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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-31 06:32:39 +00:00

29145 Commits

Author SHA1 Message Date
psi29a
857dca058b Merge branch 'fix_memory_leak' into 'master'
Fix memory leak on cell loading

See merge request OpenMW/openmw!2318
2022-08-21 20:07:23 +00:00
psi29a
7c899364af Merge branch 'consistently_hostile' into 'master'
Clear the magic queue when unloading actors

Closes #6954

See merge request OpenMW/openmw!2317
2022-08-21 20:05:46 +00:00
psi29a
aa8eba239a Merge branch 'animation_view' into 'master'
Use string_view in animation code

See merge request OpenMW/openmw!2321
2022-08-21 20:05:00 +00:00
psi29a
a99c78c85f Merge branch 'animation_osg_ref_ptr' into 'master'
Avoid using owning raw pointer

See merge request OpenMW/openmw!2322
2022-08-21 20:04:38 +00:00
psi29a
f888d85429 Merge branch 'dialog_unique_ptr' into 'master'
Use std::unique_ptr to manage dialogs lifetime

See merge request OpenMW/openmw!2323
2022-08-21 20:04:12 +00:00
elsid
1e739ec741
Use std::unique_ptr to manage dialogs lifetime 2022-08-21 21:04:21 +02:00
elsid
838d75a2e2
Avoid using owning raw pointer 2022-08-21 21:00:29 +02:00
elsid
84944a7530
Store RefData::mBaseNode as osg::ref_ptr
Direct leak of 16197408 byte(s) in 56241 object(s) allocated from:
    #0 0x5572356d4d42 in operator new(unsigned long) (/home/elsid/dev/openmw/build/clang/asan/openmw+0xae0d42)
    #1 0x557236938196 in (anonymous namespace)::addObject(MWWorld::Ptr const&, MWWorld::World const&, std::__1::vector<ESM::RefNum, std::__1::allocator<ESM::RefNum> > const&, MWPhysics::PhysicsSystem&, MWRender::RenderingManager&) /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:119:42
    #2 0x55723692e51b in MWWorld::Scene::insertCell(MWWorld::CellStore&, Loading::Listener*)::$_7::operator()(MWWorld::Ptr const&) const /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:913:62
    #3 0x55723692e51b in void (anonymous namespace)::InsertVisitor::insert<MWWorld::Scene::insertCell(MWWorld::CellStore&, Loading::Listener*)::$_7>(MWWorld::Scene::insertCell(MWWorld::CellStore&, Loading::Listener*)::$_7&&) /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:230:21
    #4 0x55723692e51b in MWWorld::Scene::insertCell(MWWorld::CellStore&, Loading::Listener*) /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:913:23
    #5 0x55723692d451 in MWWorld::Scene::loadCell(MWWorld::CellStore*, Loading::Listener*, bool, osg::Vec3f const&) /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:449:9
    #6 0x5572369299f5 in MWWorld::Scene::changeCellGrid(osg::Vec3f const&, int, int, bool) /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:612:17
    #7 0x557236928521 in MWWorld::Scene::update(float) /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:315:13
    #8 0x5572368d4c98 in MWWorld::World::update(float, bool) /home/elsid/dev/openmw/apps/openmw/mwworld/worldimp.cpp:1833:22
    #9 0x557236ebbb72 in OMW::Engine::frame(float) /home/elsid/dev/openmw/apps/openmw/engine.cpp:418:25
    #10 0x557236ed250a in OMW::Engine::go() /home/elsid/dev/openmw/apps/openmw/engine.cpp:1102:14
    #11 0x557236eb621a in runApplication(int, char**) /home/elsid/dev/openmw/apps/openmw/main.cpp:228:17
    #12 0x55723774d622 in wrapApplication(int (*)(int, char**), int, char**, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, bool) /home/elsid/dev/openmw/components/debug/debugging.cpp:328:19
    #13 0x557236eb651f in main /home/elsid/dev/openmw/apps/openmw/main.cpp:240:12
    #14 0x7fbf58a3f2cf  (/usr/lib/libc.so.6+0x232cf) (BuildId: e637217a46491314667a7a37b2155cb07afc1a40)

Direct leak of 396288 byte(s) in 1376 object(s) allocated from:
    #0 0x5572356d4d42 in operator new(unsigned long) (/home/elsid/dev/openmw/build/clang/asan/openmw+0xae0d42)
    #1 0x557236938196 in (anonymous namespace)::addObject(MWWorld::Ptr const&, MWWorld::World const&, std::__1::vector<ESM::RefNum, std::__1::allocator<ESM::RefNum> > const&, MWPhysics::PhysicsSystem&, MWRender::RenderingManager&) /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:119:42
    #2 0x55723692e51b in MWWorld::Scene::insertCell(MWWorld::CellStore&, Loading::Listener*)::$_7::operator()(MWWorld::Ptr const&) const /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:913:62
    #3 0x55723692e51b in void (anonymous namespace)::InsertVisitor::insert<MWWorld::Scene::insertCell(MWWorld::CellStore&, Loading::Listener*)::$_7>(MWWorld::Scene::insertCell(MWWorld::CellStore&, Loading::Listener*)::$_7&&) /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:230:21
    #4 0x55723692e51b in MWWorld::Scene::insertCell(MWWorld::CellStore&, Loading::Listener*) /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:913:23
    #5 0x55723692d451 in MWWorld::Scene::loadCell(MWWorld::CellStore*, Loading::Listener*, bool, osg::Vec3f const&) /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:449:9
    #6 0x5572369299f5 in MWWorld::Scene::changeCellGrid(osg::Vec3f const&, int, int, bool) /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:612:17
    #7 0x557236936eb2 in MWWorld::Scene::changeToExteriorCell(ESM::Position const&, bool, bool) /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:888:9
    #8 0x55723689a5ac in MWWorld::World::changeToExteriorCell(ESM::Position const&, bool, bool) /home/elsid/dev/openmw/apps/openmw/mwworld/worldimp.cpp:1003:22
    #9 0x5572368c249d in MWWorld::World::changeToCell(ESM::CellId const&, ESM::Position const&, bool, bool) /home/elsid/dev/openmw/apps/openmw/mwworld/worldimp.cpp:1014:13
    #10 0x557236e9bbce in MWState::StateManager::loadGame(MWState::Character const*, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) /home/elsid/dev/openmw/apps/openmw/mwstate/statemanagerimp.cpp:545:52
    #11 0x557236e998db in MWState::StateManager::loadGame(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) /home/elsid/dev/openmw/apps/openmw/mwstate/statemanagerimp.cpp:377:17
    #12 0x557236ed18fb in OMW::Engine::go() /home/elsid/dev/openmw/apps/openmw/engine.cpp:1066:24
    #13 0x557236eb621a in runApplication(int, char**) /home/elsid/dev/openmw/apps/openmw/main.cpp:228:17
    #14 0x55723774d622 in wrapApplication(int (*)(int, char**), int, char**, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, bool) /home/elsid/dev/openmw/components/debug/debugging.cpp:328:19
    #15 0x557236eb651f in main /home/elsid/dev/openmw/apps/openmw/main.cpp:240:12
    #16 0x7fbf58a3f2cf  (/usr/lib/libc.so.6+0x232cf) (BuildId: e637217a46491314667a7a37b2155cb07afc1a40)
2022-08-21 20:58:37 +02:00
AnyOldName3
23e765954d Merge branch 'cherry-pick-abb14df943304a954f734b6289fb48f4951ae242' into 'master'
[Multiview][Postprocessor] omw_GetWorldPosFromUV() should use omw_GetDepth()

See merge request OpenMW/openmw!2320
2022-08-21 17:47:54 +00:00
unknown
206711876d Address feedback 2022-08-21 19:43:29 +02:00
unknown
827a2f0b77 Use string_view in animation code 2022-08-21 18:53:38 +02:00
Mads Buvik Sandvei
70e1efdd47 omw_GetWorldPosFromUV() should use omw_GetDepth() 2022-08-21 18:03:38 +02:00
psi29a
537c6e96ab Merge branch 'bloom_shader' into 'master'
Add wareya's linear bloom shader

See merge request OpenMW/openmw!2313
2022-08-21 12:53:46 +00:00
Evil Eye
443420ea60 CI compare cells 2022-08-21 14:46:13 +02:00
psi29a
5ed9764f3b Merge branch 'effect_indices' into 'master'
Preserve effect indices when applying AoE and targeted spells

Closes #6957

See merge request OpenMW/openmw!2315
2022-08-21 12:03:43 +00:00
psi29a
8ec8e733a1 Merge branch 'unique_summons' into 'master'
Mark summon effects as applied if they have spawned a creature

Closes #6955

See merge request OpenMW/openmw!2316
2022-08-21 12:02:38 +00:00
Evil Eye
afcbb3cb5e Clear the magic queue when unloading actors 2022-08-21 13:33:21 +02:00
Evil Eye
a547608289 Preserve effect indices when applying AoE and targeted spells 2022-08-21 12:44:07 +02:00
jvoisin
84c72b1c0a Add dots at the end, and add the .ru translation 2022-08-21 12:43:29 +02:00
Evil Eye
8b02c17ad4 Mark summon effects as applied if they have spawned a creature 2022-08-21 12:41:45 +02:00
psi29a
4078f19c74 Merge branch 'SHADER_HOT_RELOAD' into 'master'
Shaders: Hot reload, togglable by lua debug command

See merge request OpenMW/openmw!2238
2022-08-21 09:08:27 +00:00
florent.teppe
25c1f0ca16 Renamed variable to fix case issue 2022-08-21 09:18:08 +02:00
psi29a
510eac3fb4 Merge branch 'dont-look-back-in-anger-or-look-backwards-at-all-really' into 'master'
Validate near and far clip distances

See merge request OpenMW/openmw!2311
2022-08-20 18:33:50 +00:00
jvoisin
534f0377d5 Add wareya's linear bloom shader 2022-08-20 19:50:34 +02:00
AnyOldName3
17c1053777 Validate near and far clip distances 2022-08-20 16:14:22 +01:00
psi29a
9f26d6023b Merge branch 'boost180' into 'master'
Bump boost to 1.80 for windows

Closes #6942

See merge request OpenMW/openmw!2304
2022-08-19 22:40:08 +00:00
psi29a
448853fbcf Update CI/before_script.msvc.sh 2022-08-19 20:09:44 +00:00
psi29a
209550aa84 Merge branch 'cleanup_opencs_includes' into 'master'
Cleanup opencs includes

See merge request OpenMW/openmw!2303
2022-08-19 19:28:57 +00:00
elsid
b3882777ab
Cleanup opencs includes 2022-08-19 19:25:03 +02:00
elsid
bf1f4f2117
Mark private template functions defined in cpp as inline 2022-08-19 19:17:21 +02:00
psi29a
ab2931223e Merge branch 'cleanup_openmw_includes_2' into 'master'
Cleanup openmw class and mechanics includes

See merge request OpenMW/openmw!2301
2022-08-19 14:53:00 +00:00
psi29a
cc563b31d9 Merge branch 'sundamageforquasiexterior' into 'master'
Sun Damage for QuasiExt

Closes #6949

See merge request OpenMW/openmw!2296
2022-08-19 14:51:52 +00:00
Kindi
da4a72ab19 Sun Damage for QuasiExt 2022-08-19 14:51:52 +00:00
elsid
a66c095ec3
Cleanup openmw class and mechanics includes 2022-08-19 15:46:39 +02:00
psi29a
9761ff14f9 Merge branch 'cleanup_openmw_lua_includes' into 'master'
Cleanup openmw lua includes

See merge request OpenMW/openmw!2293
2022-08-19 13:34:07 +00:00
psi29a
34c5465709 Merge branch 'clang_format' into 'master'
Use clang format NamespaceIndentation: All

See merge request OpenMW/openmw!2299
2022-08-19 10:06:30 +00:00
elsid
4db96186d2
Use clang format NamespaceIndentation: All
To follow the project styleguide.
2022-08-18 19:58:27 +02:00
psi29a
7bb1856b74 Merge branch 'font_fixes' into 'master'
Font fixes

See merge request OpenMW/openmw!2297
2022-08-18 12:53:37 +00:00
Andrei Kortunov
3117a99391 Fix documentation 2022-08-18 16:12:52 +04:00
Andrei Kortunov
2cae8bea5d Improve layout of Interface tab 2022-08-18 14:21:39 +04:00
Andrei Kortunov
2cd2b42e33 Improve handling of larger font size 2022-08-18 13:29:12 +04:00
Andrei Kortunov
c3d3f3140b Allow to change font settings in the launcher 2022-08-18 13:29:12 +04:00
psi29a
98d0b91b6e Merge branch 'getweapondrawn' into 'master'
Make getWeaponDrawn return 1 only when the weapon is attached (bug #4816)

Closes #4816

See merge request OpenMW/openmw!2294
2022-08-18 09:00:30 +00:00
psi29a
0d776d7009 Merge branch 'terraindocs' into 'master'
Clarify object paging merge factor docs (#5924)

Closes #5924

See merge request OpenMW/openmw!2295
2022-08-18 08:59:24 +00:00
Alexei Kotov
15f4b5515d Clarify object paging merge factor docs 2022-08-18 05:55:17 +03:00
Alexei Kotov
d458894868 Make getWeaponDrawn return 1 only when the weapon is attached (bug #4816) 2022-08-18 05:04:51 +03:00
elsid
552301c8fb
Cleanup openmw lua includes 2022-08-17 23:47:30 +02:00
psi29a
28d6159b86 Update CHANGELOG.md 2022-08-17 21:29:33 +00:00
psi29a
92f3b4ba82 Merge branch 'windows_save' into 'master'
[Postprocessing] Mitigate clashes with live reload and external saves on windows

See merge request OpenMW/openmw!2237
2022-08-17 21:19:14 +00:00
psi29a
1e4dd46688 Merge branch 'fontconfig' into 'master'
Allow users to decide if they need to import bitmap fonts

See merge request OpenMW/openmw!2270
2022-08-17 21:16:31 +00:00