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Merge branch 'cleanup_openmw_includes_2' into 'master'
Cleanup openmw class and mechanics includes See merge request OpenMW/openmw!2301
This commit is contained in:
commit
ab2931223e
@ -10,8 +10,6 @@
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/actionalchemy.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwphysics/physicssystem.hpp"
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#include "../mwworld/nullaction.hpp"
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#include "../mwrender/objects.hpp"
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#include "../mwrender/renderinginterface.hpp"
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#include "../mwworld/inventorystore.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwphysics/physicssystem.hpp"
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#include "../mwworld/nullaction.hpp"
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#include "../mwworld/containerstore.hpp"
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#include "../mwrender/objects.hpp"
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@ -6,7 +6,6 @@
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwbase/soundmanager.hpp"
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#include "../mwbase/windowmanager.hpp"
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#include "../mwworld/ptr.hpp"
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@ -14,7 +13,6 @@
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#include "../mwworld/failedaction.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwphysics/physicssystem.hpp"
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#include "../mwrender/objects.hpp"
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#include "../mwrender/renderinginterface.hpp"
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@ -13,8 +13,6 @@
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#include "../mwworld/inventorystore.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwphysics/physicssystem.hpp"
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#include "../mwworld/nullaction.hpp"
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#include "../mwgui/tooltips.hpp"
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@ -10,7 +10,6 @@
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#include "../mwmechanics/magiceffects.hpp"
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#include "../mwmechanics/movement.hpp"
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#include "../mwmechanics/disease.hpp"
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#include "../mwmechanics/spellcasting.hpp"
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#include "../mwmechanics/difficultyscaling.hpp"
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#include "../mwmechanics/npcstats.hpp"
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#include "../mwmechanics/combat.hpp"
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@ -18,10 +18,10 @@
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#include "../mwworld/cellstore.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwphysics/physicssystem.hpp"
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#include "../mwworld/inventorystore.hpp"
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#include "../mwworld/actiontrap.hpp"
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#include "../mwworld/customdata.hpp"
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#include "../mwworld/cellutils.hpp"
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#include "../mwworld/containerstore.hpp"
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#include "../mwgui/tooltips.hpp"
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@ -11,9 +11,7 @@
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwphysics/physicssystem.hpp"
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#include "../mwworld/actioneat.hpp"
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#include "../mwworld/nullaction.hpp"
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#include "../mwgui/tooltips.hpp"
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@ -12,8 +12,6 @@
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#include "../mwworld/actionequip.hpp"
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#include "../mwworld/inventorystore.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwphysics/physicssystem.hpp"
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#include "../mwworld/nullaction.hpp"
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#include "../mwgui/tooltips.hpp"
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@ -11,7 +11,6 @@
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#include "../mwworld/cellstore.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwphysics/physicssystem.hpp"
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#include "../mwworld/manualref.hpp"
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#include "../mwworld/nullaction.hpp"
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#include "../mwworld/actionsoulgem.hpp"
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@ -11,9 +11,6 @@
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/actionapply.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwphysics/physicssystem.hpp"
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#include "../mwworld/nullaction.hpp"
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#include "../mwgui/tooltips.hpp"
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@ -12,8 +12,6 @@
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#include "../mwworld/actionequip.hpp"
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#include "../mwworld/inventorystore.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwphysics/physicssystem.hpp"
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#include "../mwworld/nullaction.hpp"
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#include "../mwgui/tooltips.hpp"
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@ -9,7 +9,6 @@
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwphysics/physicssystem.hpp"
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#include "../mwworld/actionrepair.hpp"
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#include "../mwgui/tooltips.hpp"
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@ -16,8 +16,6 @@
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#include "../mwworld/inventorystore.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwphysics/physicssystem.hpp"
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#include "../mwworld/nullaction.hpp"
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#include "../mwmechanics/weapontype.hpp"
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#include "../mwworld/timestamp.hpp"
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#include "../mwworld/ptr.hpp"
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#include "magiceffects.hpp"
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#include "spellcasting.hpp"
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namespace ESM
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#include <string>
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#include <string_view>
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#include "pathfinding.hpp"
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namespace ESM
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{
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namespace AiSequence
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@ -3,10 +3,6 @@
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#include "typedaipackage.hpp"
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#include "../mwworld/class.hpp"
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#include "pathfinding.hpp"
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namespace MWMechanics
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{
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/// \brief AiPackage to have an actor avoid an opening door
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#include "../mwbase/environment.hpp"
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#include "../mwbase/dialoguemanager.hpp"
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#include "../mwbase/mechanicsmanager.hpp"
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#include "../mwbase/world.hpp"
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#include "pathgrid.hpp"
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#include "creaturestats.hpp"
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@ -26,6 +27,7 @@
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#include "character.hpp"
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#include "aicombataction.hpp"
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#include "actorutil.hpp"
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#include "weapontype.hpp"
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namespace
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{
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#include "../mwworld/cellstore.hpp" // for Doors
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#include "../mwbase/world.hpp"
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#include "pathfinding.hpp"
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#include "movement.hpp"
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#include "aitimer.hpp"
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#include <vector>
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#include "pathfinding.hpp"
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#include "obstacle.hpp"
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#include "aitemporarybase.hpp"
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#include "aitimer.hpp"
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#include "security.hpp"
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#include "actorutil.hpp"
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#include "spellcasting.hpp"
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#include "weapontype.hpp"
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namespace
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{
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#include <deque>
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#include <components/esm3/loadweap.hpp>
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/containerstore.hpp"
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#include "../mwrender/animation.hpp"
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#include "weapontype.hpp"
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namespace MWWorld
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{
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class InventoryStore;
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#include "../mwworld/ptr.hpp"
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#include "creaturestats.hpp"
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#include "npcstats.hpp"
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#include "objects.hpp"
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#include "actors.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "aisetting.hpp"
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#include "creaturestats.hpp"
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namespace MWMechanics
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{
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#include "../mwworld/timestamp.hpp"
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#include "magiceffects.hpp"
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#include "spelllist.hpp"
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namespace ESM
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