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Merge branch 'animation_osg_ref_ptr' into 'master'

Avoid using owning raw pointer

See merge request OpenMW/openmw!2322
This commit is contained in:
psi29a 2022-08-21 20:04:38 +00:00
commit a99c78c85f
2 changed files with 3 additions and 3 deletions

View File

@ -1734,7 +1734,7 @@ namespace MWRender
mRootController = addRotateController("bip01");
}
RotateController* Animation::addRotateController(const std::string &bone)
osg::ref_ptr<RotateController> Animation::addRotateController(const std::string &bone)
{
auto iter = getNodeMap().find(bone);
if (iter == getNodeMap().end())
@ -1757,7 +1757,7 @@ namespace MWRender
if (!foundKeyframeCtrl)
return nullptr;
RotateController* controller = new RotateController(mObjectRoot.get());
osg::ref_ptr<RotateController> controller(new RotateController(mObjectRoot.get()));
node->addUpdateCallback(controller);
mActiveControllers.emplace_back(node, controller);
return controller;

View File

@ -274,7 +274,7 @@ protected:
float mLegsYawRadians;
float mBodyPitchRadians;
RotateController* addRotateController(const std::string& bone);
osg::ref_ptr<RotateController> addRotateController(const std::string& bone);
bool mHasMagicEffects;