mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-01-29 09:32:45 +00:00
Merge branch 'font_fixes' into 'master'
Font fixes See merge request OpenMW/openmw!2297
This commit is contained in:
commit
7bb1856b74
@ -205,6 +205,8 @@ bool Launcher::AdvancedPage::loadSettings()
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loadSettingBool(useZoomOnMapCheckBox, "allow zooming", "Map");
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loadSettingBool(graphicHerbalismCheckBox, "graphic herbalism", "Game");
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scalingSpinBox->setValue(Settings::Manager::getFloat("scaling factor", "GUI"));
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fontSizeSpinBox->setValue(Settings::Manager::getInt("font size", "GUI"));
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ttfResolutionSpinBox->setValue(Settings::Manager::getInt("ttf resolution", "GUI"));
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}
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// Bug fixes
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@ -365,9 +367,18 @@ void Launcher::AdvancedPage::saveSettings()
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saveSettingBool(stretchBackgroundCheckBox, "stretch menu background", "GUI");
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saveSettingBool(useZoomOnMapCheckBox, "allow zooming", "Map");
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saveSettingBool(graphicHerbalismCheckBox, "graphic herbalism", "Game");
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float uiScalingFactor = scalingSpinBox->value();
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if (uiScalingFactor != Settings::Manager::getFloat("scaling factor", "GUI"))
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Settings::Manager::setFloat("scaling factor", "GUI", uiScalingFactor);
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int fontSize = fontSizeSpinBox->value();
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if (fontSize != Settings::Manager::getInt("font size", "GUI"))
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Settings::Manager::setInt("font size", "GUI", fontSize);
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int ttfResolution = ttfResolutionSpinBox->value();
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if (ttfResolution != Settings::Manager::getInt("ttf resolution", "GUI"))
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Settings::Manager::setInt("ttf resolution", "GUI", ttfResolution);
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}
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// Bug fixes
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|
@ -184,8 +184,8 @@ namespace MWGui
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return;
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Widgets::MWSpellPtr spellWidget;
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const int lineHeight = 18;
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MyGUI::IntCoord coord(0, 0, mSpellArea->getWidth(), 18);
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const int lineHeight = MWBase::Environment::get().getWindowManager()->getFontHeight() + 2;
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MyGUI::IntCoord coord(0, 0, mSpellArea->getWidth(), lineHeight);
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const MWWorld::ESMStore &store =
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MWBase::Environment::get().getWorld()->getStore();
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@ -20,6 +20,8 @@ namespace
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{
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std::string getCountString(int count)
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{
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static const int fontHeight = MWBase::Environment::get().getWindowManager()->getFontHeight();
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if (count == 1)
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return "";
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@ -29,6 +31,8 @@ namespace
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return MyGUI::utility::toString(count/1000000) + "m";
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else if (count > 9999)
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return MyGUI::utility::toString(count/1000) + "k";
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else if (fontHeight >= 18 && count > 999)
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return MyGUI::utility::toString(count/1000) + "k";
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else
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return MyGUI::utility::toString(count);
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}
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@ -400,7 +400,7 @@ namespace MWGui
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return;
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Widgets::MWSkillPtr skillWidget;
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const int lineHeight = 18;
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const int lineHeight = MWBase::Environment::get().getWindowManager()->getFontHeight() + 2;
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MyGUI::IntCoord coord1(0, 0, mSkillList->getWidth(), 18);
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const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
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@ -436,8 +436,8 @@ namespace MWGui
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if (mCurrentRaceId.empty())
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return;
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const int lineHeight = 18;
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MyGUI::IntCoord coord(0, 0, mSpellPowerList->getWidth(), 18);
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const int lineHeight = MWBase::Environment::get().getWindowManager()->getFontHeight() + 2;
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MyGUI::IntCoord coord(0, 0, mSpellPowerList->getWidth(), lineHeight);
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const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
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const ESM::Race *race = store.get<ESM::Race>().find(mCurrentRaceId);
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@ -812,7 +812,7 @@ namespace MWGui
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void SettingsWindow::layoutControlsBox()
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{
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const int h = 18;
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const int h = MWBase::Environment::get().getWindowManager()->getFontHeight() + 2;
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const int w = mControlsBox->getWidth() - 28;
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const int noWidgetsInRow = 2;
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const int totalH = mControlsBox->getChildCount() / noWidgetsInRow * h;
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@ -5,6 +5,9 @@
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#include <MyGUI_ImageBox.h>
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#include <MyGUI_Gui.h>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/windowmanager.hpp"
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#include <components/widgets/sharedstatebutton.hpp>
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#include <components/widgets/box.hpp>
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@ -84,7 +87,7 @@ namespace MWGui
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int curType = -1;
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const int spellHeight = 18;
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const int spellHeight = MWBase::Environment::get().getWindowManager()->getFontHeight() + 2;
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mLines.clear();
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@ -473,7 +473,7 @@ namespace Gui
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// to allow to configure font size via config file, without need to edit XML files.
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// Also we should take UI scaling factor in account.
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int resolution = Settings::Manager::getInt("ttf resolution", "GUI");
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resolution = std::clamp(resolution, 48, 960) * mScalingFactor;
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resolution = std::clamp(resolution, 50, 125) * mScalingFactor;
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MyGUI::xml::ElementPtr resolutionNode = resourceNode->createChild("Property");
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resolutionNode->addAttribute("key", "Resolution");
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@ -517,7 +517,7 @@ namespace Gui
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// setup separate fonts with different Resolution to fit these windows.
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// These fonts have an internal prefix.
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int resolution = Settings::Manager::getInt("ttf resolution", "GUI");
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resolution = std::clamp(resolution, 48, 960);
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resolution = std::clamp(resolution, 50, 125);
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float currentX = Settings::Manager::getInt("resolution x", "Video");
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float currentY = Settings::Manager::getInt("resolution y", "Video");
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|
@ -45,9 +45,9 @@ It is also possible to adjust the font size and resolution via ``settings.cfg``
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[GUI]
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font size = 16
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ttf resolution = 96
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ttf resolution = 75
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The ``font size`` setting accepts clamped values in range from 12 to 20 while ``ttf resolution`` setting accepts values from 48 to 960.
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The ``font size`` setting accepts clamped values in range from 12 to 20 while ``ttf resolution`` setting accepts values from 50 to 125.
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Any Resolution or Size properties in the ``.omwfont`` file have no effect because the engine settings override them.
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@ -24,16 +24,20 @@ Allows to specify glyph size for in-game fonts.
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Note: default bitmap fonts are supposed to work with 16px size, otherwise glyphs will be blurry.
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TrueType fonts do not have this issue.
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This setting can be configured in the Interface section of Advanced tab of the launcher.
|
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|
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ttf resolution
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--------------
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:Type: integer
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:Range: 48 to 960
|
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:Default: 96
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:Range: 50 to 125
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:Default: 75
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Allows to specify resolution for in-game TrueType fonts.
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Note: actual resolution depends on "scaling factor" setting value, this value is for 1.0 scaling factor.
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This setting can be configured in the Interface section of Advanced tab of the launcher.
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menu transparency
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-----------------
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|
@ -275,18 +275,18 @@
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<Property key="ButtonAutoWidth" value="true"/>
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<Widget type="TabItem">
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<Property key="Caption" value=" #{sVideo} "/>
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<Widget type="ListBox" skin="MW_List" position="0 4 170 215" align="Left Top" name="ResolutionList"/>
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<Widget type="TextBox" skin="NormalText" position="182 4 170 18" align="Left Top">
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<Widget type="ListBox" skin="MW_List" position="0 4 185 215" align="Left Top" name="ResolutionList"/>
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<Widget type="TextBox" skin="NormalText" position="197 4 185 18" align="Left Top">
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<Property key="Caption" value="#{SettingsMenu:WindowMode}"/>
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</Widget>
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<Widget type="HBox" position="182 28 400 24">
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<Widget type="HBox" position="197 28 400 24">
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<Widget type="ComboBox" skin="MW_ComboBox" position="0 0 200 24" align="Left Top" name="WindowModeList">
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<Property key="AddItem" value="#{SettingsMenu:WindowModeFullscreen}"/>
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<Property key="AddItem" value="#{SettingsMenu:WindowModeWindowedFullscreen}"/>
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<Property key="AddItem" value="#{SettingsMenu:WindowModeWindowed}"/>
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</Widget>
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</Widget>
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<Widget type="HBox" position="182 64 400 24">
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<Widget type="HBox" position="197 64 400 24">
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<Widget type="AutoSizedButton" skin="MW_Button" position="0 0 24 24" align="Left Top" name="VSyncButton">
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<UserString key="SettingCategory" value="Video"/>
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<UserString key="SettingName" value="vsync"/>
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@ -296,7 +296,7 @@
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<Property key="Caption" value="#{SettingsMenu:VSync}"/>
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</Widget>
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</Widget>
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<Widget type="HBox" position="182 94 300 24">
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<Widget type="HBox" position="197 94 300 24">
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<Widget type="AutoSizedButton" skin="MW_Button" position="0 0 24 24" align="Left Top" name="WindowBorderButton">
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<UserString key="SettingCategory" value="Video"/>
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<UserString key="SettingName" value="window border"/>
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@ -306,7 +306,7 @@
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<Property key="Caption" value="#{SettingsMenu:WindowBorder}"/>
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</Widget>
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</Widget>
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<Widget type="HBox" position="182 124 300 24">
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<Widget type="HBox" position="197 124 300 24">
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<Widget type="AutoSizedButton" skin="MW_Button" position="0 0 24 24" align="Left Top" name="WindowBorderButton">
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<UserString key="SettingCategory" value="Post Processing"/>
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<UserString key="SettingName" value="enabled"/>
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@ -320,7 +320,7 @@
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</Widget>
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</Widget>
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<Widget type="AutoSizedTextBox" skin="SandText" position="182 154 300 32" align="Left Top">
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<Widget type="AutoSizedTextBox" skin="SandText" position="197 154 300 32" align="Left Top">
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<Property key="Caption" value="#{SettingsMenu:FrameRateHint}"/>
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</Widget>
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@ -193,7 +193,7 @@ scaling factor = 1.0
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font size = 16
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# Resolution of TrueType fonts glyphs
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ttf resolution = 96
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ttf resolution = 75
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# Transparency of GUI windows (0.0 to 1.0, transparent to opaque).
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menu transparency = 0.84
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@ -906,15 +906,8 @@
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</attribute>
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<layout class="QVBoxLayout">
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout">
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<item alignment="Qt::AlignRight">
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<widget class="QLabel" name="showOwnedLabel">
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<property name="text">
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<string>Show owned:</string>
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</property>
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</widget>
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</item>
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<item>
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<layout class="QGridLayout" name="gridLayout">
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<item row="0" column="1">
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<widget class="QComboBox" name="showOwnedComboBox">
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<property name="currentIndex">
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<number>1</number>
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@ -941,37 +934,7 @@
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||||
</item>
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</widget>
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</item>
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<item>
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<spacer name="horizontalSpacer">
|
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<property name="orientation">
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||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
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<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_2"/>
|
||||
</item>
|
||||
</layout>
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||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_3">
|
||||
<item>
|
||||
<widget class="QLabel" name="scalingLabel">
|
||||
<property name="toolTip">
|
||||
<string><html><head/><body><p>This setting scales GUI windows. A value of 1.0 results in the normal scale.</p></body></html></string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>GUI scaling factor</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QDoubleSpinBox" name="scalingSpinBox">
|
||||
<property name="decimals">
|
||||
<number>2</number>
|
||||
@ -990,101 +953,158 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="horizontalSpacer_5">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
<item row="2" column="1">
|
||||
<widget class="QSpinBox" name="fontSizeSpinBox">
|
||||
<property name="minimum">
|
||||
<number>12</number>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
<property name="maximum">
|
||||
<number>20</number>
|
||||
</property>
|
||||
</spacer>
|
||||
<property name="singleStep">
|
||||
<number>1</number>
|
||||
</property>
|
||||
<property name="value">
|
||||
<number>16</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="scalingLabel">
|
||||
<property name="toolTip">
|
||||
<string><html><head/><body><p>This setting scales GUI windows. A value of 1.0 results in the normal scale.</p></body></html></string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>GUI scaling factor</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="0">
|
||||
<widget class="QCheckBox" name="showEffectDurationCheckBox">
|
||||
<property name="toolTip">
|
||||
<string><html><head/><body><p>Show the remaining duration of magic effects and lights if this setting is true. The remaining duration is displayed in the tooltip by hovering over the magical effect. </p><p>The default value is false.</p></body></html></string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Show effect duration</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="6" column="0">
|
||||
<widget class="QCheckBox" name="changeDialogTopicsCheckBox">
|
||||
<property name="toolTip">
|
||||
<string><html><head/><body><p>If this setting is true, dialogue topics will have a different color if the topic is specific to the NPC you're talking to or the topic was previously seen. Color can be changed in settings.cfg.</p><p>The default value is false.</p></body></html></string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Change dialogue topic color</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="fontSizeLabel">
|
||||
<property name="toolTip">
|
||||
<string>Size of characters in game texts.</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Font size</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="7" column="0">
|
||||
<widget class="QCheckBox" name="useZoomOnMapCheckBox">
|
||||
<property name="toolTip">
|
||||
<string><html><head/><body><p>Enable zooming on local and global maps.</p></body></html></string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Can zoom on maps</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="7" column="1">
|
||||
<widget class="QCheckBox" name="graphicHerbalismCheckBox">
|
||||
<property name="toolTip">
|
||||
<string><html><head/><body><p>If this setting is true, containers supporting graphic herbalism will do so instead of opening the menu.</p></body></html></string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Enable graphic herbalism</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="5" column="1">
|
||||
<widget class="QCheckBox" name="showProjectileDamageCheckBox">
|
||||
<property name="toolTip">
|
||||
<string><html><head/><body><p>If this setting is true, damage bonus of arrows and bolts will be shown on item tooltip.</p><p>The default value is false.</p></body></html></string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Show projectile damage</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="5" column="0">
|
||||
<widget class="QCheckBox" name="showMeleeInfoCheckBox">
|
||||
<property name="toolTip">
|
||||
<string><html><head/><body><p>If this setting is true, melee weapons reach and speed will be shown on item tooltip.</p><p>The default value is false.</p></body></html></string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Show melee info</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="6" column="1">
|
||||
<widget class="QCheckBox" name="stretchBackgroundCheckBox">
|
||||
<property name="toolTip">
|
||||
<string><html><head/><body><p>Stretch menus, load screens, etc. to the window aspect ratio.</p></body></html></string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Stretch menu background</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="showOwnedLabel">
|
||||
<property name="text">
|
||||
<string>Show owned objects</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="1">
|
||||
<widget class="QCheckBox" name="showEnchantChanceCheckBox">
|
||||
<property name="toolTip">
|
||||
<string><html><head/><body><p>Whether or not the chance of success will be displayed in the enchanting menu.</p><p>The default value is false.</p></body></html></string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Show enchant chance</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="0">
|
||||
<widget class="QLabel" name="ttfResolutionLabel">
|
||||
<property name="toolTip">
|
||||
<string>Resolution of TrueType fonts glyphs. Automatically takes in account UI scaling factor.
|
||||
Lower values make text more blurry, higher ones - more pixelated.</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>TTF texture resolution</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="1">
|
||||
<widget class="QSpinBox" name="ttfResolutionSpinBox">
|
||||
<property name="minimum">
|
||||
<number>50</number>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<number>125</number>
|
||||
</property>
|
||||
<property name="singleStep">
|
||||
<number>5</number>
|
||||
</property>
|
||||
<property name="value">
|
||||
<number>75</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="showEffectDurationCheckBox">
|
||||
<property name="toolTip">
|
||||
<string><html><head/><body><p>Show the remaining duration of magic effects and lights if this setting is true. The remaining duration is displayed in the tooltip by hovering over the magical effect. </p><p>The default value is false.</p></body></html></string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Show effect duration</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="showEnchantChanceCheckBox">
|
||||
<property name="toolTip">
|
||||
<string><html><head/><body><p>Whether or not the chance of success will be displayed in the enchanting menu.</p><p>The default value is false.</p></body></html></string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Show enchant chance</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="showMeleeInfoCheckBox">
|
||||
<property name="toolTip">
|
||||
<string><html><head/><body><p>If this setting is true, melee weapons reach and speed will be shown on item tooltip.</p><p>The default value is false.</p></body></html></string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Show melee info</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="showProjectileDamageCheckBox">
|
||||
<property name="toolTip">
|
||||
<string><html><head/><body><p>If this setting is true, damage bonus of arrows and bolts will be shown on item tooltip.</p><p>The default value is false.</p></body></html></string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Show projectile damage</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="changeDialogTopicsCheckBox">
|
||||
<property name="toolTip">
|
||||
<string><html><head/><body><p>If this setting is true, dialogue topics will have a different color if the topic is specific to the NPC you're talking to or the topic was previously seen. Color can be changed in settings.cfg.</p><p>The default value is false.</p></body></html></string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Change dialogue topic color</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="stretchBackgroundCheckBox">
|
||||
<property name="toolTip">
|
||||
<string><html><head/><body><p>Stretch menus, load screens, etc. to the window aspect ratio.</p></body></html></string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Stretch menu background</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="useZoomOnMapCheckBox">
|
||||
<property name="toolTip">
|
||||
<string><html><head/><body><p>Enable zooming on local and global maps.</p></body></html></string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Can zoom on maps</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="graphicHerbalismCheckBox">
|
||||
<property name="toolTip">
|
||||
<string><html><head/><body><p>If this setting is true, containers supporting graphic herbalism will do so instead of opening the menu.</p></body></html></string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Enable graphic herbalism</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="verticalSpacer_2">
|
||||
<property name="orientation">
|
||||
|
Loading…
x
Reference in New Issue
Block a user