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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-11 18:37:08 +00:00
Commit Graph

341 Commits

Author SHA1 Message Date
scrawl
40a0969055 Insert records that may not exist in vanilla MW 2013-05-01 12:47:50 +02:00
scrawl
6c5ea1ea7a Fix incorrect weapon health meter for fully repaired weapons, fix exception when equipping lockpicks or probes 2013-04-29 12:05:10 +02:00
scrawl
867c7db014 Fix wrong door sounds 2013-04-29 11:00:15 +02:00
scrawl
78596cad83 Fix enchantment points value 2013-04-29 10:19:09 +02:00
scrawl
9343b4459e Opening doors 2013-04-28 14:59:15 +02:00
scrawl
ef9afeb53e Auto calculate attributes if there are not specified in the NPC record 2013-04-18 23:51:43 +02:00
scrawl
2693b78536 Add initial player inventory when new game is started 2013-04-15 02:56:23 +02:00
Marc Zinnschlag
beb1858a57 Merge remote-tracking branch 'glorf/bugfix' 2013-04-10 17:39:19 +02:00
Glorf
ad49d1ecab Sixth minor fix 2013-04-10 15:24:20 +02:00
Glorf
46925e93a6 Second minor fix 2013-04-09 16:14:08 +02:00
Glorf
7c22e123f4 Bugfix #691 changes 2013-04-08 22:10:55 +02:00
Glorf
50932a7a6b Finished bugfix #691 2013-04-08 17:50:03 +02:00
scrawl
f3c8cd2065 Don't buy/sell keys which are set to open a lock 2013-04-07 21:38:53 +02:00
Glorf
48d9885554 Started bugfix #691 2013-04-05 15:42:05 +02:00
scrawl
ebaf80d539 Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change. 2013-04-03 23:55:57 +02:00
scrawl
43cdbd033d Display remaining item health / enchantment charge in HUD icons, display remaining enchanment charge in tooltips 2013-04-03 21:17:31 +02:00
Marc Zinnschlag
751c679255 Merge remote-tracking branch 'glorf/enchanting' 2013-04-01 17:35:04 +02:00
Glorf
d29a42dcbe Fixed enchanting mechanics 2013-03-31 23:18:23 +02:00
scrawl
1a2daa3bc1 Merge branch 'master' of git://github.com/zinnschlag/openmw into companion 2013-03-31 14:50:03 +02:00
Chris Robinson
7611caa6eb Merge remote-tracking branch 'zini/master' into rotation 2013-03-31 03:00:11 -07:00
scrawl
69099c11a2 Merge branch 'enchanting' into companion 2013-03-31 11:52:55 +02:00
Chris Robinson
b6f2b39a2f Clear the movement and rotation vector when getting them 2013-03-31 01:56:38 -07:00
Chris Robinson
7b02ec411b Apply the rotation when updating the character controller 2013-03-31 01:29:24 -07:00
Chris Robinson
0ce188b7cc Store the position and rotation in MWMechanics::Movement 2013-03-30 19:00:46 -07:00
scrawl
0f0cc0e3e3 Fix a few gold conditions that I missed, trade window was affected 2013-03-30 18:29:21 +01:00
scrawl
0079f62180 Gold condition now always checks RefID instead of the name. This is necessary because in the french MW version, the sGold GMST is different from the name of the gold references. 2013-03-30 16:27:06 +01:00
scrawl
51204f098e Added soulgem dialog; made interactive message boxes not close the previous UI 2013-03-30 15:51:07 +01:00
scrawl
e7af718b55 Remove unnecessary WindowManager::messageBox arguments 2013-03-30 12:56:37 +01:00
Marc Zinnschlag
573368849b Merge remote-tracking branch 'glorf/enchanting'
Conflicts:
	apps/openmw/CMakeLists.txt
2013-03-29 16:48:21 +01:00
Glorf
86275e5bd4 Some enchanting fixes 2013-03-29 12:00:09 +01:00
Glorf
eb88463b94 Some enchanting fixes 2013-03-28 23:39:20 +01:00
Glorf
6643fe789c Enchanting system 2013-03-28 17:41:00 +01:00
scrawl
406488d086 Soulgem value should be multiplied by the trapped soul 2013-03-27 17:39:49 +01:00
scrawl
6f1575d42a CELL record corrections 2013-03-27 17:27:43 +01:00
scrawl
a2ca679beb Added PC repair feature 2013-03-23 08:16:46 +01:00
scrawl
78f3f19f62 Thrown weapons, arrows and bolts shouldn't have item health 2013-03-22 14:28:50 +01:00
scrawl
8e2f9f5186 Fix CellRef to load current weapon/armor health correctly, also show it in the tooltips 2013-03-22 12:24:09 +01:00
scrawl
918cdcffc2 Split up components/esm/loadlocks 2013-03-22 05:50:54 +01:00
scrawl
95e1cdc07d Move getArmorRating to MWWorld::Class. 2013-03-17 22:29:12 +01:00
scrawl
dd57eabc3e Better use an enum for magic effect IDs 2013-03-16 23:28:26 +01:00
scrawl
c0b0227e8a enchanting 2013-03-16 19:00:14 +01:00
scrawl
485b6c855a Fix NPC race height not being applied 2013-03-15 16:44:35 +01:00
scrawl
b36295cbb3 Removed a leftover 2013-03-14 21:10:22 +01:00
scrawl
5b943a965f Handle always run in the inputmanager, instead of using forced stance. 2013-03-14 21:08:19 +01:00
scrawl
2d8f0949a4 Always run key (Y) 2013-03-14 20:27:16 +01:00
scrawl
84afd87321 Placeable objects should not collide unless they have a NiRootCollisionNode 2013-03-14 03:04:02 +01:00
scrawl
41a958cd4e Fix hardcoded beast races in MWClass::Npc::getModel 2013-03-12 02:50:23 +01:00
scrawl
0ee0dbdb97 Added "dispose corpse" button, added stealing (all items visible and no penalty yet) 2013-03-07 14:00:13 +01:00
scrawl
268bb23590 Implemented sneaking animation 2013-03-06 16:58:56 +01:00
scrawl
e1957e4ee9 Potion effects should be hidden until discovered 2013-03-02 13:34:26 +01:00