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activator.cpp
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Use a separate class to handle activator mechanics
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2013-01-28 23:39:11 -08:00 |
activator.hpp
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apparatus.cpp
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Placeable objects should not collide unless they have a NiRootCollisionNode
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2013-03-14 03:04:02 +01:00 |
apparatus.hpp
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armor.cpp
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Merge remote-tracking branch 'glorf/enchanting'
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2013-03-29 16:48:21 +01:00 |
armor.hpp
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Some enchanting fixes
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2013-03-29 12:00:09 +01:00 |
book.cpp
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Some enchanting fixes
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2013-03-29 12:00:09 +01:00 |
book.hpp
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Some enchanting fixes
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2013-03-29 12:00:09 +01:00 |
classes.cpp
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classes.hpp
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clothing.cpp
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Some enchanting fixes
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2013-03-29 12:00:09 +01:00 |
clothing.hpp
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Some enchanting fixes
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2013-03-29 12:00:09 +01:00 |
container.cpp
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Remove unnecessary WindowManager::messageBox arguments
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2013-03-30 12:56:37 +01:00 |
container.hpp
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creature.cpp
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Move getArmorRating to MWWorld::Class.
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2013-03-17 22:29:12 +01:00 |
creature.hpp
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Move getArmorRating to MWWorld::Class.
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2013-03-17 22:29:12 +01:00 |
creaturelevlist.cpp
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creaturelevlist.hpp
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door.cpp
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Remove unnecessary WindowManager::messageBox arguments
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2013-03-30 12:56:37 +01:00 |
door.hpp
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Cell names localization fix
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2012-12-23 23:23:24 +04:00 |
ingredient.cpp
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Placeable objects should not collide unless they have a NiRootCollisionNode
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2013-03-14 03:04:02 +01:00 |
ingredient.hpp
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itemlevlist.cpp
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itemlevlist.hpp
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light.cpp
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Placeable objects should not collide unless they have a NiRootCollisionNode
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2013-03-14 03:04:02 +01:00 |
light.hpp
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lockpick.cpp
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Fix CellRef to load current weapon/armor health correctly, also show it in the tooltips
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2013-03-22 12:24:09 +01:00 |
lockpick.hpp
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misc.cpp
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Added soulgem dialog; made interactive message boxes not close the previous UI
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2013-03-30 15:51:07 +01:00 |
misc.hpp
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Added soulgem dialog; made interactive message boxes not close the previous UI
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2013-03-30 15:51:07 +01:00 |
npc.cpp
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Move getArmorRating to MWWorld::Class.
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2013-03-17 22:29:12 +01:00 |
npc.hpp
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Move getArmorRating to MWWorld::Class.
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2013-03-17 22:29:12 +01:00 |
potion.cpp
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Placeable objects should not collide unless they have a NiRootCollisionNode
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2013-03-14 03:04:02 +01:00 |
potion.hpp
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probe.cpp
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Fix CellRef to load current weapon/armor health correctly, also show it in the tooltips
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2013-03-22 12:24:09 +01:00 |
probe.hpp
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repair.cpp
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Added PC repair feature
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2013-03-23 08:16:46 +01:00 |
repair.hpp
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Added PC repair feature
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2013-03-23 08:16:46 +01:00 |
static.cpp
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static.hpp
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weapon.cpp
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Merge remote-tracking branch 'glorf/enchanting'
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2013-03-29 16:48:21 +01:00 |
weapon.hpp
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Some enchanting fixes
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2013-03-29 12:00:09 +01:00 |