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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-11 00:39:59 +00:00
OpenMW/apps/openmw/mwclass
2013-04-29 12:05:10 +02:00
..
activator.cpp Use a separate class to handle activator mechanics 2013-01-28 23:39:11 -08:00
activator.hpp float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
apparatus.cpp Don't buy/sell keys which are set to open a lock 2013-04-07 21:38:53 +02:00
apparatus.hpp Don't buy/sell keys which are set to open a lock 2013-04-07 21:38:53 +02:00
armor.cpp Fix enchantment points value 2013-04-29 10:19:09 +02:00
armor.hpp Fix enchantment points value 2013-04-29 10:19:09 +02:00
book.cpp Fix enchantment points value 2013-04-29 10:19:09 +02:00
book.hpp Fix enchantment points value 2013-04-29 10:19:09 +02:00
classes.cpp
classes.hpp
clothing.cpp Fix enchantment points value 2013-04-29 10:19:09 +02:00
clothing.hpp Fix enchantment points value 2013-04-29 10:19:09 +02:00
container.cpp Remove unnecessary WindowManager::messageBox arguments 2013-03-30 12:56:37 +01:00
container.hpp float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
creature.cpp Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change. 2013-04-03 23:55:57 +02:00
creature.hpp Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change. 2013-04-03 23:55:57 +02:00
creaturelevlist.cpp
creaturelevlist.hpp
door.cpp Fix wrong door sounds 2013-04-29 11:00:15 +02:00
door.hpp Cell names localization fix 2012-12-23 23:23:24 +04:00
ingredient.cpp Don't buy/sell keys which are set to open a lock 2013-04-07 21:38:53 +02:00
ingredient.hpp Don't buy/sell keys which are set to open a lock 2013-04-07 21:38:53 +02:00
itemlevlist.cpp
itemlevlist.hpp
light.cpp Don't buy/sell keys which are set to open a lock 2013-04-07 21:38:53 +02:00
light.hpp Don't buy/sell keys which are set to open a lock 2013-04-07 21:38:53 +02:00
lockpick.cpp Fix incorrect weapon health meter for fully repaired weapons, fix exception when equipping lockpicks or probes 2013-04-29 12:05:10 +02:00
lockpick.hpp Fix incorrect weapon health meter for fully repaired weapons, fix exception when equipping lockpicks or probes 2013-04-29 12:05:10 +02:00
misc.cpp Don't buy/sell keys which are set to open a lock 2013-04-07 21:38:53 +02:00
misc.hpp Don't buy/sell keys which are set to open a lock 2013-04-07 21:38:53 +02:00
npc.cpp Auto calculate attributes if there are not specified in the NPC record 2013-04-18 23:51:43 +02:00
npc.hpp Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change. 2013-04-03 23:55:57 +02:00
potion.cpp Don't buy/sell keys which are set to open a lock 2013-04-07 21:38:53 +02:00
potion.hpp Don't buy/sell keys which are set to open a lock 2013-04-07 21:38:53 +02:00
probe.cpp Fix incorrect weapon health meter for fully repaired weapons, fix exception when equipping lockpicks or probes 2013-04-29 12:05:10 +02:00
probe.hpp Fix incorrect weapon health meter for fully repaired weapons, fix exception when equipping lockpicks or probes 2013-04-29 12:05:10 +02:00
repair.cpp Don't buy/sell keys which are set to open a lock 2013-04-07 21:38:53 +02:00
repair.hpp Don't buy/sell keys which are set to open a lock 2013-04-07 21:38:53 +02:00
static.cpp Merge remote-tracking branch 'greye/store' into next 2012-11-07 19:34:28 +01:00
static.hpp float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
weapon.cpp Fix enchantment points value 2013-04-29 10:19:09 +02:00
weapon.hpp Fix enchantment points value 2013-04-29 10:19:09 +02:00