Zackhasacat
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2f16a104dc
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Revise record store, add specialization function
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2023-10-25 21:38:42 -05:00 |
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Zackhasacat
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909be9cf35
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Merge branch 'master' of gitlab.com:openmw/openmw into lua_class_data
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2023-10-25 21:05:35 -05:00 |
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Zackhasacat
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f0640da21e
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Add character to core
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2023-10-25 21:05:14 -05:00 |
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psi29a
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2e587c3379
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Merge branch 'lua_effect_expire' into 'master'
Add notes about lua active effects technicality
See merge request OpenMW/openmw!3516
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2023-10-25 12:35:35 +00:00 |
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Zackhasacat
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78e9a1753e
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Add lua binding for gameObject globalVariable
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2023-10-24 13:55:50 +00:00 |
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Zackhasacat
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5dd1f0332f
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Add notes about active effects
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2023-10-23 23:44:54 -05:00 |
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Zackhasacat
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bd90ac2ed8
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Add missing field in docs
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2023-10-23 23:02:01 -05:00 |
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Zackhasacat
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254bf7c5d8
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class -> classes
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2023-10-23 22:23:30 -05:00 |
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Zackhasacat
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611f96ce65
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Add class bindings
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2023-10-23 22:19:16 -05:00 |
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Zackhasacat
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6bfa3f78bd
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Fix AttributeRecord and SkillRecord documentation in OpenMW.core
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2023-09-27 07:30:52 +00:00 |
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Evil Eye
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90ca8a2f4e
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Remove ATTRIBUTE, SKILL, and SCHOOL enums
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2023-09-21 19:34:13 +02:00 |
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Evil Eye
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6ed5cbb7d0
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Remove numeric magic school ids and deprecate the enum
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2023-09-20 19:51:29 +02:00 |
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Andrei Kortunov
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6769d10203
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Fix documentation error
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2023-09-15 19:23:13 +04:00 |
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Andrei Kortunov
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db72a91180
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Add a way to check if sound system is enabled
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2023-09-14 13:02:20 +04:00 |
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Andrei Kortunov
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6ee86dea82
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Implement Lua API for factions (feature 7468)
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2023-09-12 09:49:03 +04:00 |
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Evil Eye
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cd0e612cb7
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Expose skill and attribute records to Lua and deprecate their enums
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2023-09-07 21:30:08 +02:00 |
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Petr Mikheev
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f260fa006e
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Show OpenMW version and Lua API revision in documentation.
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2023-08-31 20:56:02 +02:00 |
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Petr Mikheev
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55a9ab4f52
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Add obj.parentContainer in Lua. Refactor ContainerStore::mPtr, ContainerStore::mActor.
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2023-08-27 23:45:19 +02:00 |
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Zackhasacat
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86e7863d9a
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Fix the docs
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2023-08-18 22:18:34 -05:00 |
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Petr Mikheev
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4211665ede
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Merge branch 'sounds' into 'master'
Lua bindings for sound functions
See merge request OpenMW/openmw!3247
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2023-08-18 09:15:24 +00:00 |
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psi29a
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861b9b215c
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Merge branch 'moveinto' into 'master'
[Lua] Accept GameObject as destination in obj:moveInto.
See merge request OpenMW/openmw!3318
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2023-08-18 08:23:20 +00:00 |
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Andrei Kortunov
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d9c91ff3d9
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Add bindings for ESM::Sound records
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2023-08-16 20:26:55 +04:00 |
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Andrei Kortunov
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7ce9fc25c5
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Implement Lua bindings for sound system
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2023-08-15 10:28:29 +04:00 |
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uramer
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16ba35d63b
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Don't refer to local type by absolute path in docs
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2023-08-12 21:17:11 +02:00 |
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Zackhasacat
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8f303f46dc
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Lua Documentation clarification/fixes
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2023-08-11 21:16:32 +00:00 |
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Petr Mikheev
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1a53e9db5d
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[Lua] Accept GameObject as destination in obj:moveInto.
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2023-08-08 22:56:42 +02:00 |
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Petr Mikheev
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abde92e207
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Merge branch 'active-spells-rework' into 'master'
Lua: active spell params and active spell effects
See merge request OpenMW/openmw!3179
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2023-07-31 00:02:05 +00:00 |
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Mads Buvik Sandvei
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c18a7801ed
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Lua: active spell params and active spell effects
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2023-07-31 00:02:05 +00:00 |
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Mads Buvik Sandvei
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edb7081ea6
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Lua: String overload for effects store index.
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2023-07-30 23:55:19 +00:00 |
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Mads Buvik Sandvei
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41d499f9f8
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Inert -> Innate
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2023-06-25 18:30:27 +00:00 |
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psi29a
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68415a952e
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Merge branch 'lua_quat' into 'master'
Breaking change in Lua API: change obj.rotation from Euler angles to Quaternion
See merge request OpenMW/openmw!3123
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2023-06-20 09:59:06 +00:00 |
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Petr Mikheev
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57e028fcc9
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Merge branch 'container_resolve_lua' into 'master'
Lua: Add functions to resolve inventories
See merge request OpenMW/openmw!3157
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2023-06-19 18:15:42 +00:00 |
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Zackhasacat
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f4980c178d
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Lua: Add functions to resolve inventories
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2023-06-19 18:15:42 +00:00 |
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psi29a
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bbfd906f08
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Merge branch 'lua_effect_icon' into 'master'
Add icon path to core.MagicEffect
See merge request OpenMW/openmw!3154
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2023-06-18 20:58:06 +00:00 |
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Zackhasacat
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835a67d876
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Add icon path to core.MagicEffect
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2023-06-18 20:58:06 +00:00 |
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Mads Buvik Sandvei
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5c32b32c58
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Lua: ESM::Enchantment bindings
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2023-06-18 20:57:21 +00:00 |
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Zackhasacat
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3e52971a13
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Add duration to core.MagicEffectWithParams
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2023-06-14 22:28:45 +00:00 |
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Petr Mikheev
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3b43cc2aea
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Lua: change obj.rotation from Euler angles to Quaternion
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2023-06-12 00:16:42 +02:00 |
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psi29a
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3fcf9dc1d2
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Merge branch 'set_scale' into 'master'
Allow Lua to set and get GameObject's in game scale
See merge request OpenMW/openmw!3114
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2023-06-10 08:48:14 +00:00 |
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Tobias Tribble
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41a2c82f93
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Added scale property and setScale function
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2023-06-07 19:23:36 -05:00 |
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Petr Mikheev
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e84ef1d5d9
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More Lua documentation about FormId
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2023-06-07 22:20:35 +02:00 |
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Petr Mikheev
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3b5849add8
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Move content files functions to core.contentFiles and add obj.contentFile
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2023-06-07 20:57:48 +02:00 |
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Petr Mikheev
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a778dff61d
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Add Lua functions to get the current load order and search objects by RefNum/FormId
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2023-06-07 20:57:48 +02:00 |
|
Kindi
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dfafac72e9
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add startingPosition and startingRotation lua property to gameobject
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2023-06-04 14:35:33 +08:00 |
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Mads Buvik Sandvei
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85a30c9ad0
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Fix signature of MWMechanics::MagicEffects::get. Fix a mistake in the docs.
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2023-05-25 18:12:18 +02:00 |
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Mads Buvik Sandvei
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5f6bd5466f
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#number -> #string in documentation
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2023-05-23 18:12:06 +02:00 |
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Mads Buvik Sandvei
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8ac7b04770
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ActiveEffects / ActiveSpells documentation
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2023-05-23 18:11:44 +02:00 |
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Mads Buvik Sandvei
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c03c3c40d5
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documentation of MagicEffectId enum
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2023-05-23 18:11:44 +02:00 |
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psi29a
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1ce35fa9e7
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Merge branch 'lua-bounding-box' into 'master'
Expose game object's bounding box in lua api
See merge request OpenMW/openmw!3009
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2023-05-19 09:33:44 +00:00 |
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glassmancody.info
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a7b7f99d72
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Expose game object's bounding box in lua api
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2023-05-18 11:10:10 -07:00 |
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