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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-29 18:32:36 +00:00

87 Commits

Author SHA1 Message Date
Zackhasacat
2f16a104dc Revise record store, add specialization function 2023-10-25 21:38:42 -05:00
Zackhasacat
909be9cf35 Merge branch 'master' of gitlab.com:openmw/openmw into lua_class_data 2023-10-25 21:05:35 -05:00
Zackhasacat
f0640da21e Add character to core 2023-10-25 21:05:14 -05:00
psi29a
2e587c3379 Merge branch 'lua_effect_expire' into 'master'
Add notes about lua active effects technicality

See merge request OpenMW/openmw!3516
2023-10-25 12:35:35 +00:00
Zackhasacat
78e9a1753e Add lua binding for gameObject globalVariable 2023-10-24 13:55:50 +00:00
Zackhasacat
5dd1f0332f Add notes about active effects 2023-10-23 23:44:54 -05:00
Zackhasacat
bd90ac2ed8 Add missing field in docs 2023-10-23 23:02:01 -05:00
Zackhasacat
254bf7c5d8 class -> classes 2023-10-23 22:23:30 -05:00
Zackhasacat
611f96ce65 Add class bindings 2023-10-23 22:19:16 -05:00
Zackhasacat
6bfa3f78bd Fix AttributeRecord and SkillRecord documentation in OpenMW.core 2023-09-27 07:30:52 +00:00
Evil Eye
90ca8a2f4e Remove ATTRIBUTE, SKILL, and SCHOOL enums 2023-09-21 19:34:13 +02:00
Evil Eye
6ed5cbb7d0 Remove numeric magic school ids and deprecate the enum 2023-09-20 19:51:29 +02:00
Andrei Kortunov
6769d10203 Fix documentation error 2023-09-15 19:23:13 +04:00
Andrei Kortunov
db72a91180 Add a way to check if sound system is enabled 2023-09-14 13:02:20 +04:00
Andrei Kortunov
6ee86dea82 Implement Lua API for factions (feature 7468) 2023-09-12 09:49:03 +04:00
Evil Eye
cd0e612cb7 Expose skill and attribute records to Lua and deprecate their enums 2023-09-07 21:30:08 +02:00
Petr Mikheev
f260fa006e Show OpenMW version and Lua API revision in documentation. 2023-08-31 20:56:02 +02:00
Petr Mikheev
55a9ab4f52 Add obj.parentContainer in Lua. Refactor ContainerStore::mPtr, ContainerStore::mActor. 2023-08-27 23:45:19 +02:00
Zackhasacat
86e7863d9a Fix the docs 2023-08-18 22:18:34 -05:00
Petr Mikheev
4211665ede Merge branch 'sounds' into 'master'
Lua bindings for sound functions

See merge request OpenMW/openmw!3247
2023-08-18 09:15:24 +00:00
psi29a
861b9b215c Merge branch 'moveinto' into 'master'
[Lua] Accept GameObject as destination in obj:moveInto.

See merge request OpenMW/openmw!3318
2023-08-18 08:23:20 +00:00
Andrei Kortunov
d9c91ff3d9 Add bindings for ESM::Sound records 2023-08-16 20:26:55 +04:00
Andrei Kortunov
7ce9fc25c5 Implement Lua bindings for sound system 2023-08-15 10:28:29 +04:00
uramer
16ba35d63b Don't refer to local type by absolute path in docs 2023-08-12 21:17:11 +02:00
Zackhasacat
8f303f46dc Lua Documentation clarification/fixes 2023-08-11 21:16:32 +00:00
Petr Mikheev
1a53e9db5d [Lua] Accept GameObject as destination in obj:moveInto. 2023-08-08 22:56:42 +02:00
Petr Mikheev
abde92e207 Merge branch 'active-spells-rework' into 'master'
Lua: active spell params and active spell effects

See merge request OpenMW/openmw!3179
2023-07-31 00:02:05 +00:00
Mads Buvik Sandvei
c18a7801ed Lua: active spell params and active spell effects 2023-07-31 00:02:05 +00:00
Mads Buvik Sandvei
edb7081ea6 Lua: String overload for effects store index. 2023-07-30 23:55:19 +00:00
Mads Buvik Sandvei
41d499f9f8 Inert -> Innate 2023-06-25 18:30:27 +00:00
psi29a
68415a952e Merge branch 'lua_quat' into 'master'
Breaking change in Lua API: change obj.rotation from Euler angles to Quaternion

See merge request OpenMW/openmw!3123
2023-06-20 09:59:06 +00:00
Petr Mikheev
57e028fcc9 Merge branch 'container_resolve_lua' into 'master'
Lua: Add functions to resolve inventories

See merge request OpenMW/openmw!3157
2023-06-19 18:15:42 +00:00
Zackhasacat
f4980c178d Lua: Add functions to resolve inventories 2023-06-19 18:15:42 +00:00
psi29a
bbfd906f08 Merge branch 'lua_effect_icon' into 'master'
Add icon path to core.MagicEffect

See merge request OpenMW/openmw!3154
2023-06-18 20:58:06 +00:00
Zackhasacat
835a67d876 Add icon path to core.MagicEffect 2023-06-18 20:58:06 +00:00
Mads Buvik Sandvei
5c32b32c58 Lua: ESM::Enchantment bindings 2023-06-18 20:57:21 +00:00
Zackhasacat
3e52971a13 Add duration to core.MagicEffectWithParams 2023-06-14 22:28:45 +00:00
Petr Mikheev
3b43cc2aea Lua: change obj.rotation from Euler angles to Quaternion 2023-06-12 00:16:42 +02:00
psi29a
3fcf9dc1d2 Merge branch 'set_scale' into 'master'
Allow Lua to set and get GameObject's in game scale

See merge request OpenMW/openmw!3114
2023-06-10 08:48:14 +00:00
Tobias Tribble
41a2c82f93 Added scale property and setScale function 2023-06-07 19:23:36 -05:00
Petr Mikheev
e84ef1d5d9 More Lua documentation about FormId 2023-06-07 22:20:35 +02:00
Petr Mikheev
3b5849add8 Move content files functions to core.contentFiles and add obj.contentFile 2023-06-07 20:57:48 +02:00
Petr Mikheev
a778dff61d Add Lua functions to get the current load order and search objects by RefNum/FormId 2023-06-07 20:57:48 +02:00
Kindi
dfafac72e9 add startingPosition and startingRotation lua property to gameobject 2023-06-04 14:35:33 +08:00
Mads Buvik Sandvei
85a30c9ad0 Fix signature of MWMechanics::MagicEffects::get. Fix a mistake in the docs. 2023-05-25 18:12:18 +02:00
Mads Buvik Sandvei
5f6bd5466f #number -> #string in documentation 2023-05-23 18:12:06 +02:00
Mads Buvik Sandvei
8ac7b04770 ActiveEffects / ActiveSpells documentation 2023-05-23 18:11:44 +02:00
Mads Buvik Sandvei
c03c3c40d5 documentation of MagicEffectId enum 2023-05-23 18:11:44 +02:00
psi29a
1ce35fa9e7 Merge branch 'lua-bounding-box' into 'master'
Expose game object's bounding box in lua api

See merge request OpenMW/openmw!3009
2023-05-19 09:33:44 +00:00
glassmancody.info
a7b7f99d72 Expose game object's bounding box in lua api 2023-05-18 11:10:10 -07:00