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class -> classes
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@ -162,7 +162,7 @@ namespace MWLua
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api["factions"] = &MWBase::Environment::get().getWorld()->getStore().get<ESM::Faction>();
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initCoreClassBindings(context);
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api["class"] = &MWBase::Environment::get().getWorld()->getStore().get<ESM::Class>();
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api["classes"] = &MWBase::Environment::get().getWorld()->getStore().get<ESM::Class>();
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api["l10n"] = LuaUtil::initL10nLoader(lua->sol(), MWBase::Environment::get().getL10nManager());
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const MWWorld::Store<ESM::GameSetting>* gmstStore
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@ -16,7 +16,7 @@
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---
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-- A read-only list of all @{#ClassRecord}s in the world database.
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-- @field [parent=#core] #list<#ClassRecord> class
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-- @field [parent=#core] #list<#ClassRecord> classes
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---
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-- Terminates the game and quits to the OS. Should be used only for testing purposes.
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