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Merge branch 'lua_effect_icon' into 'master'
Add icon path to core.MagicEffect See merge request OpenMW/openmw!3154
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commit
bbfd906f08
@ -346,6 +346,10 @@ namespace MWLua
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auto name = ESM::MagicEffect::indexToName(rec.mIndex);
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return Misc::StringUtils::lowerCase(name);
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});
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magicEffectT["icon"] = sol::readonly_property([](const ESM::MagicEffect& rec) -> std::string {
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auto vfs = MWBase::Environment::get().getResourceSystem()->getVFS();
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return Misc::ResourceHelpers::correctIconPath(rec.mIcon, vfs);
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});
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magicEffectT["name"] = sol::readonly_property([](const ESM::MagicEffect& rec) -> std::string_view {
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return MWBase::Environment::get()
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.getWorld()
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@ -672,7 +672,8 @@
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---
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-- @type MagicEffect
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-- @field #string Effect id string
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-- @field #string id Effect ID
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-- @field #string icon Effect Icon Path
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-- @field #string name Localized name of the effect
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-- @field #number school @{#MagicSchool}
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-- @field #number baseCost
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