elsid
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d9d8802f3a
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Move node when inserting into a nodes map
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2024-06-02 13:16:22 +02:00 |
|
elsid
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aecdf04705
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Use custom struct for CellRef used by object paging
ESM::CellRef is too heavy. There is no need to have all the data from there.
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2024-06-02 13:16:21 +02:00 |
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elsid
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0040409a4d
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Move collectESM3References to unnamed namespace
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2024-06-02 13:16:21 +02:00 |
|
elsid
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524af5b723
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Move symbols not defined in header to unnamed namespace
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2024-06-02 13:16:20 +02:00 |
|
Andrei Kortunov
|
7b5146e824
|
Do not allow Lua's "stopMusic" to interrupt MWScript's music
|
2024-06-02 13:18:06 +04:00 |
|
Andrei Kortunov
|
402e725d87
|
Reset music type to Normal when we are done to scripted music
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2024-06-02 09:44:41 +04:00 |
|
Andrei Kortunov
|
e762ae9703
|
Move current music from MechanicsManager to SoundManager
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2024-06-02 09:29:28 +04:00 |
|
psi29a
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05815b3952
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Merge branch 'settingswindow' into 'master'
Hide the settings window when any main menu button is pressed
See merge request OpenMW/openmw!4136
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2024-06-01 15:31:56 +00:00 |
|
Mads Buvik Sandvei
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a1b695a8d5
|
De-duplicate ManualRef constructor
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2024-05-31 23:10:54 +02:00 |
|
Sebastian Fieber
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da4531faa0
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rename modBaseDisposition to modifyBaseDisposition
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2024-05-31 19:39:02 +02:00 |
|
Sebastian Fieber
|
f683adeb14
|
Add [get,set,mod]BaseDisposition functions to npc type
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2024-05-30 00:08:11 +02:00 |
|
Mads Buvik Sandvei
|
ae4bf04798
|
Fix soul gems losing their souls when splitting stacks between containers.
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2024-05-28 23:35:44 +02:00 |
|
elsid
|
6218afa484
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Cleanup object paging includes
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2024-05-28 22:21:15 +02:00 |
|
elsid
|
b5a75ba96c
|
Use std::vector to collect ChunkIds to be removed
Cache does not have duplicated entries.
|
2024-05-28 22:21:15 +02:00 |
|
elsid
|
b64069156d
|
Convert position on construction
|
2024-05-28 22:21:15 +02:00 |
|
elsid
|
33ef7fc8ca
|
Make ClearCacheFunctor a class and rename to clarify the purpose
|
2024-05-28 22:21:14 +02:00 |
|
psi29a
|
e7c9574d31
|
Merge branch 'savetheslot' into 'master'
Convert constant effect equipment slots to refnums
Closes #7998
See merge request OpenMW/openmw!4130
|
2024-05-28 11:09:36 +00:00 |
|
psi29a
|
8cf6fde8b6
|
Merge branch 'fix_debug_render' into 'master'
Fix debug render for recast mesh and navmesh
See merge request OpenMW/openmw!4127
|
2024-05-28 07:38:00 +00:00 |
|
psi29a
|
af4adf41d0
|
Merge branch 'saveyourvanityforsomeonewhocares' into 'master'
Toggle the vanity camera off before toggling to the saved camera mode
Closes #7960
See merge request OpenMW/openmw!4135
|
2024-05-28 07:37:44 +00:00 |
|
psi29a
|
4ae29b0042
|
Merge branch 'log_exceptions' into 'master'
Log caught exceptions
See merge request OpenMW/openmw!4131
|
2024-05-28 07:36:30 +00:00 |
|
Alexei Kotov
|
7274d825a3
|
Hide the settings window when any main menu button is pressed
|
2024-05-26 23:49:52 +03:00 |
|
Evil Eye
|
9027af426b
|
Toggle the vanity camera off before toggling to the saved camera mode
|
2024-05-26 11:35:13 +02:00 |
|
Evil Eye
|
a7026ae3e9
|
Make torches held by creatures emit light
|
2024-05-26 09:52:50 +02:00 |
|
elsid
|
71369be796
|
Log caught exceptions
|
2024-05-26 02:52:11 +02:00 |
|
Evil Eye
|
11e8e1eeb5
|
Include creatures
|
2024-05-25 09:58:46 +02:00 |
|
psi29a
|
6e0606b55b
|
Merge branch 'paralysisagainagain' into 'master'
Make paralysis cancel camera mode changes (#7997)
Closes #7997
See merge request OpenMW/openmw!4122
|
2024-05-24 23:06:35 +00:00 |
|
psi29a
|
c8567e96fd
|
Merge branch 'itsover32767' into 'master'
Use more appropriate types in terrain storage
See merge request OpenMW/openmw!4125
|
2024-05-24 21:56:20 +00:00 |
|
psi29a
|
157a5a4489
|
Merge branch 'l10n' into 'master'
Many localization fixes
See merge request OpenMW/openmw!4108
|
2024-05-24 17:46:47 +00:00 |
|
Evil Eye
|
cdfd305ac3
|
Convert constant effect equipment slots to refnums
|
2024-05-24 16:59:48 +02:00 |
|
elsid
|
d6af9305ae
|
Exclude debug rendering from toggleworld
|
2024-05-24 01:08:15 +02:00 |
|
elsid
|
4b8897e33e
|
Use state sets without transparency support for recast mesh and agents paths
|
2024-05-24 00:05:10 +02:00 |
|
elsid
|
98d530d8cb
|
Share state sets for recast mesh tiles and actors paths
|
2024-05-24 00:05:09 +02:00 |
|
Evil Eye
|
6a10311ae5
|
Use more appropriate types in terrain storage
|
2024-05-23 18:48:54 +02:00 |
|
psi29a
|
d15be7a685
|
Merge branch 'fix-nearest-gui-options' into 'master'
Fix incorrect texture filtering GUI for nearest, allow to disable nearest from GUI
See merge request OpenMW/openmw!4114
|
2024-05-23 10:07:42 +00:00 |
|
psi29a
|
db27543ea1
|
Merge branch 'uniform_choice' into 'master'
Add choice widget type to postprocessing uniforms
See merge request OpenMW/openmw!3969
|
2024-05-23 10:06:22 +00:00 |
|
Alexei Kotov
|
ae7861abe4
|
Move paralysis god mode checks to CreatureStats
|
2024-05-23 11:48:59 +03:00 |
|
Sam Hellawell
|
d3c1aa6653
|
Fix incorrect texture filtering GUI for nearest, allow to disable nearest from GUI
|
2024-05-23 04:11:29 +01:00 |
|
psi29a
|
2be6116ef6
|
Merge branch 'fix_recastmesh' into 'master'
Limit number of cached tiles with recast meshes
See merge request OpenMW/openmw!4112
|
2024-05-22 20:38:42 +00:00 |
|
psi29a
|
fd3ae0d42a
|
Merge branch 'dehardcode_music' into 'master'
Dehardcode music
See merge request OpenMW/openmw!3438
|
2024-05-20 12:49:33 +00:00 |
|
psi29a
|
f34994e4c8
|
Merge branch 'notexturetypeconfusion' into 'master'
Support defining the texture type with a state attribute (#6240)
Closes #6240
See merge request OpenMW/openmw!4079
|
2024-05-20 12:48:30 +00:00 |
|
psi29a
|
651a7d569c
|
Merge branch 'activatebooks' into 'master'
Allow NPCs to activate in-world books for the player (part of #7959)
See merge request OpenMW/openmw!4080
|
2024-05-20 12:46:01 +00:00 |
|
psi29a
|
d67bc1defd
|
Merge branch 'timeplayedhours' into 'master'
Improve Time Played formatting (#7971)
Closes #7971
See merge request OpenMW/openmw!4107
|
2024-05-20 12:45:49 +00:00 |
|
Alexei Kotov
|
a3bfd3a337
|
Merge branch 'fix-infinite-fall-into-void' into 'master'
Fix infinite fall into void (#1415)
Closes #1415
See merge request OpenMW/openmw!4100
|
2024-05-19 20:47:13 +00:00 |
|
Alexei Kotov
|
e96ebec2cf
|
Merge branch 'fix_lua_attack' into 'master'
Allow Actors to pick an attack type/animation when no AI applies (fix #7583)
Closes #7583
See merge request OpenMW/openmw!4102
|
2024-05-19 20:40:09 +00:00 |
|
Alexei Kotov
|
03652104fe
|
Merge branch 'cleanup_preloading' into 'master'
Cleanup preloading code
See merge request OpenMW/openmw!4104
|
2024-05-19 20:39:28 +00:00 |
|
Andrei Kortunov
|
5a1ec8ce87
|
Implement Lua-based music
|
2024-05-19 22:10:54 +04:00 |
|
elsid
|
45d62ee59f
|
Limit RecastMeshManager range by active cell grid
|
2024-05-19 20:07:47 +02:00 |
|
elsid
|
49db37ee29
|
Merge setWorldspace and updateBounds
|
2024-05-19 20:07:47 +02:00 |
|
elsid
|
9854d42d56
|
Use ESM::RefId for worldspace type
|
2024-05-19 20:07:47 +02:00 |
|
elsid
|
4f5bdbb4fb
|
Remove recastmesh group for absent tile
|
2024-05-19 20:07:47 +02:00 |
|