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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-03-14 01:19:59 +00:00

Fix soul gems losing their souls when splitting stacks between containers.

This commit is contained in:
Mads Buvik Sandvei 2024-05-28 23:30:28 +02:00
parent 950d65a382
commit ae4bf04798
4 changed files with 102 additions and 3 deletions

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@ -7,6 +7,7 @@
#include "../mwworld/class.hpp"
#include "../mwworld/containerstore.hpp"
#include "../mwworld/manualref.hpp"
#include "../mwbase/environment.hpp"
#include "../mwbase/mechanicsmanager.hpp"
@ -114,7 +115,8 @@ namespace MWGui
MWWorld::ContainerStore& store = source.first.getClass().getContainerStore(source.first);
if (item.mBase.getContainerStore() == &store)
throw std::runtime_error("Item to copy needs to be from a different container!");
return *store.add(item.mBase.getCellRef().getRefId(), count, allowAutoEquip);
MWWorld::ManualRef newRef(*MWBase::Environment::get().getESMStore(), item.mBase, count);
return *store.add(newRef.getPtr(), count, allowAutoEquip);
}
void ContainerItemModel::removeItem(const ItemStack& item, size_t count)

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@ -8,6 +8,7 @@
#include "../mwworld/class.hpp"
#include "../mwworld/containerstore.hpp"
#include "../mwworld/inventorystore.hpp"
#include "../mwworld/manualref.hpp"
#include "../mwbase/environment.hpp"
#include "../mwbase/mechanicsmanager.hpp"
@ -57,8 +58,9 @@ namespace MWGui
{
if (item.mBase.getContainerStore() == &mActor.getClass().getContainerStore(mActor))
throw std::runtime_error("Item to copy needs to be from a different container!");
return *mActor.getClass().getContainerStore(mActor).add(
item.mBase.getCellRef().getRefId(), count, allowAutoEquip);
MWWorld::ManualRef newRef(*MWBase::Environment::get().getESMStore(), item.mBase, count);
return *mActor.getClass().getContainerStore(mActor).add(newRef.getPtr(), count, allowAutoEquip);
}
void InventoryItemModel::removeItem(const ItemStack& item, size_t count)

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@ -19,6 +19,14 @@ namespace
refValue = MWWorld::LiveCellRef<T>(cellRef, base);
ptrValue = MWWorld::Ptr(&std::any_cast<MWWorld::LiveCellRef<T>&>(refValue), nullptr);
}
template <typename T>
void create(
const MWWorld::Store<T>& list, const MWWorld::Ptr& template_, std::any& refValue, MWWorld::Ptr& ptrValue)
{
refValue = *static_cast<MWWorld::LiveCellRef<T>*>(template_.getBase());
ptrValue = MWWorld::Ptr(&std::any_cast<MWWorld::LiveCellRef<T>&>(refValue), nullptr);
}
}
MWWorld::ManualRef::ManualRef(const MWWorld::ESMStore& store, const ESM::RefId& name, const int count)
@ -103,3 +111,89 @@ MWWorld::ManualRef::ManualRef(const MWWorld::ESMStore& store, const ESM::RefId&
mPtr.getCellRef().setCount(count);
}
MWWorld::ManualRef::ManualRef(const ESMStore& store, const Ptr& template_, const int count)
{
ESM::RefId name = template_.getCellRef().getRefId();
switch (store.find(name))
{
case ESM::REC_ACTI:
create(store.get<ESM::Activator>(), template_, mRef, mPtr);
break;
case ESM::REC_ALCH:
create(store.get<ESM::Potion>(), template_, mRef, mPtr);
break;
case ESM::REC_APPA:
create(store.get<ESM::Apparatus>(), template_, mRef, mPtr);
break;
case ESM::REC_ARMO:
create(store.get<ESM::Armor>(), template_, mRef, mPtr);
break;
case ESM::REC_BOOK:
create(store.get<ESM::Book>(), template_, mRef, mPtr);
break;
case ESM::REC_CLOT:
create(store.get<ESM::Clothing>(), template_, mRef, mPtr);
break;
case ESM::REC_CONT:
create(store.get<ESM::Container>(), template_, mRef, mPtr);
break;
case ESM::REC_CREA:
create(store.get<ESM::Creature>(), template_, mRef, mPtr);
break;
case ESM::REC_DOOR:
create(store.get<ESM::Door>(), template_, mRef, mPtr);
break;
case ESM::REC_INGR:
create(store.get<ESM::Ingredient>(), template_, mRef, mPtr);
break;
case ESM::REC_LEVC:
create(store.get<ESM::CreatureLevList>(), template_, mRef, mPtr);
break;
case ESM::REC_LEVI:
create(store.get<ESM::ItemLevList>(), template_, mRef, mPtr);
break;
case ESM::REC_LIGH:
create(store.get<ESM::Light>(), template_, mRef, mPtr);
break;
case ESM::REC_LOCK:
create(store.get<ESM::Lockpick>(), template_, mRef, mPtr);
break;
case ESM::REC_MISC:
create(store.get<ESM::Miscellaneous>(), template_, mRef, mPtr);
break;
case ESM::REC_NPC_:
create(store.get<ESM::NPC>(), template_, mRef, mPtr);
break;
case ESM::REC_PROB:
create(store.get<ESM::Probe>(), template_, mRef, mPtr);
break;
case ESM::REC_REPA:
create(store.get<ESM::Repair>(), template_, mRef, mPtr);
break;
case ESM::REC_STAT:
create(store.get<ESM::Static>(), template_, mRef, mPtr);
break;
case ESM::REC_WEAP:
create(store.get<ESM::Weapon>(), template_, mRef, mPtr);
break;
case ESM::REC_BODY:
create(store.get<ESM::BodyPart>(), template_, mRef, mPtr);
break;
case ESM::REC_STAT4:
create(store.get<ESM4::Static>(), template_, mRef, mPtr);
break;
case ESM::REC_TERM4:
create(store.get<ESM4::Terminal>(), template_, mRef, mPtr);
break;
case 0:
throw std::logic_error("failed to create manual cell ref for " + name.toDebugString() + " (unknown ID)");
default:
throw std::logic_error("failed to create manual cell ref for " + name.toDebugString() + " (unknown type)");
}
mPtr.getCellRef().setCount(count);
mPtr.getCellRef().unsetRefNum();
mPtr.getRefData().setLuaScripts(nullptr);
}

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@ -18,6 +18,7 @@ namespace MWWorld
public:
ManualRef(const MWWorld::ESMStore& store, const ESM::RefId& name, const int count = 1);
ManualRef(const MWWorld::ESMStore& store, const MWWorld::Ptr& template_, const int count = 1);
const Ptr& getPtr() const { return mPtr; }
};