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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-03-11 19:13:29 +00:00

Move symbols not defined in header to unnamed namespace

This commit is contained in:
elsid 2024-05-05 12:57:04 +02:00
parent 05815b3952
commit 524af5b723
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GPG Key ID: 4DE04C198CBA7625

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@ -40,37 +40,39 @@
namespace MWRender
{
bool typeFilter(int type, bool far)
namespace
{
switch (type)
bool typeFilter(int type, bool far)
{
case ESM::REC_STAT:
case ESM::REC_ACTI:
case ESM::REC_DOOR:
return true;
case ESM::REC_CONT:
return !far;
switch (type)
{
case ESM::REC_STAT:
case ESM::REC_ACTI:
case ESM::REC_DOOR:
return true;
case ESM::REC_CONT:
return !far;
default:
return false;
default:
return false;
}
}
}
std::string getModel(int type, const ESM::RefId& id, const MWWorld::ESMStore& store)
{
switch (type)
std::string getModel(int type, const ESM::RefId& id, const MWWorld::ESMStore& store)
{
case ESM::REC_STAT:
return store.get<ESM::Static>().searchStatic(id)->mModel;
case ESM::REC_ACTI:
return store.get<ESM::Activator>().searchStatic(id)->mModel;
case ESM::REC_DOOR:
return store.get<ESM::Door>().searchStatic(id)->mModel;
case ESM::REC_CONT:
return store.get<ESM::Container>().searchStatic(id)->mModel;
default:
return {};
switch (type)
{
case ESM::REC_STAT:
return store.get<ESM::Static>().searchStatic(id)->mModel;
case ESM::REC_ACTI:
return store.get<ESM::Activator>().searchStatic(id)->mModel;
case ESM::REC_DOOR:
return store.get<ESM::Door>().searchStatic(id)->mModel;
case ESM::REC_CONT:
return store.get<ESM::Container>().searchStatic(id)->mModel;
default:
return {};
}
}
}
@ -94,23 +96,23 @@ namespace MWRender
}
}
class CanOptimizeCallback : public SceneUtil::Optimizer::IsOperationPermissibleForObjectCallback
{
public:
bool isOperationPermissibleForObjectImplementation(
const SceneUtil::Optimizer* optimizer, const osg::Drawable* node, unsigned int option) const override
{
return true;
}
bool isOperationPermissibleForObjectImplementation(
const SceneUtil::Optimizer* optimizer, const osg::Node* node, unsigned int option) const override
{
return (node->getDataVariance() != osg::Object::DYNAMIC);
}
};
namespace
{
class CanOptimizeCallback : public SceneUtil::Optimizer::IsOperationPermissibleForObjectCallback
{
public:
bool isOperationPermissibleForObjectImplementation(
const SceneUtil::Optimizer* optimizer, const osg::Drawable* node, unsigned int option) const override
{
return true;
}
bool isOperationPermissibleForObjectImplementation(
const SceneUtil::Optimizer* optimizer, const osg::Node* node, unsigned int option) const override
{
return (node->getDataVariance() != osg::Object::DYNAMIC);
}
};
using LODRange = osg::LOD::MinMaxPair;
LODRange intersection(const LODRange& left, const LODRange& right)
@ -127,326 +129,327 @@ namespace MWRender
{
return { r.first / div, r.second / div };
}
}
class CopyOp : public osg::CopyOp
{
public:
bool mOptimizeBillboards = true;
LODRange mDistances = { 0.f, 0.f };
osg::Vec3f mViewVector;
osg::Node::NodeMask mCopyMask = ~0u;
mutable std::vector<const osg::Node*> mNodePath;
void copy(const osg::Node* toCopy, osg::Group* attachTo)
class CopyOp : public osg::CopyOp
{
const osg::Group* groupToCopy = toCopy->asGroup();
if (toCopy->getStateSet() || toCopy->asTransform() || !groupToCopy)
attachTo->addChild(operator()(toCopy));
else
public:
bool mOptimizeBillboards = true;
LODRange mDistances = { 0.f, 0.f };
osg::Vec3f mViewVector;
osg::Node::NodeMask mCopyMask = ~0u;
mutable std::vector<const osg::Node*> mNodePath;
void copy(const osg::Node* toCopy, osg::Group* attachTo)
{
for (unsigned int i = 0; i < groupToCopy->getNumChildren(); ++i)
attachTo->addChild(operator()(groupToCopy->getChild(i)));
}
}
osg::Node* operator()(const osg::Node* node) const override
{
if (!(node->getNodeMask() & mCopyMask))
return nullptr;
if (const osg::Drawable* d = node->asDrawable())
return operator()(d);
if (dynamic_cast<const osgParticle::ParticleProcessor*>(node))
return nullptr;
if (dynamic_cast<const osgParticle::ParticleSystemUpdater*>(node))
return nullptr;
if (const osg::Switch* sw = node->asSwitch())
{
osg::Group* n = new osg::Group;
for (unsigned int i = 0; i < sw->getNumChildren(); ++i)
if (sw->getValue(i))
n->addChild(operator()(sw->getChild(i)));
n->setDataVariance(osg::Object::STATIC);
return n;
}
if (const osg::LOD* lod = dynamic_cast<const osg::LOD*>(node))
{
std::vector<std::pair<osg::ref_ptr<osg::Node>, LODRange>> children;
for (unsigned int i = 0; i < lod->getNumChildren(); ++i)
if (const auto r = intersection(lod->getRangeList()[i], mDistances); !empty(r))
children.emplace_back(operator()(lod->getChild(i)), lod->getRangeList()[i]);
if (children.empty())
return nullptr;
if (children.size() == 1)
return children.front().first.release();
const osg::Group* groupToCopy = toCopy->asGroup();
if (toCopy->getStateSet() || toCopy->asTransform() || !groupToCopy)
attachTo->addChild(operator()(toCopy));
else
{
osg::LOD* n = new osg::LOD;
for (const auto& [child, range] : children)
n->addChild(child, range.first, range.second);
for (unsigned int i = 0; i < groupToCopy->getNumChildren(); ++i)
attachTo->addChild(operator()(groupToCopy->getChild(i)));
}
}
osg::Node* operator()(const osg::Node* node) const override
{
if (!(node->getNodeMask() & mCopyMask))
return nullptr;
if (const osg::Drawable* d = node->asDrawable())
return operator()(d);
if (dynamic_cast<const osgParticle::ParticleProcessor*>(node))
return nullptr;
if (dynamic_cast<const osgParticle::ParticleSystemUpdater*>(node))
return nullptr;
if (const osg::Switch* sw = node->asSwitch())
{
osg::Group* n = new osg::Group;
for (unsigned int i = 0; i < sw->getNumChildren(); ++i)
if (sw->getValue(i))
n->addChild(operator()(sw->getChild(i)));
n->setDataVariance(osg::Object::STATIC);
return n;
}
}
if (const osg::Sequence* sq = dynamic_cast<const osg::Sequence*>(node))
{
osg::Group* n = new osg::Group;
n->addChild(operator()(sq->getChild(sq->getValue() != -1 ? sq->getValue() : 0)));
n->setDataVariance(osg::Object::STATIC);
return n;
}
mNodePath.push_back(node);
osg::Node* cloned = static_cast<osg::Node*>(node->clone(*this));
cloned->setDataVariance(osg::Object::STATIC);
cloned->setUserDataContainer(nullptr);
cloned->setName("");
mNodePath.pop_back();
handleCallbacks(node, cloned);
return cloned;
}
void handleCallbacks(const osg::Node* node, osg::Node* cloned) const
{
for (const osg::Callback* callback = node->getCullCallback(); callback != nullptr;
callback = callback->getNestedCallback())
{
if (callback->className() == std::string("BillboardCallback"))
if (const osg::LOD* lod = dynamic_cast<const osg::LOD*>(node))
{
if (mOptimizeBillboards)
std::vector<std::pair<osg::ref_ptr<osg::Node>, LODRange>> children;
for (unsigned int i = 0; i < lod->getNumChildren(); ++i)
if (const auto r = intersection(lod->getRangeList()[i], mDistances); !empty(r))
children.emplace_back(operator()(lod->getChild(i)), lod->getRangeList()[i]);
if (children.empty())
return nullptr;
if (children.size() == 1)
return children.front().first.release();
else
{
handleBillboard(cloned);
continue;
osg::LOD* n = new osg::LOD;
for (const auto& [child, range] : children)
n->addChild(child, range.first, range.second);
n->setDataVariance(osg::Object::STATIC);
return n;
}
}
if (const osg::Sequence* sq = dynamic_cast<const osg::Sequence*>(node))
{
osg::Group* n = new osg::Group;
n->addChild(operator()(sq->getChild(sq->getValue() != -1 ? sq->getValue() : 0)));
n->setDataVariance(osg::Object::STATIC);
return n;
}
mNodePath.push_back(node);
osg::Node* cloned = static_cast<osg::Node*>(node->clone(*this));
cloned->setDataVariance(osg::Object::STATIC);
cloned->setUserDataContainer(nullptr);
cloned->setName("");
mNodePath.pop_back();
handleCallbacks(node, cloned);
return cloned;
}
void handleCallbacks(const osg::Node* node, osg::Node* cloned) const
{
for (const osg::Callback* callback = node->getCullCallback(); callback != nullptr;
callback = callback->getNestedCallback())
{
if (callback->className() == std::string("BillboardCallback"))
{
if (mOptimizeBillboards)
{
handleBillboard(cloned);
continue;
}
else
cloned->setDataVariance(osg::Object::DYNAMIC);
}
if (node->getCullCallback()->getNestedCallback())
{
osg::Callback* clonedCallback = osg::clone(callback, osg::CopyOp::SHALLOW_COPY);
clonedCallback->setNestedCallback(nullptr);
cloned->addCullCallback(clonedCallback);
}
else
cloned->setDataVariance(osg::Object::DYNAMIC);
cloned->addCullCallback(const_cast<osg::Callback*>(callback));
}
}
void handleBillboard(osg::Node* node) const
{
osg::Transform* transform = node->asTransform();
if (!transform)
return;
osg::MatrixTransform* matrixTransform = transform->asMatrixTransform();
if (!matrixTransform)
return;
if (node->getCullCallback()->getNestedCallback())
osg::Matrix worldToLocal = osg::Matrix::identity();
for (auto pathNode : mNodePath)
if (const osg::Transform* t = pathNode->asTransform())
t->computeWorldToLocalMatrix(worldToLocal, nullptr);
worldToLocal = osg::Matrix::orthoNormal(worldToLocal);
osg::Matrix billboardMatrix;
osg::Vec3f viewVector = -(mViewVector + worldToLocal.getTrans());
viewVector.normalize();
osg::Vec3f right = viewVector ^ osg::Vec3f(0, 0, 1);
right.normalize();
osg::Vec3f up = right ^ viewVector;
up.normalize();
billboardMatrix.makeLookAt(osg::Vec3f(0, 0, 0), viewVector, up);
billboardMatrix.invert(billboardMatrix);
const osg::Matrix& oldMatrix = matrixTransform->getMatrix();
float mag[3]; // attempt to preserve scale
for (int i = 0; i < 3; ++i)
mag[i] = std::sqrt(oldMatrix(0, i) * oldMatrix(0, i) + oldMatrix(1, i) * oldMatrix(1, i)
+ oldMatrix(2, i) * oldMatrix(2, i));
osg::Matrix newMatrix;
worldToLocal.setTrans(0, 0, 0);
newMatrix *= worldToLocal;
newMatrix.preMult(billboardMatrix);
newMatrix.preMultScale(osg::Vec3f(mag[0], mag[1], mag[2]));
newMatrix.setTrans(oldMatrix.getTrans());
matrixTransform->setMatrix(newMatrix);
}
osg::Drawable* operator()(const osg::Drawable* drawable) const override
{
if (!(drawable->getNodeMask() & mCopyMask))
return nullptr;
if (dynamic_cast<const osgParticle::ParticleSystem*>(drawable))
return nullptr;
if (dynamic_cast<const SceneUtil::OsgaRigGeometry*>(drawable))
return nullptr;
if (const SceneUtil::RigGeometry* rig = dynamic_cast<const SceneUtil::RigGeometry*>(drawable))
return operator()(rig->getSourceGeometry());
if (const SceneUtil::MorphGeometry* morph = dynamic_cast<const SceneUtil::MorphGeometry*>(drawable))
return operator()(morph->getSourceGeometry());
if (getCopyFlags() & DEEP_COPY_DRAWABLES)
{
osg::Callback* clonedCallback = osg::clone(callback, osg::CopyOp::SHALLOW_COPY);
clonedCallback->setNestedCallback(nullptr);
cloned->addCullCallback(clonedCallback);
osg::Drawable* d = static_cast<osg::Drawable*>(drawable->clone(*this));
d->setDataVariance(osg::Object::STATIC);
d->setUserDataContainer(nullptr);
d->setName("");
return d;
}
else
cloned->addCullCallback(const_cast<osg::Callback*>(callback));
return const_cast<osg::Drawable*>(drawable);
}
}
void handleBillboard(osg::Node* node) const
{
osg::Transform* transform = node->asTransform();
if (!transform)
return;
osg::MatrixTransform* matrixTransform = transform->asMatrixTransform();
if (!matrixTransform)
return;
osg::Matrix worldToLocal = osg::Matrix::identity();
for (auto pathNode : mNodePath)
if (const osg::Transform* t = pathNode->asTransform())
t->computeWorldToLocalMatrix(worldToLocal, nullptr);
worldToLocal = osg::Matrix::orthoNormal(worldToLocal);
osg::Matrix billboardMatrix;
osg::Vec3f viewVector = -(mViewVector + worldToLocal.getTrans());
viewVector.normalize();
osg::Vec3f right = viewVector ^ osg::Vec3f(0, 0, 1);
right.normalize();
osg::Vec3f up = right ^ viewVector;
up.normalize();
billboardMatrix.makeLookAt(osg::Vec3f(0, 0, 0), viewVector, up);
billboardMatrix.invert(billboardMatrix);
const osg::Matrix& oldMatrix = matrixTransform->getMatrix();
float mag[3]; // attempt to preserve scale
for (int i = 0; i < 3; ++i)
mag[i] = std::sqrt(oldMatrix(0, i) * oldMatrix(0, i) + oldMatrix(1, i) * oldMatrix(1, i)
+ oldMatrix(2, i) * oldMatrix(2, i));
osg::Matrix newMatrix;
worldToLocal.setTrans(0, 0, 0);
newMatrix *= worldToLocal;
newMatrix.preMult(billboardMatrix);
newMatrix.preMultScale(osg::Vec3f(mag[0], mag[1], mag[2]));
newMatrix.setTrans(oldMatrix.getTrans());
matrixTransform->setMatrix(newMatrix);
}
osg::Drawable* operator()(const osg::Drawable* drawable) const override
{
if (!(drawable->getNodeMask() & mCopyMask))
return nullptr;
if (dynamic_cast<const osgParticle::ParticleSystem*>(drawable))
return nullptr;
if (dynamic_cast<const SceneUtil::OsgaRigGeometry*>(drawable))
return nullptr;
if (const SceneUtil::RigGeometry* rig = dynamic_cast<const SceneUtil::RigGeometry*>(drawable))
return operator()(rig->getSourceGeometry());
if (const SceneUtil::MorphGeometry* morph = dynamic_cast<const SceneUtil::MorphGeometry*>(drawable))
return operator()(morph->getSourceGeometry());
if (getCopyFlags() & DEEP_COPY_DRAWABLES)
{
osg::Drawable* d = static_cast<osg::Drawable*>(drawable->clone(*this));
d->setDataVariance(osg::Object::STATIC);
d->setUserDataContainer(nullptr);
d->setName("");
return d;
}
else
return const_cast<osg::Drawable*>(drawable);
}
osg::Callback* operator()(const osg::Callback* callback) const override { return nullptr; }
};
class RefnumSet : public osg::Object
{
public:
RefnumSet() {}
RefnumSet(const RefnumSet& copy, const osg::CopyOp&)
: mRefnums(copy.mRefnums)
{
}
META_Object(MWRender, RefnumSet)
std::vector<ESM::RefNum> mRefnums;
};
class AnalyzeVisitor : public osg::NodeVisitor
{
public:
AnalyzeVisitor(osg::Node::NodeMask analyzeMask)
: osg::NodeVisitor(TRAVERSE_ALL_CHILDREN)
, mCurrentStateSet(nullptr)
{
setTraversalMask(analyzeMask);
}
typedef std::unordered_map<osg::StateSet*, unsigned int> StateSetCounter;
struct Result
{
StateSetCounter mStateSetCounter;
unsigned int mNumVerts = 0;
osg::Callback* operator()(const osg::Callback* callback) const override { return nullptr; }
};
void apply(osg::Node& node) override
class RefnumSet : public osg::Object
{
if (node.getStateSet())
mCurrentStateSet = node.getStateSet();
public:
RefnumSet() {}
RefnumSet(const RefnumSet& copy, const osg::CopyOp&)
: mRefnums(copy.mRefnums)
{
}
META_Object(MWRender, RefnumSet)
std::vector<ESM::RefNum> mRefnums;
};
if (osg::Switch* sw = node.asSwitch())
class AnalyzeVisitor : public osg::NodeVisitor
{
public:
AnalyzeVisitor(osg::Node::NodeMask analyzeMask)
: osg::NodeVisitor(TRAVERSE_ALL_CHILDREN)
, mCurrentStateSet(nullptr)
{
for (unsigned int i = 0; i < sw->getNumChildren(); ++i)
if (sw->getValue(i))
traverse(*sw->getChild(i));
return;
}
if (osg::LOD* lod = dynamic_cast<osg::LOD*>(&node))
{
for (unsigned int i = 0; i < lod->getNumChildren(); ++i)
if (const auto r = intersection(lod->getRangeList()[i], mDistances); !empty(r))
traverse(*lod->getChild(i));
return;
}
if (osg::Sequence* sq = dynamic_cast<osg::Sequence*>(&node))
{
traverse(*sq->getChild(sq->getValue() != -1 ? sq->getValue() : 0));
return;
setTraversalMask(analyzeMask);
}
traverse(node);
}
void apply(osg::Geometry& geom) override
{
if (osg::Array* array = geom.getVertexArray())
mResult.mNumVerts += array->getNumElements();
++mResult.mStateSetCounter[mCurrentStateSet];
++mGlobalStateSetCounter[mCurrentStateSet];
}
Result retrieveResult()
{
Result result = mResult;
mResult = Result();
mCurrentStateSet = nullptr;
return result;
}
void addInstance(const Result& result)
{
for (auto pair : result.mStateSetCounter)
mGlobalStateSetCounter[pair.first] += pair.second;
}
float getMergeBenefit(const Result& result)
{
if (result.mStateSetCounter.empty())
return 1;
float mergeBenefit = 0;
for (auto pair : result.mStateSetCounter)
typedef std::unordered_map<osg::StateSet*, unsigned int> StateSetCounter;
struct Result
{
mergeBenefit += mGlobalStateSetCounter[pair.first];
StateSetCounter mStateSetCounter;
unsigned int mNumVerts = 0;
};
void apply(osg::Node& node) override
{
if (node.getStateSet())
mCurrentStateSet = node.getStateSet();
if (osg::Switch* sw = node.asSwitch())
{
for (unsigned int i = 0; i < sw->getNumChildren(); ++i)
if (sw->getValue(i))
traverse(*sw->getChild(i));
return;
}
if (osg::LOD* lod = dynamic_cast<osg::LOD*>(&node))
{
for (unsigned int i = 0; i < lod->getNumChildren(); ++i)
if (const auto r = intersection(lod->getRangeList()[i], mDistances); !empty(r))
traverse(*lod->getChild(i));
return;
}
if (osg::Sequence* sq = dynamic_cast<osg::Sequence*>(&node))
{
traverse(*sq->getChild(sq->getValue() != -1 ? sq->getValue() : 0));
return;
}
traverse(node);
}
mergeBenefit /= result.mStateSetCounter.size();
return mergeBenefit;
}
void apply(osg::Geometry& geom) override
{
if (osg::Array* array = geom.getVertexArray())
mResult.mNumVerts += array->getNumElements();
Result mResult;
osg::StateSet* mCurrentStateSet;
StateSetCounter mGlobalStateSetCounter;
LODRange mDistances = { 0.f, 0.f };
};
++mResult.mStateSetCounter[mCurrentStateSet];
++mGlobalStateSetCounter[mCurrentStateSet];
}
Result retrieveResult()
{
Result result = mResult;
mResult = Result();
mCurrentStateSet = nullptr;
return result;
}
void addInstance(const Result& result)
{
for (auto pair : result.mStateSetCounter)
mGlobalStateSetCounter[pair.first] += pair.second;
}
float getMergeBenefit(const Result& result)
{
if (result.mStateSetCounter.empty())
return 1;
float mergeBenefit = 0;
for (auto pair : result.mStateSetCounter)
{
mergeBenefit += mGlobalStateSetCounter[pair.first];
}
mergeBenefit /= result.mStateSetCounter.size();
return mergeBenefit;
}
class DebugVisitor : public osg::NodeVisitor
{
public:
DebugVisitor()
: osg::NodeVisitor(TRAVERSE_ALL_CHILDREN)
{
}
void apply(osg::Drawable& node) override
{
osg::ref_ptr<osg::Material> m(new osg::Material);
osg::Vec4f color(
Misc::Rng::rollProbability(), Misc::Rng::rollProbability(), Misc::Rng::rollProbability(), 0.f);
color.normalize();
m->setDiffuse(osg::Material::FRONT_AND_BACK, osg::Vec4f(0.1f, 0.1f, 0.1f, 1.f));
m->setAmbient(osg::Material::FRONT_AND_BACK, osg::Vec4f(0.1f, 0.1f, 0.1f, 1.f));
m->setColorMode(osg::Material::OFF);
m->setEmission(osg::Material::FRONT_AND_BACK, osg::Vec4f(color));
osg::ref_ptr<osg::StateSet> stateset
= node.getStateSet() ? osg::clone(node.getStateSet(), osg::CopyOp::SHALLOW_COPY) : new osg::StateSet;
stateset->setAttribute(m);
stateset->addUniform(new osg::Uniform("colorMode", 0));
stateset->addUniform(new osg::Uniform("emissiveMult", 1.f));
stateset->addUniform(new osg::Uniform("specStrength", 1.f));
node.setStateSet(stateset);
}
};
Result mResult;
osg::StateSet* mCurrentStateSet;
StateSetCounter mGlobalStateSetCounter;
LODRange mDistances = { 0.f, 0.f };
};
class AddRefnumMarkerVisitor : public osg::NodeVisitor
{
public:
AddRefnumMarkerVisitor(ESM::RefNum refnum)
: osg::NodeVisitor(TRAVERSE_ALL_CHILDREN)
, mRefnum(refnum)
class DebugVisitor : public osg::NodeVisitor
{
}
ESM::RefNum mRefnum;
void apply(osg::Geometry& node) override
public:
DebugVisitor()
: osg::NodeVisitor(TRAVERSE_ALL_CHILDREN)
{
}
void apply(osg::Drawable& node) override
{
osg::ref_ptr<osg::Material> m(new osg::Material);
osg::Vec4f color(
Misc::Rng::rollProbability(), Misc::Rng::rollProbability(), Misc::Rng::rollProbability(), 0.f);
color.normalize();
m->setDiffuse(osg::Material::FRONT_AND_BACK, osg::Vec4f(0.1f, 0.1f, 0.1f, 1.f));
m->setAmbient(osg::Material::FRONT_AND_BACK, osg::Vec4f(0.1f, 0.1f, 0.1f, 1.f));
m->setColorMode(osg::Material::OFF);
m->setEmission(osg::Material::FRONT_AND_BACK, osg::Vec4f(color));
osg::ref_ptr<osg::StateSet> stateset = node.getStateSet()
? osg::clone(node.getStateSet(), osg::CopyOp::SHALLOW_COPY)
: new osg::StateSet;
stateset->setAttribute(m);
stateset->addUniform(new osg::Uniform("colorMode", 0));
stateset->addUniform(new osg::Uniform("emissiveMult", 1.f));
stateset->addUniform(new osg::Uniform("specStrength", 1.f));
node.setStateSet(stateset);
}
};
class AddRefnumMarkerVisitor : public osg::NodeVisitor
{
osg::ref_ptr<RefnumMarker> marker(new RefnumMarker);
marker->mRefnum = mRefnum;
if (osg::Array* array = node.getVertexArray())
marker->mNumVertices = array->getNumElements();
node.getOrCreateUserDataContainer()->addUserObject(marker);
}
};
public:
AddRefnumMarkerVisitor(ESM::RefNum refnum)
: osg::NodeVisitor(TRAVERSE_ALL_CHILDREN)
, mRefnum(refnum)
{
}
ESM::RefNum mRefnum;
void apply(osg::Geometry& node) override
{
osg::ref_ptr<RefnumMarker> marker(new RefnumMarker);
marker->mRefnum = mRefnum;
if (osg::Array* array = node.getVertexArray())
marker->mNumVertices = array->getNumElements();
node.getOrCreateUserDataContainer()->addUserObject(marker);
}
};
}
ObjectPaging::ObjectPaging(Resource::SceneManager* sceneManager, ESM::RefId worldspace)
: GenericResourceManager<ChunkId>(nullptr, Settings::cells().mCacheExpiryDelay)
@ -984,34 +987,37 @@ namespace MWRender
return true;
}
struct GetRefnumsFunctor
namespace
{
GetRefnumsFunctor(std::vector<ESM::RefNum>& output)
: mOutput(output)
struct GetRefnumsFunctor
{
}
void operator()(MWRender::ChunkId chunkId, osg::Object* obj)
{
if (!std::get<2>(chunkId))
return;
const osg::Vec2f& center = std::get<0>(chunkId);
bool activeGrid = (center.x() > mActiveGrid.x() || center.y() > mActiveGrid.y()
|| center.x() < mActiveGrid.z() || center.y() < mActiveGrid.w());
if (!activeGrid)
return;
osg::UserDataContainer* udc = obj->getUserDataContainer();
if (udc && udc->getNumUserObjects())
GetRefnumsFunctor(std::vector<ESM::RefNum>& output)
: mOutput(output)
{
RefnumSet* refnums = dynamic_cast<RefnumSet*>(udc->getUserObject(0));
if (!refnums)
return;
mOutput.insert(mOutput.end(), refnums->mRefnums.begin(), refnums->mRefnums.end());
}
}
osg::Vec4i mActiveGrid;
std::vector<ESM::RefNum>& mOutput;
};
void operator()(MWRender::ChunkId chunkId, osg::Object* obj)
{
if (!std::get<2>(chunkId))
return;
const osg::Vec2f& center = std::get<0>(chunkId);
bool activeGrid = (center.x() > mActiveGrid.x() || center.y() > mActiveGrid.y()
|| center.x() < mActiveGrid.z() || center.y() < mActiveGrid.w());
if (!activeGrid)
return;
osg::UserDataContainer* udc = obj->getUserDataContainer();
if (udc && udc->getNumUserObjects())
{
RefnumSet* refnums = dynamic_cast<RefnumSet*>(udc->getUserObject(0));
if (!refnums)
return;
mOutput.insert(mOutput.end(), refnums->mRefnums.begin(), refnums->mRefnums.end());
}
}
osg::Vec4i mActiveGrid;
std::vector<ESM::RefNum>& mOutput;
};
}
void ObjectPaging::getPagedRefnums(const osg::Vec4i& activeGrid, std::vector<ESM::RefNum>& out)
{