* Turn on warnings
* -Wno-unused-parameter -Wno-unused-variable -Wno-unused-function
* Fix -Wformat
```
warning: format specifies type 'unsigned long long' but the argument has type 'uint64_t' (aka 'unsigned long') [-Wformat]
```
* Fix -Wrange-loop-construct warning
```
warning: loop variable 'it' creates a copy from type 'std::pair<const std::basic_string<char>, RT64::PresetLights::Light> const' [-Wrange-loop-construct]
```
* -Wsign-compare
```
comparison of integers of different signs: 'int32_t' (aka 'int') and 'uint32_t' (aka 'unsigned int')
```
* -Wrange-loop-construct
```
warning: loop variable ‘it’ creates a copy from type ‘const std::pair<const std::__cxx11::basic_string<char>, RT64::PresetDrawCall>’
```
* rerun
* Fix -Wparentheses
```
warning: suggest parentheses around arithmetic in operand of ‘^’
```
* -Wsign-compare
```
warning: comparison of integer expressions of different signedness: ‘int32_t’ {aka ‘int’} and ‘unsigned int’
```
* Update hlslpp to fix a number of warnings
* Remove `#pragma once` in cpp file
```
warning: #pragma once in main file
```
* -Wswitch
```
warning: enumeration value ‘None’ not handled in switch
```
* -Wformat-security
```
warning: format not a string literal and no format arguments
```
* regen
* Move warnings to clang check
* Fix -Wdelete-non-abstract-non-virtual-dtor
```
warning: destructor called on non-final 'RT64::PresetMaterial' that has virtual functions but non-virtual destructor
```
* remove warnings file
* Fix one unused parameter
* Fix assert wrapping
* Add -Werror flag
* Change type of `dstIndex` to `uint32_t`
* More uses I missed
* Fix new warnings
* Support for high precision framebuffers.
* Missing header.
* Add detection logic for devices with low VRAM.
* Add HDR handling to shader cache dumping and parsing.
* Internal color format in configuration.