Will Corby
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60ce63173c
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Update Vector3VariableSyncer.cs
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2021-12-07 23:24:29 -08:00 |
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JohnCorby
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f8eb7970d0
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improve variable syncer (fixes the TODO)
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2021-12-07 23:01:25 -08:00 |
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JohnCorby
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b9d95a16fb
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QNetworkServer.RegisterHandlerSafe
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2021-12-07 19:53:13 -08:00 |
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Mister_Nebula
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c9f4e10389
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Update AnglerPatches.cs
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2021-12-07 21:16:50 +00:00 |
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Will Corby
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bdb0d56663
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Merge pull request #401 from misternebula/for-id
sploinky
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2021-12-06 01:59:06 -08:00 |
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JohnCorby
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ccb25dc7f4
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move ForIdOverride to QSBEventManager
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2021-12-06 01:57:56 -08:00 |
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Will Corby
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a4eee39437
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Merge pull request #400 from misternebula/for-id
ForId support in messages
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2021-12-06 01:52:19 -08:00 |
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JohnCorby
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8ae21ede3d
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finally block so ForIdOverride is returned to normal
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2021-12-06 01:44:24 -08:00 |
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JohnCorby
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4db0df8527
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log-o remove-o
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2021-12-06 01:44:23 -08:00 |
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JohnCorby
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940d01f81b
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buh
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2021-12-06 01:44:04 -08:00 |
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JohnCorby
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36547dfe58
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fix ForIdOverride
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2021-12-06 01:44:04 -08:00 |
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JohnCorby
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ed14c30f9e
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with request resync, server should only send requesting client the info, rather than sending it to everyone
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2021-12-06 01:44:03 -08:00 |
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JohnCorby
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45537b8636
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remove OnlySendToSpecific, just use uint.MaxValue to denote no ForId
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2021-12-06 01:44:03 -08:00 |
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JohnCorby
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4b4c142e20
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goofs
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2021-12-06 01:44:02 -08:00 |
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JohnCorby
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62e7ea1906
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- add ForId and OnlySendToSpecific
- dont send ForId or OnlySendToSpecific if we dont have to
- fix message type check (`this is not PlayerInformationEvent or PlayerReadyEvent`)
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2021-12-06 01:44:02 -08:00 |
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Mister_Nebula
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a9fc152ff8
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replace RequireWorldObjectsReady with property
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2021-12-05 11:03:09 +00:00 |
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Will Corby
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552e910191
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Merge pull request #397 from misternebula/events-check-world-objects-ready
add RequireWorldObjectsReady check to all events
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2021-12-04 16:52:26 -08:00 |
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Will Corby
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d21f4a636a
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Update QuantumAuthorityEvent.cs
call base CheckMessage
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2021-12-04 16:51:43 -08:00 |
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Mister_Nebula
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88084bb24d
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add RequireWorldObjectsReady check to all events
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2021-12-04 16:39:37 +00:00 |
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_nebula
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6c3d4260be
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Merge pull request #395 from misternebula/fix_null_ref_trans_issue
Fix Vector3.Zero null ReferenceTransform check
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2021-12-04 16:21:13 +00:00 |
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_nebula
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4b3b8cd4a1
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Merge pull request #394 from misternebula/eventnames-nameof
use nameof in EventNames
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2021-12-04 16:19:57 +00:00 |
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JohnCorby
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3d3ad0a22a
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Vector3.zero check (for null ref trans) was sometimes wrong, and sometimes even happened after accessing the null ref trans XD
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2021-12-04 03:30:01 -08:00 |
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JohnCorby
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66769029e9
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RestartTimeLoop EventName was never used. rip
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2021-12-04 02:30:18 -08:00 |
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_nebula
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7d49de82ef
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Merge pull request #393 from misternebula/fix-worldsync-errors
Fix worldsync errors
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2021-12-04 09:59:49 +00:00 |
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Mister_Nebula
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0906d5d071
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remove null initialsector warning
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2021-12-04 09:52:00 +00:00 |
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Mister_Nebula
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0bd60ddb68
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rename variables, fix QSBOWItem (again)
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2021-12-04 09:51:27 +00:00 |
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Mister_Nebula
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c785d42f83
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add stacktraces to all GetWorldFromUnity errors/warnings
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2021-12-04 09:14:48 +00:00 |
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Mister_Nebula
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43506c8e13
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fix socket errors
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2021-12-04 09:13:14 +00:00 |
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JohnCorby
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c051b5745b
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use nameof in EventNames
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2021-12-03 19:39:01 -08:00 |
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_nebula
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5bb98fc822
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Merge pull request #390 from misternebula/goober
Fix head zone triggers
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2021-12-04 00:02:40 +00:00 |
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Mister_Nebula
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cb91e3440f
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Merge branch 'dev' into goober
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2021-12-04 00:00:45 +00:00 |
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_nebula
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ea6f7ab679
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Merge pull request #389 from misternebula/remove-quantum-logs
Update QSBQuantumObject.cs
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2021-12-04 00:00:23 +00:00 |
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Mister_Nebula
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0990d00eab
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me a goober
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2021-12-03 23:59:10 +00:00 |
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_nebula
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3548045fb3
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Merge pull request #388 from misternebula/recorders
add hearthian recorder sync
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2021-12-03 23:36:30 +00:00 |
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Mister_Nebula
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0ca4151190
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Update QSBQuantumObject.cs
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2021-12-03 23:34:21 +00:00 |
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Mister_Nebula
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9428ff7826
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add hearthian recorder sync
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2021-12-03 23:26:41 +00:00 |
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Will Corby
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68249823c8
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Merge pull request #387 from misternebula/remove_unet
remove unet
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2021-12-03 14:53:13 -08:00 |
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JohnCorby
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e7db67a3a9
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fix bug where _baseIsReady was always false in client 1 until client 2 joined
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2021-12-03 01:07:43 -08:00 |
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JohnCorby
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cff4ce53fe
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whoops. scripts were missing all over the place because i generated new .meta files
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2021-12-02 20:39:30 -08:00 |
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JohnCorby
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9987b1fb7c
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update assetbundles
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2021-12-02 20:13:45 -08:00 |
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JohnCorby
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fe53666902
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remove dll for real
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2021-12-02 20:09:31 -08:00 |
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JohnCorby
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a94ede8234
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channelbuffer and networkhash1238
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2021-12-02 20:09:07 -08:00 |
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JohnCorby
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2182e66bb2
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sceneid and instanceid
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2021-12-02 19:41:19 -08:00 |
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JohnCorby
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a32e510c55
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QNetworkReader
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2021-12-02 19:19:07 -08:00 |
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JohnCorby
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8f148c5666
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unspawn delegate
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2021-12-02 19:17:28 -08:00 |
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JohnCorby
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63d3a8ed86
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remove usings
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2021-12-02 18:55:55 -08:00 |
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JohnCorby
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724ef056a3
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remove dll
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2021-12-02 18:51:22 -08:00 |
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JohnCorby
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1cc20e4407
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remove unet attributes, as they are useless without qnetweaver
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2021-12-02 18:39:51 -08:00 |
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Will Corby
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30501ed9e5
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Merge pull request #384 from misternebula/worldobject-delayed-ready
worldobject delayed ready
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2021-12-02 15:21:25 -08:00 |
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Will Corby
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916e6653ab
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Merge pull request #383 from misternebula/authority-sync-again
authority sync (again)
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2021-12-02 15:20:37 -08:00 |
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