mirror of
https://github.com/misternebula/quantum-space-buddies.git
synced 2025-02-09 09:39:57 +00:00
Merge pull request #384 from misternebula/worldobject-delayed-ready
worldobject delayed ready
This commit is contained in:
commit
30501ed9e5
@ -26,7 +26,7 @@ namespace QSB.Anglerfish.Events
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public override void OnReceiveRemote(bool isHost, AnglerChangeStateMessage message)
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{
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if (!QSBCore.WorldObjectsReady)
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if (!WorldObjectManager.AllReady)
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{
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return;
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}
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@ -32,7 +32,7 @@ namespace QSB.Anglerfish.Patches
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[HarmonyPatch(typeof(AnglerfishController), nameof(AnglerfishController.OnSectorOccupantsUpdated))]
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public static bool OnSectorOccupantsUpdated(AnglerfishController __instance)
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{
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if (!QSBCore.WorldObjectsReady)
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if (!WorldObjectManager.AllReady)
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{
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return true;
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}
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@ -77,7 +77,7 @@ namespace QSB.Anglerfish.Patches
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[HarmonyPatch(typeof(AnglerfishController), nameof(AnglerfishController.UpdateState))]
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public static bool UpdateState(AnglerfishController __instance)
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{
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if (!QSBCore.WorldObjectsReady)
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if (!WorldObjectManager.AllReady)
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{
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return true;
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}
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@ -172,7 +172,7 @@ namespace QSB.Anglerfish.Patches
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[HarmonyPatch(typeof(AnglerfishController), nameof(AnglerfishController.UpdateMovement))]
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public static bool UpdateMovement(AnglerfishController __instance)
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{
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if (!QSBCore.WorldObjectsReady)
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if (!WorldObjectManager.AllReady)
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{
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return true;
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}
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@ -9,7 +9,7 @@ namespace QSB.Anglerfish.TransformSync
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{
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public class AnglerTransformSync : UnsectoredRigidbodySync
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{
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public override bool IsReady => QSBCore.WorldObjectsReady;
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public override bool IsReady => WorldObjectManager.AllAdded;
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public override bool UseInterpolation => false;
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private QSBAngler _qsbAngler;
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@ -47,7 +47,7 @@ namespace QSB.Anglerfish.TransformSync
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{
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base.DeserializeTransform(reader, initialState);
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if (!QSBCore.WorldObjectsReady || HasAuthority)
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if (!WorldObjectManager.AllReady || HasAuthority)
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{
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return;
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}
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@ -73,7 +73,7 @@ namespace QSB.Anglerfish.TransformSync
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protected override void OnRenderObject()
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{
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if (!QSBCore.WorldObjectsReady
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if (!WorldObjectManager.AllReady
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|| !QSBCore.ShowLinesInDebug
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|| !IsReady
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|| ReferenceTransform == null
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@ -22,13 +22,21 @@ namespace QSB.Anglerfish.WorldObjects
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if (QSBCore.IsHost)
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{
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QNetworkServer.Spawn(Object.Instantiate(QSBNetworkManager.Instance.AnglerPrefab));
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QSBCore.UnityEvents.RunWhen(() => TransformSync, () =>
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TransformSync.NetIdentity.RegisterAuthQueue());
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}
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// for when you host/connect mid-game
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StartDelayedReady();
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QSBCore.UnityEvents.RunWhen(() => TransformSync, () =>
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TransformSync.NetIdentity.FireAuthQueue(!AttachedObject._anglerBody.IsSuspended()));
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{
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FinishDelayedReady();
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if (QSBCore.IsHost)
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{
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TransformSync.NetIdentity.RegisterAuthQueue();
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}
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// for when you host/connect mid-game
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TransformSync.NetIdentity.FireAuthQueue(!AttachedObject._anglerBody.IsSuspended());
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});
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}
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public override void OnRemoval()
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|
@ -1,5 +1,6 @@
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using QSB.Events;
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using QSB.Player;
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using QSB.WorldSync;
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namespace QSB.Animation.Player.Events
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{
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@ -20,7 +21,7 @@ namespace QSB.Animation.Player.Events
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public override void OnReceiveRemote(bool server, AnimationTriggerMessage message)
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{
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var animationSync = QSBPlayerManager.GetSyncObject<AnimationSync>(message.AttachedNetId);
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if (!QSBCore.WorldObjectsReady || animationSync == null)
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if (!WorldObjectManager.AllReady || animationSync == null)
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{
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return;
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}
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@ -2,6 +2,7 @@
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using QSB.Instruments;
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using QSB.Messaging;
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using QSB.Player;
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using QSB.WorldSync;
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namespace QSB.Animation.Player.Events
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{
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@ -20,7 +21,7 @@ namespace QSB.Animation.Player.Events
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public override void OnReceiveRemote(bool server, EnumMessage<AnimationType> message)
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{
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if (!QSBCore.WorldObjectsReady || !QSBPlayerManager.GetPlayer(message.AboutId).IsReady)
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if (!WorldObjectManager.AllReady || !QSBPlayerManager.GetPlayer(message.AboutId).IsReady)
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{
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return;
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}
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|
@ -1,6 +1,7 @@
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using QSB.Events;
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using QSB.Messaging;
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using QSB.Player;
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using QSB.WorldSync;
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namespace QSB.Animation.Player.Events
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{
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@ -32,7 +33,7 @@ namespace QSB.Animation.Player.Events
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var player = QSBPlayerManager.GetPlayer(message.AboutId);
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player.SuitedUp = message.ToggleValue;
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if (!QSBCore.WorldObjectsReady || !player.IsReady)
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if (!WorldObjectManager.AllReady || !player.IsReady)
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{
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return;
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}
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@ -1,4 +1,5 @@
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using QSB.Player;
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using QSB.WorldSync;
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using UnityEngine;
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namespace QSB.Animation.Player.Thrusters
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@ -85,7 +86,7 @@ namespace QSB.Animation.Player.Thrusters
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private void OnRenderObject()
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{
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if (!QSBCore.WorldObjectsReady || !QSBCore.ShowLinesInDebug)
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if (!WorldObjectManager.AllReady || !QSBCore.ShowLinesInDebug)
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{
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return;
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}
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@ -1,4 +1,5 @@
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using QSB.Events;
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using QSB.WorldSync;
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using QuantumUNET.Components;
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namespace QSB.AuthoritySync
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@ -26,7 +27,7 @@ namespace QSB.AuthoritySync
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private static void OnReceive(AuthorityQueueMessage message)
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{
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if (!QSBCore.WorldObjectsReady)
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if (!WorldObjectManager.AllReady)
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{
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return;
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}
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@ -22,7 +22,7 @@ namespace QSB.ConversationSync.Events
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public override void OnReceiveRemote(bool server, ConversationMessage message)
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{
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if (!QSBCore.WorldObjectsReady)
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if (!WorldObjectManager.AllReady)
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{
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return;
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}
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@ -29,7 +29,7 @@ namespace QSB.ConversationSync.Events
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return;
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}
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if (!QSBCore.WorldObjectsReady)
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if (!WorldObjectManager.AllReady)
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{
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return;
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}
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@ -21,7 +21,7 @@ namespace QSB.GeyserSync.Events
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public override void OnReceiveRemote(bool isHost, BoolWorldObjectMessage message)
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{
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if (!QSBCore.WorldObjectsReady)
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if (!WorldObjectManager.AllReady)
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{
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return;
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}
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@ -23,7 +23,7 @@ namespace QSB.JellyfishSync.Events
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public override void OnReceiveRemote(bool isHost, BoolWorldObjectMessage message)
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{
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if (!QSBCore.WorldObjectsReady)
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if (!WorldObjectManager.AllReady)
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{
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return;
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}
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@ -15,7 +15,7 @@ namespace QSB.JellyfishSync.Patches
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[HarmonyPatch(typeof(JellyfishController), nameof(JellyfishController.OnSectorOccupantsUpdated))]
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public static bool OnSectorOccupantsUpdated(JellyfishController __instance)
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{
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if (!QSBCore.WorldObjectsReady)
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if (!WorldObjectManager.AllReady)
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{
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return true;
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}
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@ -42,7 +42,7 @@ namespace QSB.JellyfishSync.Patches
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[HarmonyPatch(typeof(JellyfishController), nameof(JellyfishController.FixedUpdate))]
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public static bool FixedUpdate(JellyfishController __instance)
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{
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if (!QSBCore.WorldObjectsReady)
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if (!WorldObjectManager.AllReady)
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{
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return true;
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}
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@ -11,7 +11,7 @@ namespace QSB.JellyfishSync.TransformSync
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{
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public class JellyfishTransformSync : UnsectoredRigidbodySync
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{
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public override bool IsReady => QSBCore.WorldObjectsReady;
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public override bool IsReady => WorldObjectManager.AllAdded;
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public override bool UseInterpolation => false;
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private QSBJellyfish _qsbJellyfish;
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@ -47,7 +47,7 @@ namespace QSB.JellyfishSync.TransformSync
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{
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base.SerializeTransform(writer, initialState);
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if (!QSBCore.WorldObjectsReady)
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if (!WorldObjectManager.AllReady)
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{
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writer.Write(false);
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return;
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@ -63,7 +63,7 @@ namespace QSB.JellyfishSync.TransformSync
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{
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base.DeserializeTransform(reader, initialState);
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if (!QSBCore.WorldObjectsReady || HasAuthority)
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if (!WorldObjectManager.AllReady || HasAuthority)
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{
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reader.ReadBoolean();
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return;
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@ -142,7 +142,7 @@ namespace QSB.JellyfishSync.TransformSync
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protected override void OnRenderObject()
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{
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if (!QSBCore.WorldObjectsReady
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if (!WorldObjectManager.AllReady
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|| !QSBCore.ShowLinesInDebug
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|| !IsReady
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|| ReferenceTransform == null
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@ -20,13 +20,21 @@ namespace QSB.JellyfishSync.WorldObjects
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if (QSBCore.IsHost)
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{
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QNetworkServer.Spawn(Object.Instantiate(QSBNetworkManager.Instance.JellyfishPrefab));
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QSBCore.UnityEvents.RunWhen(() => TransformSync, () =>
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TransformSync.NetIdentity.RegisterAuthQueue());
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}
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// for when you host/connect mid-game
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StartDelayedReady();
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QSBCore.UnityEvents.RunWhen(() => TransformSync, () =>
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TransformSync.NetIdentity.FireAuthQueue(!AttachedObject._jellyfishBody.IsSuspended()));
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{
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FinishDelayedReady();
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if (QSBCore.IsHost)
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{
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TransformSync.NetIdentity.RegisterAuthQueue();
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}
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// for when you host/connect mid-game
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TransformSync.NetIdentity.FireAuthQueue(!AttachedObject._jellyfishBody.IsSuspended());
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});
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}
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public override void OnRemoval()
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@ -33,7 +33,7 @@ namespace QSB.LogSync.Events
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QSBWorldSync.AddFactReveal(message.FactId, message.SaveGame, message.ShowNotification);
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}
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if (!QSBCore.WorldObjectsReady)
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if (!WorldObjectManager.AllReady)
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{
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return;
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}
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|
@ -23,7 +23,7 @@ namespace QSB.MeteorSync.Events
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public override void OnReceiveRemote(bool isHost, FragmentDamageMessage message)
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{
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if (!MeteorManager.Ready)
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if (!WorldObjectManager.AllReady)
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{
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return;
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}
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|
@ -48,7 +48,7 @@ namespace QSB.MeteorSync.Events
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public override void OnReceiveRemote(bool isHost, FragmentResyncMessage msg)
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{
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if (!MeteorManager.Ready)
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if (!WorldObjectManager.AllReady)
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{
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return;
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}
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|
@ -24,7 +24,7 @@ namespace QSB.MeteorSync.Events
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public override void OnReceiveRemote(bool isHost, MeteorLaunchMessage message)
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{
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if (!MeteorManager.Ready)
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if (!WorldObjectManager.AllReady)
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{
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return;
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}
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|
@ -22,7 +22,7 @@ namespace QSB.MeteorSync.Events
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public override void OnReceiveRemote(bool isHost, WorldObjectMessage message)
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{
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if (!MeteorManager.Ready)
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if (!WorldObjectManager.AllReady)
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{
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return;
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}
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|
@ -22,7 +22,7 @@ namespace QSB.MeteorSync.Events
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public override void OnReceiveRemote(bool isHost, WorldObjectMessage message)
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{
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if (!MeteorManager.Ready)
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if (!WorldObjectManager.AllReady)
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{
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return;
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}
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|
@ -6,21 +6,19 @@ namespace QSB.MeteorSync
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{
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public class MeteorManager : WorldObjectManager
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{
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public static bool Ready => AllReady && _ready;
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private static bool _ready;
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public static WhiteHoleVolume WhiteHoleVolume;
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protected override void RebuildWorldObjects(OWScene scene)
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{
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_ready = false;
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// wait for all late initializers (which includes meteor launchers) to finish
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StartDelayedReady();
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QSBCore.UnityEvents.RunWhen(() => LateInitializerManager.s_lateInitializers.Count == 0, () =>
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{
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FinishDelayedReady();
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WhiteHoleVolume = QSBWorldSync.GetUnityObjects<WhiteHoleVolume>().First();
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QSBWorldSync.Init<QSBMeteorLauncher, MeteorLauncher>();
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QSBWorldSync.Init<QSBMeteor, MeteorController>();
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QSBWorldSync.Init<QSBFragment, FragmentIntegrity>();
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_ready = true;
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});
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}
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}
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|
@ -148,7 +148,7 @@ namespace QSB.MeteorSync.Patches
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{
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return true;
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}
|
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if (!MeteorManager.Ready)
|
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if (!WorldObjectManager.AllReady)
|
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{
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return true;
|
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}
|
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|
@ -15,7 +15,7 @@ namespace QSB.MeteorSync.Patches
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[HarmonyPatch(typeof(MeteorLauncher), nameof(MeteorLauncher.FixedUpdate))]
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public static bool FixedUpdate(MeteorLauncher __instance)
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{
|
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if (!MeteorManager.Ready)
|
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if (!WorldObjectManager.AllReady)
|
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{
|
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return true;
|
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}
|
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@ -202,7 +202,7 @@ namespace QSB.MeteorSync.Patches
|
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{
|
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return true;
|
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}
|
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if (!MeteorManager.Ready)
|
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if (!WorldObjectManager.AllReady)
|
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{
|
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return true;
|
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}
|
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|
@ -74,7 +74,7 @@ namespace QSB.OrbSync.TransformSync
|
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protected override Component InitRemoteTransform() => GetTransform();
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protected override float DistanceLeeway => 1f;
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public override bool IsReady => QSBCore.WorldObjectsReady;
|
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public override bool IsReady => WorldObjectManager.AllReady;
|
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public override bool UseInterpolation => false;
|
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}
|
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}
|
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|
@ -20,7 +20,7 @@ namespace QSB.OrbSync.WorldObjects
|
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|
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public void HandleEvent(bool state, int orbId)
|
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{
|
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if (!QSBCore.WorldObjectsReady)
|
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if (!WorldObjectManager.AllReady)
|
||||
{
|
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return;
|
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}
|
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|
@ -249,7 +249,7 @@ namespace QSB.Player.TransformSync
|
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{
|
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base.OnRenderObject();
|
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|
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if (!QSBCore.WorldObjectsReady
|
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if (!WorldObjectManager.AllReady
|
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|| !QSBCore.ShowLinesInDebug
|
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|| !IsReady
|
||||
|| ReferenceTransform == null)
|
||||
|
@ -72,7 +72,6 @@ namespace QSB
|
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public static AssetBundle InstrumentAssetBundle { get; private set; }
|
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public static AssetBundle ConversationAssetBundle { get; private set; }
|
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public static AssetBundle DebugAssetBundle { get; private set; }
|
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public static bool WorldObjectsReady => WorldObjectManager.AllReady && IsInMultiplayer && PlayerTransformSync.LocalInstance != null;
|
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public static bool IsHost => QNetworkServer.active;
|
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public static bool IsInMultiplayer => QNetworkManager.singleton.isNetworkActive;
|
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public static string QSBVersion => Helper.Manifest.Version;
|
||||
|
@ -2,6 +2,7 @@
|
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using QSB.Events;
|
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using System.Linq;
|
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using System.Reflection;
|
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using QSB.WorldSync;
|
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using UnityEngine;
|
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|
||||
namespace QSB.QuantumSync.Events
|
||||
@ -23,7 +24,7 @@ namespace QSB.QuantumSync.Events
|
||||
|
||||
public override void OnReceiveRemote(bool server, MoonStateChangeMessage message)
|
||||
{
|
||||
if (!QSBCore.WorldObjectsReady)
|
||||
if (!WorldObjectManager.AllReady)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -33,7 +33,7 @@ namespace QSB.QuantumSync.Events
|
||||
|
||||
public override void OnReceiveRemote(bool server, MultiStateChangeMessage message)
|
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{
|
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if (!QSBCore.WorldObjectsReady)
|
||||
if (!WorldObjectManager.AllReady)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -20,7 +20,7 @@ namespace QSB.QuantumSync.Events
|
||||
|
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public override void OnReceiveRemote(bool server, QuantumShuffleMessage message)
|
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{
|
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if (!QSBCore.WorldObjectsReady)
|
||||
if (!WorldObjectManager.AllReady)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -24,7 +24,7 @@ namespace QSB.QuantumSync.Events
|
||||
|
||||
public override void OnReceiveRemote(bool server, SocketStateChangeMessage message)
|
||||
{
|
||||
if (!QSBCore.WorldObjectsReady)
|
||||
if (!WorldObjectManager.AllReady)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -67,7 +67,7 @@ namespace QSB.QuantumSync
|
||||
|
||||
public void OnRenderObject()
|
||||
{
|
||||
if (!QSBCore.WorldObjectsReady || !QSBCore.ShowLinesInDebug)
|
||||
if (!WorldObjectManager.AllReady || !QSBCore.ShowLinesInDebug)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -1,7 +1,7 @@
|
||||
using QSB.Utility;
|
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using QSB.WorldSync;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using QSB.Utility;
|
||||
using QSB.WorldSync;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace QSB.QuantumSync.WorldObjects
|
||||
@ -32,16 +32,19 @@ namespace QSB.QuantumSync.WorldObjects
|
||||
}
|
||||
|
||||
base.Init(attachedObject, id);
|
||||
}
|
||||
|
||||
public override void PostInit()
|
||||
{
|
||||
QuantumStates = AttachedObject._states.ToList().Select(x => QSBWorldSync.GetWorldFromUnity<QSBQuantumState>(x)).ToList();
|
||||
|
||||
if (QuantumStates.Any(x => x == null))
|
||||
StartDelayedReady();
|
||||
QSBCore.UnityEvents.RunWhen(() => WorldObjectManager.AllAdded, () =>
|
||||
{
|
||||
DebugLog.ToConsole($"Error - {AttachedObject.name} has one or more null QSBQuantumStates assigned!", OWML.Common.MessageType.Error);
|
||||
}
|
||||
FinishDelayedReady();
|
||||
|
||||
QuantumStates = AttachedObject._states.Select(QSBWorldSync.GetWorldFromUnity<QSBQuantumState>).ToList();
|
||||
|
||||
if (QuantumStates.Any(x => x == null))
|
||||
{
|
||||
DebugLog.ToConsole($"Error - {AttachedObject.name} has one or more null QSBQuantumStates assigned!", OWML.Common.MessageType.Error);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public void ChangeState(int newStateIndex)
|
||||
|
@ -162,7 +162,7 @@ namespace QSB.QuantumSync.WorldObjects
|
||||
|
||||
DebugLog.DebugWrite($"{LogName}-{Name} enable", MessageType.Success);
|
||||
IsEnabled = true;
|
||||
if (!QSBCore.WorldObjectsReady && !QSBCore.IsHost)
|
||||
if (!WorldObjectManager.AllReady && !QSBCore.IsHost)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@ -193,7 +193,7 @@ namespace QSB.QuantumSync.WorldObjects
|
||||
|
||||
DebugLog.DebugWrite($"{LogName}-{Name} disable", MessageType.Error);
|
||||
IsEnabled = false;
|
||||
if (!QSBCore.WorldObjectsReady && !QSBCore.IsHost)
|
||||
if (!WorldObjectManager.AllReady && !QSBCore.IsHost)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -42,7 +42,7 @@ namespace QSB.RoastingSync.Events
|
||||
|
||||
public override void OnReceiveRemote(bool server, BoolWorldObjectMessage message)
|
||||
{
|
||||
if (!QSBCore.WorldObjectsReady)
|
||||
if (!WorldObjectManager.AllReady)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -24,7 +24,7 @@ namespace QSB.RoastingSync.Events
|
||||
|
||||
public override void OnReceiveRemote(bool server, EnumMessage<MarshmallowEventType> message)
|
||||
{
|
||||
if (!QSBCore.WorldObjectsReady)
|
||||
if (!WorldObjectManager.AllReady)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -4,6 +4,7 @@ using QSB.Events;
|
||||
using QSB.Patches;
|
||||
using QSB.Utility;
|
||||
using System;
|
||||
using QSB.WorldSync;
|
||||
using UnityEngine;
|
||||
|
||||
namespace QSB.ShipSync.Patches
|
||||
@ -62,7 +63,7 @@ namespace QSB.ShipSync.Patches
|
||||
public static bool InteractZone_UpdateInteractVolume(InteractZone __instance)
|
||||
{
|
||||
/* Angle for interaction with the ship hatch
|
||||
*
|
||||
*
|
||||
* \ 80° / - If in ship
|
||||
* \ /
|
||||
* \ /
|
||||
@ -70,10 +71,10 @@ namespace QSB.ShipSync.Patches
|
||||
* / \
|
||||
* / \
|
||||
* / 280° \ - If not in ship
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
if (!QSBCore.WorldObjectsReady || __instance != ShipManager.Instance.HatchInteractZone)
|
||||
if (!WorldObjectManager.AllReady || __instance != ShipManager.Instance.HatchInteractZone)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
@ -138,7 +138,7 @@ namespace QSB.Syncs.Sectored
|
||||
public override void DeserializeTransform(QNetworkReader reader, bool initialState)
|
||||
{
|
||||
int sectorId;
|
||||
if (!QSBCore.WorldObjectsReady)
|
||||
if (!WorldObjectManager.AllReady)
|
||||
{
|
||||
sectorId = reader.ReadInt32();
|
||||
if (initialState && sectorId != -1)
|
||||
|
@ -1,5 +1,6 @@
|
||||
using OWML.Common;
|
||||
using QSB.Utility;
|
||||
using QSB.WorldSync;
|
||||
using QuantumUNET.Transport;
|
||||
using UnityEngine;
|
||||
|
||||
@ -61,7 +62,7 @@ namespace QSB.Syncs.Sectored.Rigidbodies
|
||||
{
|
||||
base.DeserializeTransform(reader, initialState);
|
||||
|
||||
if (!QSBCore.WorldObjectsReady)
|
||||
if (!WorldObjectManager.AllReady)
|
||||
{
|
||||
reader.ReadVector3();
|
||||
DeserializeRotation(reader);
|
||||
|
@ -1,5 +1,6 @@
|
||||
using OWML.Common;
|
||||
using QSB.Utility;
|
||||
using QSB.WorldSync;
|
||||
using QuantumUNET.Transport;
|
||||
using UnityEngine;
|
||||
|
||||
@ -31,7 +32,7 @@ namespace QSB.Syncs.Sectored.Transforms
|
||||
{
|
||||
base.DeserializeTransform(reader, initialState);
|
||||
|
||||
if (!QSBCore.WorldObjectsReady)
|
||||
if (!WorldObjectManager.AllReady)
|
||||
{
|
||||
reader.ReadVector3();
|
||||
DeserializeRotation(reader);
|
||||
|
@ -76,7 +76,7 @@ namespace QSB.Syncs
|
||||
&& Player.IsReady
|
||||
&& NetId.Value != uint.MaxValue
|
||||
&& NetId.Value != 0U
|
||||
&& WorldObjectManager.AllReady;
|
||||
&& WorldObjectManager.AllAdded;
|
||||
public abstract bool IsReady { get; }
|
||||
public abstract bool UseInterpolation { get; }
|
||||
public abstract bool IgnoreDisabledAttachedObject { get; }
|
||||
@ -298,7 +298,7 @@ namespace QSB.Syncs
|
||||
|
||||
protected virtual void OnRenderObject()
|
||||
{
|
||||
if (!QSBCore.WorldObjectsReady
|
||||
if (!WorldObjectManager.AllReady
|
||||
|| !QSBCore.ShowLinesInDebug
|
||||
|| !IsReady
|
||||
|| ReferenceTransform == null)
|
||||
|
@ -1,4 +1,5 @@
|
||||
using QSB.Utility;
|
||||
using QSB.WorldSync;
|
||||
using QuantumUNET.Transport;
|
||||
using UnityEngine;
|
||||
|
||||
@ -55,7 +56,7 @@ namespace QSB.Syncs.Unsectored.Rigidbodies
|
||||
|
||||
public override void DeserializeTransform(QNetworkReader reader, bool initialState)
|
||||
{
|
||||
if (!QSBCore.WorldObjectsReady)
|
||||
if (!WorldObjectManager.AllReady)
|
||||
{
|
||||
reader.ReadVector3();
|
||||
DeserializeRotation(reader);
|
||||
|
@ -1,5 +1,6 @@
|
||||
using OWML.Common;
|
||||
using QSB.Utility;
|
||||
using QSB.WorldSync;
|
||||
using QuantumUNET.Transport;
|
||||
using UnityEngine;
|
||||
|
||||
@ -27,7 +28,7 @@ namespace QSB.Syncs.Unsectored.Transforms
|
||||
|
||||
public override void DeserializeTransform(QNetworkReader reader, bool initialState)
|
||||
{
|
||||
if (!QSBCore.WorldObjectsReady)
|
||||
if (!WorldObjectManager.AllReady)
|
||||
{
|
||||
reader.ReadVector3();
|
||||
DeserializeRotation(reader);
|
||||
|
@ -1,4 +1,5 @@
|
||||
using UnityEngine;
|
||||
using QSB.WorldSync;
|
||||
using UnityEngine;
|
||||
|
||||
namespace QSB.Tools.TranslatorTool
|
||||
{
|
||||
@ -76,7 +77,7 @@ namespace QSB.Tools.TranslatorTool
|
||||
|
||||
private void OnRenderObject()
|
||||
{
|
||||
if (!QSBCore.WorldObjectsReady || !QSBCore.ShowLinesInDebug)
|
||||
if (!WorldObjectManager.AllReady || !QSBCore.ShowLinesInDebug)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -21,7 +21,7 @@ namespace QSB.Tools.TranslatorTool.TranslationSync.Events
|
||||
|
||||
public override void OnReceiveRemote(bool server, SetAsTranslatedMessage message)
|
||||
{
|
||||
if (!QSBCore.WorldObjectsReady)
|
||||
if (!WorldObjectManager.AllReady)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -1,4 +1,5 @@
|
||||
using QSB.Player;
|
||||
using QSB.WorldSync;
|
||||
using UnityEngine;
|
||||
|
||||
namespace QSB.Utility
|
||||
@ -61,7 +62,7 @@ namespace QSB.Utility
|
||||
|
||||
private void FixedUpdate()
|
||||
{
|
||||
if (!QSBCore.WorldObjectsReady || !_isReady)
|
||||
if (!WorldObjectManager.AllReady || !_isReady)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -88,7 +88,7 @@ namespace QSB.Utility
|
||||
|
||||
#region Column1 - Server data
|
||||
WriteLine(1, $"FPS : {Mathf.Round(1f / Time.smoothDeltaTime)}");
|
||||
WriteLine(1, $"HasWokenUp : {QSBCore.WorldObjectsReady}");
|
||||
WriteLine(1, $"HasWokenUp : {WorldObjectManager.AllReady}");
|
||||
if (WakeUpSync.LocalInstance != null)
|
||||
{
|
||||
WriteLine(1, $"Server State : {ServerStateManager.Instance.GetServerState()}");
|
||||
@ -133,7 +133,7 @@ namespace QSB.Utility
|
||||
WriteLine(2, $"Ready : {player.IsReady}");
|
||||
WriteLine(2, $"Suited Up : {player.SuitedUp}");
|
||||
|
||||
if (player.IsReady && QSBCore.WorldObjectsReady)
|
||||
if (player.IsReady && WorldObjectManager.AllReady)
|
||||
{
|
||||
var networkTransform = player.TransformSync;
|
||||
var referenceSector = networkTransform.ReferenceSector;
|
||||
|
@ -7,7 +7,6 @@ namespace QSB.WorldSync
|
||||
int ObjectId { get; }
|
||||
string Name { get; }
|
||||
|
||||
void PostInit();
|
||||
void OnRemoval();
|
||||
MonoBehaviour ReturnObject();
|
||||
}
|
||||
|
@ -1,20 +1,20 @@
|
||||
using OWML.Common;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OWML.Common;
|
||||
using QSB.OrbSync.TransformSync;
|
||||
using QSB.OrbSync.WorldObjects;
|
||||
using QSB.Utility;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
|
||||
namespace QSB.WorldSync
|
||||
{
|
||||
public static class QSBWorldSync
|
||||
{
|
||||
public static List<NomaiInterfaceOrb> OldOrbList { get; set; } = new List<NomaiInterfaceOrb>();
|
||||
public static List<CharacterDialogueTree> OldDialogueTrees { get; set; } = new List<CharacterDialogueTree>();
|
||||
public static Dictionary<string, bool> DialogueConditions { get; } = new Dictionary<string, bool>();
|
||||
public static List<FactReveal> ShipLogFacts { get; } = new List<FactReveal>();
|
||||
public static List<NomaiInterfaceOrb> OldOrbList { get; set; } = new();
|
||||
public static List<CharacterDialogueTree> OldDialogueTrees { get; set; } = new();
|
||||
public static Dictionary<string, bool> DialogueConditions { get; } = new();
|
||||
public static List<FactReveal> ShipLogFacts { get; } = new();
|
||||
|
||||
private static readonly List<IWorldObject> WorldObjects = new();
|
||||
private static readonly Dictionary<MonoBehaviour, IWorldObject> WorldObjectsToUnityObjects = new();
|
||||
@ -24,22 +24,18 @@ namespace QSB.WorldSync
|
||||
|
||||
public static TWorldObject GetWorldFromId<TWorldObject>(int id)
|
||||
{
|
||||
if (id < 0 || id >= GetWorldObjects<TWorldObject>().Count())
|
||||
var worldObjects = GetWorldObjects<TWorldObject>().ToList();
|
||||
if (id < 0 || id >= worldObjects.Count)
|
||||
{
|
||||
DebugLog.ToConsole($"Warning - Tried to find {typeof(TWorldObject).Name} id {id}. Count is {GetWorldObjects<TWorldObject>().Count()}.", MessageType.Warning);
|
||||
DebugLog.ToConsole($"Warning - Tried to find {typeof(TWorldObject).Name} id {id}. Count is {worldObjects.Count}.", MessageType.Warning);
|
||||
return default;
|
||||
}
|
||||
|
||||
return GetWorldObjects<TWorldObject>().ToList()[id];
|
||||
return worldObjects[id];
|
||||
}
|
||||
|
||||
public static IWorldObject GetWorldFromUnity(MonoBehaviour unityObject)
|
||||
{
|
||||
if (!WorldObjectManager.AllReady)
|
||||
{
|
||||
return default;
|
||||
}
|
||||
|
||||
if (unityObject == null)
|
||||
{
|
||||
DebugLog.ToConsole($"Error - Trying to run GetWorldFromUnity with a null unity object! TUnityObject:NULL", MessageType.Error);
|
||||
@ -52,14 +48,12 @@ namespace QSB.WorldSync
|
||||
return default;
|
||||
}
|
||||
|
||||
if (!WorldObjectsToUnityObjects.ContainsKey(unityObject))
|
||||
if (!WorldObjectsToUnityObjects.TryGetValue(unityObject, out var returnObject))
|
||||
{
|
||||
DebugLog.ToConsole($"Error - WorldObjectsToUnityObjects does not contain \"{unityObject.name}\"! TUnityObject:{unityObject.GetType().Name}", MessageType.Error);
|
||||
return default;
|
||||
}
|
||||
|
||||
var returnObject = WorldObjectsToUnityObjects[unityObject];
|
||||
|
||||
if (returnObject == null)
|
||||
{
|
||||
DebugLog.ToConsole($"Error - World object for unity object {unityObject.name} is null! TUnityObject:{unityObject.GetType().Name}", MessageType.Error);
|
||||
@ -72,11 +66,6 @@ namespace QSB.WorldSync
|
||||
public static TWorldObject GetWorldFromUnity<TWorldObject>(MonoBehaviour unityObject)
|
||||
where TWorldObject : IWorldObject
|
||||
{
|
||||
if (!WorldObjectManager.AllReady)
|
||||
{
|
||||
return default;
|
||||
}
|
||||
|
||||
if (unityObject == null)
|
||||
{
|
||||
DebugLog.ToConsole($"Error - Trying to run GetWorldFromUnity with a null unity object! TWorldObject:{typeof(TWorldObject).Name}, TUnityObject:NULL", MessageType.Error);
|
||||
@ -89,21 +78,19 @@ namespace QSB.WorldSync
|
||||
return default;
|
||||
}
|
||||
|
||||
if (!WorldObjectsToUnityObjects.ContainsKey(unityObject))
|
||||
if (!WorldObjectsToUnityObjects.TryGetValue(unityObject, out var returnObject))
|
||||
{
|
||||
DebugLog.ToConsole($"Error - WorldObjectsToUnityObjects does not contain \"{unityObject.name}\"! TWorldObject:{typeof(TWorldObject).Name}, TUnityObject:{unityObject.GetType().Name}", MessageType.Error);
|
||||
return default;
|
||||
}
|
||||
|
||||
var returnObject = (TWorldObject)WorldObjectsToUnityObjects[unityObject];
|
||||
|
||||
if (returnObject == null)
|
||||
{
|
||||
DebugLog.ToConsole($"Error - World object for unity object {unityObject.name} is null! TWorldObject:{typeof(TWorldObject).Name}, TUnityObject:{unityObject.GetType().Name}", MessageType.Error);
|
||||
return default;
|
||||
}
|
||||
|
||||
return returnObject;
|
||||
return (TWorldObject)returnObject;
|
||||
}
|
||||
|
||||
public static int GetIdFromUnity<TWorldObject>(MonoBehaviour unityObject)
|
||||
@ -115,7 +102,7 @@ namespace QSB.WorldSync
|
||||
var index = GetWorldObjects<TTypeSubset>().ToList().IndexOf(typeSubset);
|
||||
if (index == -1)
|
||||
{
|
||||
DebugLog.ToConsole($"Warning - {(typeSubset as IWorldObject).Name} doesn't exist in list of {typeof(TTypeSubset).Name} !", MessageType.Warning);
|
||||
DebugLog.ToConsole($"Warning - {((IWorldObject)typeSubset).Name} doesn't exist in list of {typeof(TTypeSubset).Name} !", MessageType.Warning);
|
||||
}
|
||||
|
||||
return index;
|
||||
@ -123,21 +110,16 @@ namespace QSB.WorldSync
|
||||
|
||||
public static void RemoveWorldObjects<TWorldObject>()
|
||||
{
|
||||
if (WorldObjects == null || WorldObjects.Count == 0)
|
||||
if (WorldObjects.Count == 0)
|
||||
{
|
||||
DebugLog.ToConsole($"Warning - Trying to remove WorldObjects of type {typeof(TWorldObject).Name}, but there are no WorldObjects!");
|
||||
DebugLog.ToConsole($"Warning - Trying to remove WorldObjects of type {typeof(TWorldObject).Name}, but there are no WorldObjects!", MessageType.Warning);
|
||||
return;
|
||||
}
|
||||
|
||||
var itemsToRemove = WorldObjects.Where(x => x is TWorldObject);
|
||||
|
||||
foreach (var item in itemsToRemove)
|
||||
{
|
||||
if (item is null)
|
||||
{
|
||||
DebugLog.ToConsole($"Error - Trying to remove a null WorldObject of type {typeof(TWorldObject).Name}.", MessageType.Error);
|
||||
continue;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
WorldObjectsToUnityObjects.Remove(item.ReturnObject());
|
||||
|
@ -12,8 +12,13 @@ namespace QSB.WorldSync
|
||||
public string LogName => $"{QSBPlayerManager.LocalPlayerId}.{ObjectId}:{GetType().Name}";
|
||||
|
||||
public abstract void Init(T attachedObject, int id);
|
||||
public virtual void PostInit() { }
|
||||
public virtual void OnRemoval() { }
|
||||
public MonoBehaviour ReturnObject() => AttachedObject;
|
||||
|
||||
/// indicates that this won't become ready immediately
|
||||
protected void StartDelayedReady() => WorldObjectManager._numObjectsReadying++;
|
||||
|
||||
/// indicates that this is now ready
|
||||
protected void FinishDelayedReady() => WorldObjectManager._numObjectsReadying--;
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,8 @@
|
||||
using QSB.Player;
|
||||
using QSB.Utility;
|
||||
using System;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using OWML.Common;
|
||||
using QSB.Player;
|
||||
using QSB.Utility;
|
||||
using UnityEngine;
|
||||
|
||||
namespace QSB.WorldSync
|
||||
@ -10,7 +11,7 @@ namespace QSB.WorldSync
|
||||
{
|
||||
private static readonly List<WorldObjectManager> _managers = new();
|
||||
|
||||
// BUG : this gets set to true even if the objects aren't technically ready (i.e. they wait for something else)
|
||||
public static bool AllAdded { get; private set; }
|
||||
public static bool AllReady { get; private set; }
|
||||
|
||||
public virtual void Awake()
|
||||
@ -25,9 +26,17 @@ namespace QSB.WorldSync
|
||||
_managers.Remove(this);
|
||||
}
|
||||
|
||||
public static void SetNotReady() => AllReady = false;
|
||||
public static void SetNotReady()
|
||||
{
|
||||
AllAdded = false;
|
||||
AllReady = false;
|
||||
}
|
||||
|
||||
private void OnSceneLoaded(OWScene oldScene, OWScene newScene, bool inUniverse) => AllReady = false;
|
||||
private void OnSceneLoaded(OWScene oldScene, OWScene newScene, bool inUniverse)
|
||||
{
|
||||
AllAdded = false;
|
||||
AllReady = false;
|
||||
}
|
||||
|
||||
public static void Rebuild(OWScene scene)
|
||||
{
|
||||
@ -56,6 +65,10 @@ namespace QSB.WorldSync
|
||||
|
||||
private static void DoRebuild(OWScene scene)
|
||||
{
|
||||
_numManagersReadying = 0;
|
||||
_numObjectsReadying = 0;
|
||||
AllAdded = false;
|
||||
AllReady = false;
|
||||
foreach (var manager in _managers)
|
||||
{
|
||||
try
|
||||
@ -68,19 +81,27 @@ namespace QSB.WorldSync
|
||||
}
|
||||
}
|
||||
|
||||
QSBCore.UnityEvents.FireInNUpdates(DoPostInit, 1);
|
||||
}
|
||||
|
||||
private static void DoPostInit()
|
||||
{
|
||||
AllReady = true;
|
||||
var allWorldObjects = QSBWorldSync.GetWorldObjects<IWorldObject>();
|
||||
foreach (var worldObject in allWorldObjects)
|
||||
QSBCore.UnityEvents.RunWhen(() => _numManagersReadying == 0, () =>
|
||||
{
|
||||
worldObject.PostInit();
|
||||
}
|
||||
AllAdded = true;
|
||||
DebugLog.DebugWrite("World Objects added.", MessageType.Success);
|
||||
QSBCore.UnityEvents.RunWhen(() => _numObjectsReadying == 0, () =>
|
||||
{
|
||||
AllReady = true;
|
||||
DebugLog.DebugWrite("World Objects ready.", MessageType.Success);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
protected abstract void RebuildWorldObjects(OWScene scene);
|
||||
|
||||
private static uint _numManagersReadying;
|
||||
internal static uint _numObjectsReadying;
|
||||
|
||||
/// indicates that this won't become ready immediately
|
||||
protected void StartDelayedReady() => _numManagersReadying++;
|
||||
|
||||
/// indicates that this is now ready
|
||||
protected void FinishDelayedReady() => _numManagersReadying--;
|
||||
}
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user