Merge pull request #393 from misternebula/fix-worldsync-errors

Fix worldsync errors
This commit is contained in:
_nebula 2021-12-04 09:59:49 +00:00 committed by GitHub
commit 7d49de82ef
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GPG Key ID: 4AEE18F83AFDEB23
54 changed files with 124 additions and 106 deletions

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@ -26,7 +26,7 @@ namespace QSB.Anglerfish.Events
public override void OnReceiveRemote(bool isHost, AnglerChangeStateMessage message)
{
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
return;
}

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@ -32,7 +32,7 @@ namespace QSB.Anglerfish.Patches
[HarmonyPatch(typeof(AnglerfishController), nameof(AnglerfishController.OnSectorOccupantsUpdated))]
public static bool OnSectorOccupantsUpdated(AnglerfishController __instance)
{
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
return true;
}
@ -77,7 +77,7 @@ namespace QSB.Anglerfish.Patches
[HarmonyPatch(typeof(AnglerfishController), nameof(AnglerfishController.UpdateState))]
public static bool UpdateState(AnglerfishController __instance)
{
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
return true;
}
@ -172,7 +172,7 @@ namespace QSB.Anglerfish.Patches
[HarmonyPatch(typeof(AnglerfishController), nameof(AnglerfishController.UpdateMovement))]
public static bool UpdateMovement(AnglerfishController __instance)
{
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
return true;
}

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@ -9,7 +9,7 @@ namespace QSB.Anglerfish.TransformSync
{
public class AnglerTransformSync : UnsectoredRigidbodySync
{
public override bool IsReady => WorldObjectManager.AllAdded;
public override bool IsReady => WorldObjectManager.AllObjectsAdded;
public override bool UseInterpolation => false;
private QSBAngler _qsbAngler;
@ -47,7 +47,7 @@ namespace QSB.Anglerfish.TransformSync
{
base.DeserializeTransform(reader, initialState);
if (!WorldObjectManager.AllReady || HasAuthority)
if (!WorldObjectManager.AllObjectsReady || HasAuthority)
{
return;
}
@ -73,7 +73,7 @@ namespace QSB.Anglerfish.TransformSync
protected override void OnRenderObject()
{
if (!WorldObjectManager.AllReady
if (!WorldObjectManager.AllObjectsReady
|| !QSBCore.ShowLinesInDebug
|| !IsReady
|| ReferenceTransform == null

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@ -30,7 +30,7 @@ namespace QSB.Animation.NPC.Patches
Animator ____animator,
CharacterDialogueTree ____dialogueTree)
{
if (!WorldObjectManager.AllReady || ConversationManager.Instance == null)
if (!WorldObjectManager.AllObjectsReady || ConversationManager.Instance == null)
{
return false;
}
@ -178,7 +178,7 @@ namespace QSB.Animation.NPC.Patches
[HarmonyPatch(typeof(KidRockController), nameof(KidRockController.Update))]
public static bool UpdateReplacement(KidRockController __instance)
{
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
return true;
}

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@ -21,7 +21,7 @@ namespace QSB.Animation.Player.Events
public override void OnReceiveRemote(bool server, AnimationTriggerMessage message)
{
var animationSync = QSBPlayerManager.GetSyncObject<AnimationSync>(message.AttachedNetId);
if (!WorldObjectManager.AllReady || animationSync == null)
if (!WorldObjectManager.AllObjectsReady || animationSync == null)
{
return;
}

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@ -21,7 +21,7 @@ namespace QSB.Animation.Player.Events
public override void OnReceiveRemote(bool server, EnumMessage<AnimationType> message)
{
if (!WorldObjectManager.AllReady || !QSBPlayerManager.GetPlayer(message.AboutId).IsReady)
if (!WorldObjectManager.AllObjectsReady || !QSBPlayerManager.GetPlayer(message.AboutId).IsReady)
{
return;
}

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@ -33,7 +33,7 @@ namespace QSB.Animation.Player.Events
var player = QSBPlayerManager.GetPlayer(message.AboutId);
player.SuitedUp = message.ToggleValue;
if (!WorldObjectManager.AllReady || !player.IsReady)
if (!WorldObjectManager.AllObjectsReady || !player.IsReady)
{
return;
}

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@ -86,7 +86,7 @@ namespace QSB.Animation.Player.Thrusters
private void OnRenderObject()
{
if (!WorldObjectManager.AllReady || !QSBCore.ShowLinesInDebug)
if (!WorldObjectManager.AllObjectsReady || !QSBCore.ShowLinesInDebug)
{
return;
}

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@ -27,7 +27,7 @@ namespace QSB.AuthoritySync
private static void OnReceive(AuthorityQueueMessage message)
{
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
return;
}

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@ -22,7 +22,7 @@ namespace QSB.ConversationSync.Events
public override void OnReceiveRemote(bool server, ConversationMessage message)
{
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
return;
}

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@ -29,7 +29,7 @@ namespace QSB.ConversationSync.Events
return;
}
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
return;
}

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@ -21,7 +21,7 @@ namespace QSB.GeyserSync.Events
public override void OnReceiveRemote(bool isHost, BoolWorldObjectMessage message)
{
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
return;
}

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@ -25,21 +25,31 @@ namespace QSB.ItemSync.WorldObjects.Items
return;
}
InitialParent = attachedObject.transform.parent;
InitialPosition = attachedObject.transform.localPosition;
InitialRotation = attachedObject.transform.localRotation;
InitialSector = QSBWorldSync.GetWorldFromUnity<QSBSector>(attachedObject.GetSector());
if (InitialParent == null)
StartDelayedReady();
QSBCore.UnityEvents.RunWhen(() => WorldObjectManager.AllObjectsAdded, () =>
{
DebugLog.ToConsole($"Warning - InitialParent of {attachedObject.name} is null!", OWML.Common.MessageType.Warning);
}
FinishDelayedReady();
if (InitialParent?.GetComponent<OWItemSocket>() != null)
{
var qsbObj = (IQSBOWItemSocket)QSBWorldSync.GetWorldFromUnity(InitialParent.GetComponent<OWItemSocket>());
InitialSocket = qsbObj;
}
InitialParent = attachedObject.transform.parent;
InitialPosition = attachedObject.transform.localPosition;
InitialRotation = attachedObject.transform.localRotation;
var initialSector = attachedObject.GetSector();
if (initialSector != null)
{
InitialSector = QSBWorldSync.GetWorldFromUnity<QSBSector>(initialSector);
}
if (InitialParent == null)
{
DebugLog.ToConsole($"Warning - InitialParent of {attachedObject.name} is null!", OWML.Common.MessageType.Warning);
}
if (InitialParent?.GetComponent<OWItemSocket>() != null)
{
var qsbObj = (IQSBOWItemSocket)QSBWorldSync.GetWorldFromUnity(InitialParent.GetComponent<OWItemSocket>());
InitialSocket = qsbObj;
}
});
QSBPlayerManager.OnRemovePlayer += OnPlayerLeave;
}
@ -63,7 +73,7 @@ namespace QSB.ItemSync.WorldObjects.Items
AttachedObject.transform.localPosition = InitialPosition;
AttachedObject.transform.localRotation = InitialRotation;
AttachedObject.transform.localScale = Vector3.one;
AttachedObject.SetSector(InitialSector.AttachedObject);
AttachedObject.SetSector(InitialSector?.AttachedObject);
AttachedObject.SetColliderActivation(true);
}

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@ -23,7 +23,7 @@ namespace QSB.JellyfishSync.Events
public override void OnReceiveRemote(bool isHost, BoolWorldObjectMessage message)
{
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
return;
}

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@ -15,7 +15,7 @@ namespace QSB.JellyfishSync.Patches
[HarmonyPatch(typeof(JellyfishController), nameof(JellyfishController.OnSectorOccupantsUpdated))]
public static bool OnSectorOccupantsUpdated(JellyfishController __instance)
{
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
return true;
}
@ -42,7 +42,7 @@ namespace QSB.JellyfishSync.Patches
[HarmonyPatch(typeof(JellyfishController), nameof(JellyfishController.FixedUpdate))]
public static bool FixedUpdate(JellyfishController __instance)
{
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
return true;
}

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@ -11,7 +11,7 @@ namespace QSB.JellyfishSync.TransformSync
{
public class JellyfishTransformSync : UnsectoredRigidbodySync
{
public override bool IsReady => WorldObjectManager.AllAdded;
public override bool IsReady => WorldObjectManager.AllObjectsAdded;
public override bool UseInterpolation => false;
private QSBJellyfish _qsbJellyfish;
@ -47,7 +47,7 @@ namespace QSB.JellyfishSync.TransformSync
{
base.SerializeTransform(writer, initialState);
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
writer.Write(false);
return;
@ -63,7 +63,7 @@ namespace QSB.JellyfishSync.TransformSync
{
base.DeserializeTransform(reader, initialState);
if (!WorldObjectManager.AllReady || HasAuthority)
if (!WorldObjectManager.AllObjectsReady || HasAuthority)
{
reader.ReadBoolean();
return;
@ -142,7 +142,7 @@ namespace QSB.JellyfishSync.TransformSync
protected override void OnRenderObject()
{
if (!WorldObjectManager.AllReady
if (!WorldObjectManager.AllObjectsReady
|| !QSBCore.ShowLinesInDebug
|| !IsReady
|| ReferenceTransform == null

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@ -33,7 +33,7 @@ namespace QSB.LogSync.Events
QSBWorldSync.AddFactReveal(message.FactId, message.SaveGame, message.ShowNotification);
}
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
return;
}

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@ -23,7 +23,7 @@ namespace QSB.MeteorSync.Events
public override void OnReceiveRemote(bool isHost, FragmentDamageMessage message)
{
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
return;
}

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@ -48,7 +48,7 @@ namespace QSB.MeteorSync.Events
public override void OnReceiveRemote(bool isHost, FragmentResyncMessage msg)
{
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
return;
}

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@ -24,7 +24,7 @@ namespace QSB.MeteorSync.Events
public override void OnReceiveRemote(bool isHost, MeteorLaunchMessage message)
{
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
return;
}

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@ -22,7 +22,7 @@ namespace QSB.MeteorSync.Events
public override void OnReceiveRemote(bool isHost, WorldObjectMessage message)
{
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
return;
}

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@ -22,7 +22,7 @@ namespace QSB.MeteorSync.Events
public override void OnReceiveRemote(bool isHost, WorldObjectMessage message)
{
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
return;
}

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@ -148,7 +148,7 @@ namespace QSB.MeteorSync.Patches
{
return true;
}
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
return true;
}

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@ -15,7 +15,7 @@ namespace QSB.MeteorSync.Patches
[HarmonyPatch(typeof(MeteorLauncher), nameof(MeteorLauncher.FixedUpdate))]
public static bool FixedUpdate(MeteorLauncher __instance)
{
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
return true;
}
@ -202,7 +202,7 @@ namespace QSB.MeteorSync.Patches
{
return true;
}
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
return true;
}

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@ -74,7 +74,7 @@ namespace QSB.OrbSync.TransformSync
protected override Component InitRemoteTransform() => GetTransform();
protected override float DistanceLeeway => 1f;
public override bool IsReady => WorldObjectManager.AllReady;
public override bool IsReady => WorldObjectManager.AllObjectsReady;
public override bool UseInterpolation => false;
}
}

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@ -20,7 +20,7 @@ namespace QSB.OrbSync.WorldObjects
public void HandleEvent(bool state, int orbId)
{
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
return;
}

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@ -86,7 +86,7 @@ namespace QSB.Player.TransformSync
protected override Component InitLocalTransform()
{
QSBCore.UnityEvents.RunWhen(() => WorldObjectManager.AllReady, () => SectorSync.Init(Locator.GetPlayerSectorDetector(), TargetType.Player));
QSBCore.UnityEvents.RunWhen(() => WorldObjectManager.AllObjectsReady, () => SectorSync.Init(Locator.GetPlayerSectorDetector(), TargetType.Player));
// player body
var player = Locator.GetPlayerTransform();
@ -249,7 +249,7 @@ namespace QSB.Player.TransformSync
{
base.OnRenderObject();
if (!WorldObjectManager.AllReady
if (!WorldObjectManager.AllObjectsReady
|| !QSBCore.ShowLinesInDebug
|| !IsReady
|| ReferenceTransform == null)

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@ -24,7 +24,7 @@ namespace QSB.QuantumSync.Events
public override void OnReceiveRemote(bool server, MoonStateChangeMessage message)
{
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
return;
}

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@ -33,7 +33,7 @@ namespace QSB.QuantumSync.Events
public override void OnReceiveRemote(bool server, MultiStateChangeMessage message)
{
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
return;
}

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@ -20,7 +20,7 @@ namespace QSB.QuantumSync.Events
public override bool CheckMessage(bool isServer, QuantumAuthorityMessage message)
{
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
return false;
}

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@ -20,7 +20,7 @@ namespace QSB.QuantumSync.Events
public override void OnReceiveRemote(bool server, QuantumShuffleMessage message)
{
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
return;
}

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@ -24,7 +24,7 @@ namespace QSB.QuantumSync.Events
public override void OnReceiveRemote(bool server, SocketStateChangeMessage message)
{
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
return;
}

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@ -38,7 +38,7 @@ namespace QSB.QuantumSync.Patches
ref QuantumSocket ____recentlyObscuredSocket,
QuantumSocket ____occupiedSocket)
{
if (WorldObjectManager.AllReady)
if (WorldObjectManager.AllObjectsReady)
{
var socketedWorldObject = QSBWorldSync.GetWorldFromUnity<QSBSocketedQuantumObject>(__instance);
if (socketedWorldObject.ControllingPlayer != QSBPlayerManager.LocalPlayerId)
@ -143,7 +143,7 @@ namespace QSB.QuantumSync.Patches
[HarmonyPatch(typeof(SocketedQuantumObject), nameof(SocketedQuantumObject.MoveToSocket))]
public static void SocketedQuantumObject_MoveToSocket(SocketedQuantumObject __instance, QuantumSocket socket)
{
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
return;
}
@ -185,7 +185,7 @@ namespace QSB.QuantumSync.Patches
ref bool __result)
{
QSBQuantumShuffleObject shuffleWorldObject = default;
if (WorldObjectManager.AllReady)
if (WorldObjectManager.AllObjectsReady)
{
shuffleWorldObject = QSBWorldSync.GetWorldFromUnity<QSBQuantumShuffleObject>(__instance);
if (shuffleWorldObject.ControllingPlayer != QSBPlayerManager.LocalPlayerId)
@ -209,7 +209,7 @@ namespace QSB.QuantumSync.Patches
____shuffledObjects[j].localPosition = ____localPositions[____indexList[j]];
}
if (WorldObjectManager.AllReady)
if (WorldObjectManager.AllObjectsReady)
{
QSBEventManager.FireEvent(
EventNames.QSBQuantumShuffle,
@ -225,7 +225,7 @@ namespace QSB.QuantumSync.Patches
[HarmonyPatch(typeof(MultiStateQuantumObject), nameof(MultiStateQuantumObject.Start))]
public static bool MultiStateQuantumObject_Start(MultiStateQuantumObject __instance, Sector ____sector, bool ____collapseOnStart)
{
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
return true;
}
@ -261,7 +261,7 @@ namespace QSB.QuantumSync.Patches
[HarmonyPatch(typeof(MultiStateQuantumObject), nameof(MultiStateQuantumObject.ChangeQuantumState))]
public static bool MultiStateQuantumObject_ChangeQuantumState(MultiStateQuantumObject __instance)
{
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
return true;
}
@ -280,7 +280,7 @@ namespace QSB.QuantumSync.Patches
[HarmonyPatch(typeof(QuantumState), nameof(QuantumState.SetVisible))]
public static void QuantumState_SetVisible(QuantumState __instance, bool visible)
{
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
return;
}

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@ -67,7 +67,7 @@ namespace QSB.QuantumSync
public void OnRenderObject()
{
if (!WorldObjectManager.AllReady || !QSBCore.ShowLinesInDebug)
if (!WorldObjectManager.AllObjectsReady || !QSBCore.ShowLinesInDebug)
{
return;
}
@ -99,7 +99,7 @@ namespace QSB.QuantumSync
public static Tuple<bool, List<PlayerInfo>> IsVisibleUsingCameraFrustum(ShapeVisibilityTracker tracker, bool ignoreLocalCamera)
{
if (!AllReady)
if (!AllObjectsReady)
{
return new Tuple<bool, List<PlayerInfo>>(false, new List<PlayerInfo>());
}
@ -146,7 +146,7 @@ namespace QSB.QuantumSync
public static IEnumerable<PlayerInfo> GetEntangledPlayers(QuantumObject obj)
{
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
return Enumerable.Empty<PlayerInfo>();
}

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@ -34,7 +34,7 @@ namespace QSB.QuantumSync.WorldObjects
base.Init(attachedObject, id);
StartDelayedReady();
QSBCore.UnityEvents.RunWhen(() => WorldObjectManager.AllAdded, () =>
QSBCore.UnityEvents.RunWhen(() => WorldObjectManager.AllObjectsAdded, () =>
{
FinishDelayedReady();

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@ -160,7 +160,7 @@ namespace QSB.QuantumSync.WorldObjects
}
IsEnabled = true;
if (!WorldObjectManager.AllReady && !QSBCore.IsHost)
if (!WorldObjectManager.AllObjectsReady && !QSBCore.IsHost)
{
return;
}
@ -189,7 +189,7 @@ namespace QSB.QuantumSync.WorldObjects
}
IsEnabled = false;
if (!WorldObjectManager.AllReady && !QSBCore.IsHost)
if (!WorldObjectManager.AllObjectsReady && !QSBCore.IsHost)
{
return;
}

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@ -42,7 +42,7 @@ namespace QSB.RoastingSync.Events
public override void OnReceiveRemote(bool server, BoolWorldObjectMessage message)
{
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
return;
}

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@ -24,7 +24,7 @@ namespace QSB.RoastingSync.Events
public override void OnReceiveRemote(bool server, EnumMessage<MarshmallowEventType> message)
{
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
return;
}

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@ -22,7 +22,7 @@ namespace QSB.SectorSync
public void Invoke()
{
if (!Instance.IsReady || !AllReady)
if (!Instance.IsReady || !AllObjectsReady)
{
return;
}

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@ -74,7 +74,7 @@ namespace QSB.ShipSync.Patches
*
*/
if (!WorldObjectManager.AllReady || __instance != ShipManager.Instance.HatchInteractZone)
if (!WorldObjectManager.AllObjectsReady || __instance != ShipManager.Instance.HatchInteractZone)
{
return true;
}

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@ -24,7 +24,7 @@ namespace QSB.ShipSync.TransformSync
protected override OWRigidbody GetRigidbody()
{
QSBCore.UnityEvents.RunWhen(() => WorldObjectManager.AllReady, () => SectorSync.Init(Locator.GetShipDetector().GetComponent<SectorDetector>(), TargetType.Ship));
QSBCore.UnityEvents.RunWhen(() => WorldObjectManager.AllObjectsReady, () => SectorSync.Init(Locator.GetShipDetector().GetComponent<SectorDetector>(), TargetType.Ship));
return Locator.GetShipBody();
}

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@ -83,7 +83,7 @@ namespace QSB.Syncs.Sectored
return;
}
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
base.Update();
return;
@ -138,7 +138,7 @@ namespace QSB.Syncs.Sectored
public override void DeserializeTransform(QNetworkReader reader, bool initialState)
{
int sectorId;
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
sectorId = reader.ReadInt32();
if (initialState && sectorId != -1)

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@ -62,7 +62,7 @@ namespace QSB.Syncs.Sectored.Rigidbodies
{
base.DeserializeTransform(reader, initialState);
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
reader.ReadVector3();
DeserializeRotation(reader);

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@ -32,7 +32,7 @@ namespace QSB.Syncs.Sectored.Transforms
{
base.DeserializeTransform(reader, initialState);
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
reader.ReadVector3();
DeserializeRotation(reader);

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@ -76,7 +76,7 @@ namespace QSB.Syncs
// && Player.IsReady
&& NetId.Value != uint.MaxValue
&& NetId.Value != 0U
&& WorldObjectManager.AllAdded;
&& WorldObjectManager.AllObjectsAdded;
public abstract bool IsReady { get; }
public abstract bool UseInterpolation { get; }
public abstract bool IgnoreDisabledAttachedObject { get; }
@ -298,7 +298,7 @@ namespace QSB.Syncs
protected virtual void OnRenderObject()
{
if (!WorldObjectManager.AllReady
if (!WorldObjectManager.AllObjectsReady
|| !QSBCore.ShowLinesInDebug
|| !IsReady
|| ReferenceTransform == null)

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@ -56,7 +56,7 @@ namespace QSB.Syncs.Unsectored.Rigidbodies
public override void DeserializeTransform(QNetworkReader reader, bool initialState)
{
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
reader.ReadVector3();
DeserializeRotation(reader);

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@ -28,7 +28,7 @@ namespace QSB.Syncs.Unsectored.Transforms
public override void DeserializeTransform(QNetworkReader reader, bool initialState)
{
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
reader.ReadVector3();
DeserializeRotation(reader);

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@ -22,7 +22,7 @@ namespace QSB.Tools.ProbeTool.TransformSync
protected override Component InitLocalTransform()
{
QSBCore.UnityEvents.RunWhen(() => WorldObjectManager.AllReady, () => SectorSync.Init(Locator.GetProbe().GetSectorDetector(), TargetType.Probe));
QSBCore.UnityEvents.RunWhen(() => WorldObjectManager.AllObjectsReady, () => SectorSync.Init(Locator.GetProbe().GetSectorDetector(), TargetType.Probe));
var body = Locator.GetProbe().transform;
Player.ProbeBody = body.gameObject;

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@ -77,7 +77,7 @@ namespace QSB.Tools.TranslatorTool
private void OnRenderObject()
{
if (!WorldObjectManager.AllReady || !QSBCore.ShowLinesInDebug)
if (!WorldObjectManager.AllObjectsReady || !QSBCore.ShowLinesInDebug)
{
return;
}

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@ -21,7 +21,7 @@ namespace QSB.Tools.TranslatorTool.TranslationSync.Events
public override void OnReceiveRemote(bool server, SetAsTranslatedMessage message)
{
if (!WorldObjectManager.AllReady)
if (!WorldObjectManager.AllObjectsReady)
{
return;
}

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@ -62,7 +62,7 @@ namespace QSB.Utility
private void FixedUpdate()
{
if (!WorldObjectManager.AllReady || !_isReady)
if (!WorldObjectManager.AllObjectsReady || !_isReady)
{
return;
}

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@ -88,7 +88,7 @@ namespace QSB.Utility
#region Column1 - Server data
WriteLine(1, $"FPS : {Mathf.Round(1f / Time.smoothDeltaTime)}");
WriteLine(1, $"HasWokenUp : {WorldObjectManager.AllReady}");
WriteLine(1, $"HasWokenUp : {WorldObjectManager.AllObjectsReady}");
if (WakeUpSync.LocalInstance != null)
{
WriteLine(1, $"Server State : {ServerStateManager.Instance.GetServerState()}");
@ -133,7 +133,7 @@ namespace QSB.Utility
WriteLine(2, $"Ready : {player.IsReady}");
WriteLine(2, $"Suited Up : {player.SuitedUp}");
if (player.IsReady && WorldObjectManager.AllReady)
if (player.IsReady && WorldObjectManager.AllObjectsReady)
{
var networkTransform = player.TransformSync;
var referenceSector = networkTransform.ReferenceSector;

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@ -38,25 +38,25 @@ namespace QSB.WorldSync
{
if (unityObject == null)
{
DebugLog.ToConsole($"Error - Trying to run GetWorldFromUnity with a null unity object! TUnityObject:NULL", MessageType.Error);
DebugLog.ToConsole($"Error - Trying to run GetWorldFromUnity with a null unity object! TUnityObject:NULL, Stacktrace:\r\n{Environment.StackTrace}", MessageType.Error);
return default;
}
if (!QSBCore.IsInMultiplayer)
{
DebugLog.ToConsole($"Warning - Trying to run GetWorldFromUnity while not in multiplayer! TUnityObject:{unityObject.GetType().Name}", MessageType.Warning);
DebugLog.ToConsole($"Warning - Trying to run GetWorldFromUnity while not in multiplayer! TUnityObject:{unityObject.GetType().Name}, Stacktrace:\r\n{Environment.StackTrace}", MessageType.Warning);
return default;
}
if (!WorldObjectsToUnityObjects.TryGetValue(unityObject, out var returnObject))
{
DebugLog.ToConsole($"Error - WorldObjectsToUnityObjects does not contain \"{unityObject.name}\"! TUnityObject:{unityObject.GetType().Name}", MessageType.Error);
DebugLog.ToConsole($"Error - WorldObjectsToUnityObjects does not contain \"{unityObject.name}\"! TUnityObject:{unityObject.GetType().Name}, Stacktrace:\r\n{Environment.StackTrace}", MessageType.Error);
return default;
}
if (returnObject == null)
{
DebugLog.ToConsole($"Error - World object for unity object {unityObject.name} is null! TUnityObject:{unityObject.GetType().Name}", MessageType.Error);
DebugLog.ToConsole($"Error - World object for unity object {unityObject.name} is null! TUnityObject:{unityObject.GetType().Name}, Stacktrace:\r\n{Environment.StackTrace}", MessageType.Error);
return default;
}
@ -68,25 +68,25 @@ namespace QSB.WorldSync
{
if (unityObject == null)
{
DebugLog.ToConsole($"Error - Trying to run GetWorldFromUnity with a null unity object! TWorldObject:{typeof(TWorldObject).Name}, TUnityObject:NULL", MessageType.Error);
DebugLog.ToConsole($"Error - Trying to run GetWorldFromUnity with a null unity object! TWorldObject:{typeof(TWorldObject).Name}, TUnityObject:NULL, Stacktrace:\r\n{Environment.StackTrace}", MessageType.Error);
return default;
}
if (!QSBCore.IsInMultiplayer)
{
DebugLog.ToConsole($"Warning - Trying to run GetWorldFromUnity while not in multiplayer! TWorldObject:{typeof(TWorldObject).Name}, TUnityObject:{unityObject.GetType().Name}", MessageType.Warning);
DebugLog.ToConsole($"Warning - Trying to run GetWorldFromUnity while not in multiplayer! TWorldObject:{typeof(TWorldObject).Name}, TUnityObject:{unityObject.GetType().Name}, Stacktrace:\r\n{Environment.StackTrace}", MessageType.Warning);
return default;
}
if (!WorldObjectsToUnityObjects.TryGetValue(unityObject, out var returnObject))
{
DebugLog.ToConsole($"Error - WorldObjectsToUnityObjects does not contain \"{unityObject.name}\"! TWorldObject:{typeof(TWorldObject).Name}, TUnityObject:{unityObject.GetType().Name}", MessageType.Error);
DebugLog.ToConsole($"Error - WorldObjectsToUnityObjects does not contain \"{unityObject.name}\"! TWorldObject:{typeof(TWorldObject).Name}, TUnityObject:{unityObject.GetType().Name}, Stacktrace:\r\n{Environment.StackTrace}", MessageType.Error);
return default;
}
if (returnObject == null)
{
DebugLog.ToConsole($"Error - World object for unity object {unityObject.name} is null! TWorldObject:{typeof(TWorldObject).Name}, TUnityObject:{unityObject.GetType().Name}", MessageType.Error);
DebugLog.ToConsole($"Error - World object for unity object {unityObject.name} is null! TWorldObject:{typeof(TWorldObject).Name}, TUnityObject:{unityObject.GetType().Name}, Stacktrace:\r\n{Environment.StackTrace}", MessageType.Error);
return default;
}

View File

@ -11,8 +11,15 @@ namespace QSB.WorldSync
{
private static readonly List<WorldObjectManager> _managers = new();
public static bool AllAdded { get; private set; }
public static bool AllReady { get; private set; }
/// <summary>
/// Set when all WorldObjectManagers have called Init() on all their objects (AKA all the objects are created)
/// </summary>
public static bool AllObjectsAdded { get; private set; }
/// <summary>
/// Set when all WorldObjects have finished running Init()
/// </summary>
public static bool AllObjectsReady { get; private set; }
public virtual void Awake()
{
@ -28,14 +35,14 @@ namespace QSB.WorldSync
public static void SetNotReady()
{
AllAdded = false;
AllReady = false;
AllObjectsAdded = false;
AllObjectsReady = false;
}
private void OnSceneLoaded(OWScene oldScene, OWScene newScene, bool inUniverse)
{
AllAdded = false;
AllReady = false;
AllObjectsAdded = false;
AllObjectsReady = false;
}
public static void Rebuild(OWScene scene)
@ -67,12 +74,13 @@ namespace QSB.WorldSync
{
_numManagersReadying = 0;
_numObjectsReadying = 0;
AllAdded = false;
AllReady = false;
AllObjectsAdded = false;
AllObjectsReady = false;
foreach (var manager in _managers)
{
try
{
DebugLog.DebugWrite($"Rebuilding {manager.GetType().Name}", MessageType.Info);
manager.RebuildWorldObjects(scene);
}
catch (Exception ex)
@ -83,11 +91,11 @@ namespace QSB.WorldSync
QSBCore.UnityEvents.RunWhen(() => _numManagersReadying == 0, () =>
{
AllAdded = true;
AllObjectsAdded = true;
DebugLog.DebugWrite("World Objects added.", MessageType.Success);
QSBCore.UnityEvents.RunWhen(() => _numObjectsReadying == 0, () =>
{
AllReady = true;
AllObjectsReady = true;
DebugLog.DebugWrite("World Objects ready.", MessageType.Success);
});
});