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Merge pull request #390 from misternebula/goober
Fix head zone triggers
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commit
5bb98fc822
@ -96,19 +96,26 @@ namespace QSB.Animation.NPC.Patches
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[HarmonyPrefix]
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[HarmonyPatch(typeof(CharacterAnimController), nameof(CharacterAnimController.OnZoneExit))]
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public static bool HeadZoneExit(CharacterAnimController __instance)
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public static bool HeadZoneExit(CharacterAnimController __instance, GameObject input)
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{
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var qsbObj = QSBWorldSync.GetWorldFromUnity<QSBCharacterAnimController>(__instance);
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QSBEventManager.FireEvent(EventNames.QSBExitNonNomaiHeadZone, qsbObj.ObjectId);
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if (input.CompareTag("PlayerDetector"))
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{
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var qsbObj = QSBWorldSync.GetWorldFromUnity<QSBCharacterAnimController>(__instance);
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QSBEventManager.FireEvent(EventNames.QSBExitNonNomaiHeadZone, qsbObj.ObjectId);
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}
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return false;
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(CharacterAnimController), nameof(CharacterAnimController.OnZoneEntry))]
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public static bool HeadZoneEntry(CharacterAnimController __instance)
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public static bool HeadZoneEntry(CharacterAnimController __instance, GameObject input)
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{
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var qsbObj = QSBWorldSync.GetWorldFromUnity<QSBCharacterAnimController>(__instance);
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QSBEventManager.FireEvent(EventNames.QSBEnterNonNomaiHeadZone, qsbObj.ObjectId);
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if (input.CompareTag("PlayerDetector"))
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{
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var qsbObj = QSBWorldSync.GetWorldFromUnity<QSBCharacterAnimController>(__instance);
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QSBEventManager.FireEvent(EventNames.QSBEnterNonNomaiHeadZone, qsbObj.ObjectId);
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}
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return false;
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}
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@ -42,19 +42,26 @@ namespace QSB.Animation.NPC.Patches
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[HarmonyPrefix]
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[HarmonyPatch(typeof(NomaiConversationManager), nameof(NomaiConversationManager.OnEnterWatchVolume))]
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public static bool EnterWatchZone(NomaiConversationManager __instance)
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public static bool EnterWatchZone(NomaiConversationManager __instance, GameObject hitObj)
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{
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var qsbObj = QSBWorldSync.GetWorldFromUnity<QSBSolanumAnimController>(__instance._solanumAnimController);
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QSBEventManager.FireEvent(EventNames.QSBEnterNomaiHeadZone, qsbObj.ObjectId);
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if (hitObj.CompareTag("PlayerDetector"))
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{
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var qsbObj = QSBWorldSync.GetWorldFromUnity<QSBSolanumAnimController>(__instance._solanumAnimController);
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QSBEventManager.FireEvent(EventNames.QSBEnterNomaiHeadZone, qsbObj.ObjectId);
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}
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return false;
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(NomaiConversationManager), nameof(NomaiConversationManager.OnExitWatchVolume))]
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public static bool ExitWatchZone(NomaiConversationManager __instance)
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public static bool ExitWatchZone(NomaiConversationManager __instance, GameObject hitObj)
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{
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var qsbObj = QSBWorldSync.GetWorldFromUnity<QSBSolanumAnimController>(__instance._solanumAnimController);
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QSBEventManager.FireEvent(EventNames.QSBExitNomaiHeadZone, qsbObj.ObjectId);
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if (hitObj.CompareTag("PlayerDetector"))
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{
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var qsbObj = QSBWorldSync.GetWorldFromUnity<QSBSolanumAnimController>(__instance._solanumAnimController);
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QSBEventManager.FireEvent(EventNames.QSBExitNomaiHeadZone, qsbObj.ObjectId);
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}
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return false;
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}
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