JohnCorby
5375cf3378
remove qsbevent
2021-12-25 23:55:54 -08:00
JohnCorby
724ef056a3
remove dll
2021-12-02 18:51:22 -08:00
JohnCorby
808dc3a4eb
put quotes around UnityAssetsDir
2021-11-29 17:23:35 -08:00
Mister_Nebula
3b5115d534
Update QSB.csproj
2021-11-27 10:16:39 +00:00
Chris Yeninas
4de835914c
cleanup
...
- merge common properties into Directory.Build.props
- set output directory to `$(OwmlDir)\Mods\QSB` if `$(OwmlDir)` exists to avoid using post build events to achieve the same thing
2021-11-26 22:17:03 -05:00
Chris Yeninas
621b97fdd0
get all required game assemblies from nuget
2021-11-26 21:43:28 -05:00
Chris Yeninas
c9a7e2dfcc
switch to sdk format
2021-11-26 20:28:22 -05:00
Mister_Nebula
666e4585d7
add syncers
2021-11-26 19:33:56 +00:00
Mister_Nebula
9fc72cbdff
stuffz
2021-11-26 17:36:14 +00:00
Mister_Nebula
4cf5b32b30
move translation sync
2021-11-25 15:25:17 +00:00
Mister_Nebula
39e1669315
Update QSB.csproj
2021-11-25 11:27:43 +00:00
Mister_Nebula
7d8ce99ddd
Update QSB.csproj
2021-11-24 22:16:39 +00:00
Mister_Nebula
f35613e23e
aaa
2021-11-23 08:41:05 +00:00
Mister_Nebula
d2e43827fa
merge dev into some-cleanup
2021-11-22 14:29:54 +00:00
JohnCorby
d8bfdaee2e
Merge branch 'dev' into some-cleanup
2021-11-22 02:07:03 -08:00
Mister_Nebula
badacec3c6
merge from dev
2021-11-20 21:32:56 +00:00
Mister_Nebula
e6fae06816
??
2021-11-20 19:57:04 +00:00
Mister_Nebula
ae8bf9a8b2
aaaaaaaaaa
2021-11-20 19:49:50 +00:00
Mister_Nebula
8a27aefb44
remove PlayerState, add launch code event
2021-11-20 11:48:46 +00:00
JohnCorby
0fe6dce0db
remove IntermediaryTransform
2021-11-19 01:01:51 -08:00
JohnCorby
04420e2d8d
Merge branch 'dev' into meteors
...
# Conflicts:
# QSB/Events/QSBEventManager.cs
2021-11-18 23:07:49 -08:00
JohnCorby
161209535b
we dont really need to transform sync meteors
2021-11-18 22:42:08 -08:00
Mister_Nebula
4ae50fcccd
move to new RespawnSync namespace
2021-11-18 11:34:14 +00:00
Mister_Nebula
be025d0673
actually make it work!
2021-11-17 23:39:18 +00:00
Mister_Nebula
91dad2cdf4
add ship recovery point (no interaction yet)
2021-11-17 22:11:15 +00:00
JohnCorby
dcf8bf0510
Merge branch 'dev' into meteors
2021-11-16 11:51:59 -08:00
Mister_Nebula
b39ceb851f
update to net framework 4.8
2021-11-16 15:52:19 +00:00
JohnCorby
df7bc49236
special impact message for remote player and probe
2021-11-13 23:29:21 -08:00
JohnCorby
bc40e74d3b
implement method nebula described
2021-11-13 20:41:46 -08:00
JohnCorby
082996cb61
wip
2021-11-13 16:57:06 -08:00
JohnCorby
5f4368c1e7
just sync prelaunch/launch, stop worrying about impact and collisions for now
2021-11-13 00:09:41 -08:00
JohnCorby
0949924f59
Merge branch 'dev' into meteors
2021-11-12 01:56:33 -08:00
Mister_Nebula
317dd6a22a
add scan beams
2021-11-11 19:30:58 +00:00
JohnCorby
5f5e04e29f
rework - dont sync transform
2021-11-11 02:09:22 -08:00
JohnCorby
292d4ce5f5
more progress
2021-11-10 21:38:28 -08:00
JohnCorby
0c897ad3bd
progress
2021-11-10 21:13:49 -08:00
JohnCorby
15eb5fa804
meteor transform sync
2021-11-10 19:02:04 -08:00
Mister_Nebula
fda64810b8
Merge branch 'dev' into translator-sync
2021-11-10 20:20:28 +00:00
Mister_Nebula
6366002cf4
Merge branch 'dev' into translator-sync
2021-11-10 09:12:14 +00:00
Mister_Nebula
0d3fd15585
add tools and stuffz
2021-11-10 09:12:05 +00:00
JohnCorby
76eaaf2f9c
sync target pos
2021-11-09 20:35:55 -08:00
JohnCorby
02f095c042
use change state for transfer authority instead
2021-11-09 19:09:12 -08:00
JohnCorby
41bbe2808e
transfer authority on angler unsuspend
2021-11-09 18:43:06 -08:00
JohnCorby
c0e8bd95e4
angler transform sync
2021-11-09 17:56:45 -08:00
JohnCorby
03314fd4ad
- implement UnsectoredRigidbodySync.cs
...
- fix TODO in SectoredRigidbodySync.cs
2021-11-09 16:26:06 -08:00
JohnCorby
3dfe087ddc
also make system reference not based on Program Files
2021-11-09 15:27:54 -08:00
Mister_Nebula
381df32826
moved all tools into seperate folders, including probe (so removed QSB.ProbeSync)
2021-11-09 17:46:46 +00:00
Mister_Nebula
54d7ad27cd
move existing translator stuff to new folder
2021-11-09 17:11:41 +00:00
_nebula
cd3c02a1ac
Merge pull request #339 from PhantomGamers/pr-fixes
...
Build Fixes
2021-11-09 10:51:19 +00:00
Chris Yeninas
3f83657f94
use qnetweaver from current configuration
2021-11-08 23:58:21 -05:00