JohnCorby
|
05ea4fa1c3
|
use copy/delete task instead of shell command because it's faster
|
2022-02-25 23:18:46 -08:00 |
|
JohnCorby
|
6c815f1c4f
|
clean up csproj files a bit
|
2022-02-25 23:18:46 -08:00 |
|
JohnCorby
|
335614f609
|
remove ProxyInjector, inject into separate dll beforehand
|
2022-02-21 01:34:06 -08:00 |
|
JohnCorby
|
303602aa96
|
dont create pdb files in release mode
|
2022-02-19 09:09:48 -08:00 |
|
JohnCorby
|
f406e61da0
|
copy over debug symbols to unity project too, just in case we ever want to debug in editor
|
2022-02-13 21:36:35 -08:00 |
|
JohnCorby
|
39d6d62042
|
change name instead of namespace, always inject so workflows work
|
2022-02-11 20:34:55 -08:00 |
|
JohnCorby
|
76daf83bc5
|
run injector as part of qsb
|
2022-02-11 20:05:15 -08:00 |
|
JohnCorby
|
3f89ca1450
|
only include debugsettings.json if it exists
|
2022-02-11 05:34:48 -08:00 |
|
JohnCorby
|
01b85689a3
|
ignore exit code on cleaning, since the output dir might not exist yet
|
2022-02-11 05:12:40 -08:00 |
|
JohnCorby
|
388b07be3a
|
Update QSB.csproj
|
2022-02-11 05:04:56 -08:00 |
|
JohnCorby
|
8839c6fa0e
|
clean before building
|
2022-02-10 23:15:48 -08:00 |
|
JohnCorby
|
16f0db3e8b
|
dont include some files in output lol
|
2022-02-10 21:54:17 -08:00 |
|
JohnCorby
|
eda0a8c9dc
|
nvm on copying game dlls to local folder,
since epic/steam version are different and we dont want a git diff every time it switches
|
2022-02-10 20:39:21 -08:00 |
|
JohnCorby
|
82db6644f7
|
overhaul building
- use targets to split up the work
- delete unused asset bundle stuff
- copy game dlls to local dir
|
2022-02-10 20:28:07 -08:00 |
|
JohnCorby
|
de6a059072
|
move includes to 1 ItemGroup
|
2022-02-10 18:34:47 -08:00 |
|
JohnCorby
|
51ce6ebb95
|
change dlls copied. we dont need owmldir for it
|
2022-02-10 18:09:54 -08:00 |
|
JohnCorby
|
609b9edf09
|
clean up csproj a bit
|
2022-02-10 17:46:46 -08:00 |
|
JohnCorby
|
c5131a8744
|
QSB.csproj: tabs -> spaces
|
2022-02-09 17:02:37 -08:00 |
|
JohnCorby
|
9adb3c94bd
|
remove stuff in dll folder before re adding them
|
2022-02-09 12:00:14 -08:00 |
|
JohnCorby
|
2022b74473
|
redo all the dlls
|
2022-02-08 18:29:58 -08:00 |
|
JohnCorby
|
4b62512348
|
copy rerouter to unity dir too
|
2022-02-08 15:05:26 -08:00 |
|
JohnCorby
|
3c697acc4b
|
Revert "Update QSB.csproj"
This reverts commit 1721131f13c3bffe6113d381668bc0a2dce36f17.
|
2022-02-07 00:01:28 -08:00 |
|
JohnCorby
|
6e26faff3f
|
start working on epic rerouter
|
2022-02-06 21:38:14 -08:00 |
|
JohnCorby
|
1721131f13
|
Update QSB.csproj
|
2022-02-06 21:14:08 -08:00 |
|
JohnCorby
|
2d75917f9a
|
use epic instead of fizzy
|
2022-02-05 18:52:24 -08:00 |
|
Mister_Nebula
|
2f23f8f3f5
|
update things
|
2022-02-04 14:33:49 +00:00 |
|
JohnCorby
|
b34c45604a
|
Update QSB.csproj
NoWarn
|
2022-02-03 00:18:13 -08:00 |
|
JohnCorby
|
014ff17ca1
|
*.csproj: copy if newer
|
2022-02-02 22:02:10 -08:00 |
|
JohnCorby
|
98643680dd
|
improve dll copying
|
2022-02-02 20:47:00 -08:00 |
|
JohnCorby
|
ae8b6915ae
|
dont rely on GameDir for mirror weaver
|
2022-02-01 16:09:57 -08:00 |
|
Mister_Nebula
|
b46279af00
|
update the code that uses player prefab stuff
|
2022-02-01 22:44:01 +00:00 |
|
JohnCorby
|
162bffa105
|
simplify weaver dependencies i think
|
2022-01-31 19:14:02 -08:00 |
|
JohnCorby
|
6baba3fd1f
|
suppress a warning, and fix base.Init calls with no await
|
2022-01-28 23:20:56 -08:00 |
|
JohnCorby
|
961e12d2f3
|
add unitask
|
2022-01-28 18:38:34 -08:00 |
|
JohnCorby
|
604249e39c
|
make this work with line numbers
|
2022-01-26 05:42:18 -08:00 |
|
JohnCorby
|
0361bf048c
|
better copying
|
2022-01-21 15:44:57 -08:00 |
|
Mister_Nebula
|
84b8f6b4b5
|
use unity's GUIUtility instead of TextCopy
|
2022-01-18 09:22:37 +00:00 |
|
Mister_Nebula
|
51d24f5aad
|
add SteamID popup when hosting
|
2022-01-17 21:04:02 +00:00 |
|
Mister_Nebula
|
be6fd61aa4
|
add fizzy facepunch
|
2022-01-16 17:45:43 +00:00 |
|
JohnCorby
|
3936c750e3
|
reference project so weaver will be built first
|
2022-01-15 21:49:59 -08:00 |
|
JohnCorby
|
537e4c2bf6
|
moved dlls
|
2022-01-15 21:32:27 -08:00 |
|
JohnCorby
|
fe8ba4d8f0
|
use built dlls for mirror
|
2022-01-15 20:27:24 -08:00 |
|
JohnCorby
|
ff9d223c01
|
replace QNetworkAnimator with NetworkAnimator and pray
|
2022-01-15 02:15:10 -08:00 |
|
JohnCorby
|
3f90a34b1f
|
custom network behaviour and transform
|
2022-01-14 20:13:04 -08:00 |
|
JohnCorby
|
f668446419
|
buh
|
2022-01-14 14:17:27 -08:00 |
|
JohnCorby
|
e1b7f5ffd4
|
Merge branch 'dev' into mirror
# Conflicts:
# QSB/ConversationSync/Messages/DialogueConditionMessage.cs
# QSB/Player/Messages/EnterLeaveMessage.cs
# QSB/QSB.csproj
# QSB/SaveSync/Messages/GameStateMessage.cs
# QSBTests/MessageTests.cs
|
2022-01-14 14:14:40 -08:00 |
|
JohnCorby
|
63efda975b
|
build fails if weaver fails
|
2022-01-13 19:25:55 -08:00 |
|
JohnCorby
|
94de85a1bd
|
buh
|
2022-01-13 15:38:16 -08:00 |
|
JohnCorby
|
4493bacc5e
|
make weaver not copy to mod directory, simplify outputpath
|
2022-01-13 15:29:22 -08:00 |
|
JohnCorby
|
766b8b0779
|
update packages
|
2022-01-13 14:59:27 -08:00 |
|