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copy rerouter to unity dir too
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@ -14,6 +14,7 @@
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<PropertyGroup>
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<PostBuildEvent Condition="Exists($(UnityAssetsDir)) and Exists($(GameDir)) and Exists($(OwmlDir))">
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copy /y "$(OutputPath)\*.dll" "$(UnityAssetsDir)"
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copy /y "$(OutputPath)\*.exe" "$(UnityAssetsDir)"
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copy /y "$(GameDir)\OuterWilds_Data\Managed\Assembly-CSharp-firstpass.dll" "$(UnityAssetsDir)"
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copy /y "$(GameDir)\OuterWilds_Data\Managed\Unity.InputSystem.dll" "$(UnityAssetsDir)"
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copy /y "$(GameDir)\OuterWilds_Data\Managed\UnityEngine.UI.dll" "$(UnityAssetsDir)"
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