use unity's GUIUtility instead of TextCopy

This commit is contained in:
Mister_Nebula 2022-01-18 09:22:37 +00:00
parent 4838eba387
commit 84b8f6b4b5
3 changed files with 1 additions and 4 deletions

View File

@ -9,7 +9,6 @@ using Steamworks;
using System;
using System.Text;
using System.Text.RegularExpressions;
using TextCopy;
using UnityEngine;
using UnityEngine.UI;
using Button = UnityEngine.UI.Button;
@ -337,7 +336,7 @@ namespace QSB.Menus
var steamId = ((FizzyFacepunch)Transport.activeTransport).GetSteamID();
PopupOK += () => ClipboardService.SetText(steamId);
PopupOK += () => GUIUtility.systemCopyBuffer = steamId;
OpenInfoPopup($"Hosting server.\r\nClients will connect using your steam id, which is :\r\n" +
$"{steamId}\r\n" +

View File

@ -73,7 +73,6 @@ copy /y "$(OwmlDir)\OWML.Abstractions.dll" "$(UnityAssetsDir)"
<ProjectReference Include="..\MirrorWeaver\MirrorWeaver.csproj" ReferenceOutputAssembly="false" />
<PackageReference Include="HarmonyX" Version="2.8.0" IncludeAssets="compile" />
<PackageReference Include="OWML" Version="2.3.1" IncludeAssets="compile" />
<PackageReference Include="TextCopy" Version="5.0.2" />
</ItemGroup>
<ItemGroup>
<None Update="AssetBundles\*">

View File

@ -165,7 +165,6 @@ It is also recommended to lower all graphics settings to minimum, be in windowed
- [Mirror](https://mirror-networking.com/)
- [FizzyFacepunch](https://github.com/Chykary/FizzyFacepunch)
- [HarmonyX](https://github.com/BepInEx/HarmonyX)
- [TextCopy](https://github.com/CopyText/TextCopy)
- [Mono.Cecil](https://github.com/jbevain/cecil)
## Help / Discuss development / Whatever