1277 Commits

Author SHA1 Message Date
twinaphex
a8e74f0aa2 (GL) Start moving renderchain code over to separate files 2016-08-02 02:27:23 +02:00
twinaphex
ab8471959e (D3D) 80-char style nits 2016-08-02 01:47:11 +02:00
twinaphex
a0d3a148e7 Move force SRGB disable check at beginning of capability check 2016-08-02 00:56:21 +02:00
twinaphex
31ca6ca5ea (GL) Rename another function 2016-08-02 00:42:03 +02:00
twinaphex
188dd9bd69 Create gl_renderchain_add_lut 2016-08-02 00:31:04 +02:00
twinaphex
ec91878187 (GL) rename to gl_recompute_pass_sizes 2016-08-02 00:25:28 +02:00
twinaphex
9c1155283b (GL) Create gl_renderchain_convert_geometry 2016-08-02 00:23:38 +02:00
twinaphex
e8480a72a6 (D3D) Correct one shader 2016-08-01 22:45:07 +02:00
twinaphex
c314077f1d (D3D) Cleanups of shaders 2016-08-01 22:43:51 +02:00
twinaphex
a2bbbee713 (D3D) Header fix pt. 2 2016-08-01 22:21:11 +02:00
twinaphex
fd6a9fd3bd (D3D) Fix include 2016-08-01 22:18:42 +02:00
twinaphex
8d186dab88 Relocate D3D drivers 2016-08-01 22:05:57 +02:00
twinaphex
124454430b (GL) Go through gl_query_core_context_in_use 2016-08-01 21:58:18 +02:00
Twinaphex
becef95dc2 (GL) Silence unused variable 2016-08-01 21:55:02 +02:00
Francisco José García García
95b630636d (VITA) Rotation workaround 2016-08-01 20:26:29 +02:00
twinaphex
e3dc0261c0 (GL) Cleanups 2016-08-01 18:10:34 +02:00
twinaphex
46c8bba59e (GL) Cut down on ifdefs 2016-08-01 18:08:18 +02:00
twinaphex
10ceec4c99 (GL) Cleanups 2016-08-01 17:46:02 +02:00
twinaphex
b7458f5523 (GL) Cleanups 2016-08-01 17:40:53 +02:00
twinaphex
34488802d9 Create GL_CAPS_SRGB_FBO_ES3 2016-08-01 17:36:07 +02:00
twinaphex
09ea570dcb Create GL_CAPS_FP_FBO 2016-08-01 17:33:50 +02:00
twinaphex
3d76f6e79f gl_check_capability - cleanups 2016-08-01 17:30:58 +02:00
twinaphex
76c021df09 Create GL_CAPS_SRGB_FBO 2016-08-01 17:28:43 +02:00
twinaphex
9b5703c9f3 Create GL_CAPS_FULL_NPOT_SUPPORT 2016-08-01 17:23:01 +02:00
twinaphex
91bef22613 EGL images should be usable with GLES3 and later too 2016-08-01 16:47:24 +02:00
twinaphex
a45239359c (GL) Create GL_CAPS_UNPACK_ROW_LENGTH
(GL) Cut down on HAVE_OPENGLES2 ifdefs and try to use
HAVE_OPENGLES instead
2016-08-01 16:36:57 +02:00
twinaphex
6d76a04b0f (GL) Cleanups
(Emscripten) Add HAVE_RPNG/HAVE_RJPEG
2016-08-01 16:25:02 +02:00
twinaphex
78217ca32b (GL) Create GL_CAPS_ES2_COMPAT 2016-08-01 16:19:41 +02:00
twinaphex
bbc303c7f2 (GL) Create GL_CAPS_PACKED_DEPTH_STENCIL 2016-08-01 16:11:35 +02:00
twinaphex
375a2f2480 Create GL_CAPS_DEBUG 2016-08-01 16:06:19 +02:00
twinaphex
4b1ab53361 Create gl_check_capability 2016-08-01 16:01:21 +02:00
twinaphex
1aac393f73 (GL) Cut down on some forward declarations 2016-08-01 15:40:02 +02:00
twinaphex
94763e1db4 (GL) Remove one unnecessary HAVE_MENU ifdef 2016-08-01 15:31:29 +02:00
Twinaphex
ec82db21d2 Merge pull request #3301 from frangarcj/master
(VITA) Fix rotation
2016-07-31 20:31:08 +02:00
Francisco José García García
b4bd9cf830 (VITA) Fix rotation 2016-07-31 19:48:55 +02:00
Hans-Kristian Arntzen
4e8e79eabd Vulkan: Add mipmapping support. 2016-07-31 13:47:10 +02:00
Hans-Kristian Arntzen
d39a3619d6 Begin implementation of LUTs in Vulkan. 2016-07-31 12:26:14 +02:00
Hans-Kristian Arntzen
f54b0c0ff0 Vulkan: Implement swap_interval > 1.
We have to fake it by duping since Vulkan has no native support for
this.
2016-07-24 00:34:48 +02:00
Hans-Kristian Arntzen
8c1b935969 Vulkan: Implement BFI. 2016-07-24 00:07:32 +02:00
Hans-Kristian Arntzen
8569028189 Vulkan: Use manual memory management for cached/incoherent devices. 2016-07-15 16:12:30 +00:00
twinaphex
76cc6fd8ec Start implementing signal handler code once in frontend driver code 2016-07-08 02:38:33 +02:00
twinaphex
0346cf70d5 Seems to come from here - add license text to it -
1ec3c44bdd/tree/tests/util/format.c
2016-07-04 15:05:50 +02:00
twinaphex
54e137d9f7 Cleanups 2016-07-03 10:47:09 +02:00
twinaphex
fe1dc51889 Add missing file 2016-07-03 10:44:53 +02:00
twinaphex
a8bba31429 Cleanups 2016-07-03 10:44:34 +02:00
twinaphex
d53cbfbdfb Backport DRM video driver 2016-07-03 10:37:07 +02:00
Hans-Kristian Arntzen
4729ec9e1b Add support for signalling semaphores from frontend.
Useful for conserving framebuffer memory.
2016-06-27 20:54:53 +02:00
Hans-Kristian Arntzen
54c1759f45 Vulkan: Make a more general purpose symbol loader.
Avoids painful manual loading and wrapping function pointers everywhere
...

Reusable for cores, so move to libretro-common.
Also update built-in Vulkan headers.
2016-06-26 13:10:58 +02:00
Hans-Kristian Arntzen
b013a9c863 Vulkan: Replace prebaked shaders with glslc -mfmt=c.
Far more clean and avoids illegal punning.
2016-06-25 14:55:03 +02:00
Hans-Kristian Arntzen
972a5db7ae Vulkan: Fix shader module leak. 2016-06-25 14:06:14 +02:00