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(GL) Rename another function
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@ -1921,7 +1921,8 @@ static INLINE void gl_copy_frame(gl_t *gl, const void *frame,
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performance_counter_stop(©_frame);
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}
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static INLINE void gl_set_prev_texture(gl_t *gl,
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static INLINE void gl_renderchain_bind_prev_texture(
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gl_t *gl,
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const struct video_tex_info *tex_info)
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{
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memmove(gl->prev_info + 1, gl->prev_info,
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@ -2390,7 +2391,8 @@ static bool gl_frame(void *data, const void *frame,
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gl_frame_fbo(gl, frame_count, &gl->tex_info, &feedback_info);
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#endif
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gl_set_prev_texture(gl, &gl->tex_info);
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/* Set prev textures. */
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gl_renderchain_bind_prev_texture(gl, &gl->tex_info);
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#if defined(HAVE_MENU)
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if (gl->menu_texture_enable)
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