(D3D) Correct one shader

This commit is contained in:
twinaphex 2016-08-01 22:45:07 +02:00
parent c314077f1d
commit e8480a72a6

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@ -19,7 +19,7 @@ static const char *stock_hlsl_program = CG(
otexCoord = texCoord;
}
struct outpu
struct output
{
float4 color: COLOR;
};