twinaphex
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f0d47bcd13
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reimplement mvp for D3D8
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2018-01-22 23:01:20 +01:00 |
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twinaphex
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e8ff299fd4
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Revert "(D3D8) Implement rotation matrix"
This reverts commit ef63b4342cdebe7acb412a44e41b6c487d8b71fd.
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2018-01-22 20:54:22 +01:00 |
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twinaphex
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ef63b4342c
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(D3D8) Implement rotation matrix
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2018-01-22 20:27:53 +01:00 |
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twinaphex
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4a5de7ed6a
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Use D3D common format functions
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2018-01-20 16:45:45 +01:00 |
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twinaphex
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c106783e85
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(XDK1) Now renders RGUI and game frame properly
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2018-01-20 06:25:02 +01:00 |
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twinaphex
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47f6ff7435
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Silence warning
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2018-01-19 04:56:10 +01:00 |
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twinaphex
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29098d6b99
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Not necessary for D3D8 we believe
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2018-01-17 07:45:06 +01:00 |
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twinaphex
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f1f3a6f0ae
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Remove some Xbox specific code
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2018-01-17 07:37:05 +01:00 |
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aliaspider
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ebd9430982
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(D3D8) can now render content frame, rgui and overlays.
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2018-01-17 07:10:45 +01:00 |
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twinaphex
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c4d3ea6f8d
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Add want_mipmap function parameter to d3d_texture_new
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2018-01-16 09:11:14 +01:00 |
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twinaphex
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91e8f7d4db
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BUildfix
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2018-01-16 03:12:38 +01:00 |
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twinaphex
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7477dd65ff
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(D3D8) Try to implement set_final_viewport
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2018-01-16 02:57:24 +01:00 |
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twinaphex
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bce0c40b73
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(D3D8) Assume we need to set this
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2018-01-16 02:32:26 +01:00 |
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twinaphex
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734e952457
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(D3D8) Try this
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2018-01-16 02:26:35 +01:00 |
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twinaphex
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8ddcf4d6d7
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Let's try this
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2018-01-16 02:21:43 +01:00 |
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twinaphex
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797f26421a
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Add MVP code
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2018-01-16 01:16:38 +01:00 |
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twinaphex
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9d144e28fc
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Use D3DFVF_XYZ for PC, D3DFVF_XYZRHW for Xbox
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2018-01-16 02:04:50 +01:00 |
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twinaphex
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ae52cd2c68
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Fix return type of render_pass
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2018-01-16 01:41:16 +01:00 |
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twinaphex
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7a281a348e
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Fix d3d8_renderchain
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2018-01-16 01:38:31 +01:00 |
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twinaphex
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591e8e22c7
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Fix d3d8_renderchain_free
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2018-01-16 01:37:07 +01:00 |
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twinaphex
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89ee07486a
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Remove d3d8_renderchain_clear
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2018-01-16 01:34:39 +01:00 |
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twinaphex
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7ceb107c6a
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Rewrite d3d8_renderchain.c
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2018-01-16 01:30:59 +01:00 |
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twinaphex
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e32ceb8f30
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Rewrite d3d_texture_blit
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2018-01-16 00:08:10 +01:00 |
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aliaspider
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25a7c04a27
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(direct3D) fix scaling in the menu display driver.
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2018-01-15 03:45:37 +01:00 |
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twinaphex
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88d1e455e3
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Add code that allows for debug D3D
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2018-01-07 10:46:53 +01:00 |
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twinaphex
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bd14582465
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Update D3D8 codepath
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2018-01-04 12:42:51 +01:00 |
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twinaphex
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efb022bb28
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(D3D8 renderchain) Buildfix
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2018-01-03 14:46:08 +01:00 |
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twinaphex
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947bd80faf
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d3d8_renderchain_set_vertices - buildfix
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2018-01-03 14:06:47 +01:00 |
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gblues
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6904101c44
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Clean up trailing whitespace
== DETAILS
Really simple code cleanup, because my editor flags trailing whitespaces
and it's pretty annoying.
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2017-12-12 00:24:18 -08:00 |
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twinaphex
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721b5f9529
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Add set_mvp function callback
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2017-11-15 16:51:29 +01:00 |
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twinaphex
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8aef6dff1c
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Convert d3d8_renderchain to C
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2017-10-02 21:39:35 +02:00 |
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