twinaphex
fc169cf4fe
Split up libchdr_chd.c into several files
2018-04-22 19:50:14 +02:00
twinaphex
8e2dfa6184
Cleanups
2018-04-22 19:19:27 +02:00
twinaphex
8a1f2f5cf2
Update libretro-common
2018-04-22 18:36:30 +02:00
twinaphex
7bef8746a3
Add chd_precache code to libchdr
2018-04-22 18:04:45 +02:00
twinaphex
1fd2cf1ff5
Update libchdr chd
2018-04-22 17:43:57 +02:00
twinaphex
5dc916f0b3
Take out another header include
2018-04-22 15:45:56 +02:00
twinaphex
04fa4871f0
Create d3d_translate_filter and get rid of duplicate functions
2018-04-22 15:45:11 +02:00
twinaphex
88387ccbde
(D3D8) Cleanups
2018-04-22 15:34:08 +02:00
twinaphex
3a93377811
D3D8 buildfix
2018-04-22 14:55:15 +02:00
twinaphex
9e741019f3
(menu_display_d3d8.c) Buildfix
2018-04-22 14:46:20 +02:00
twinaphex
2a655116a6
Set #define CINTERFACE in these files
2018-04-22 14:27:39 +02:00
twinaphex
80fdd6d2a1
Less pointer/variable casting going on
2018-04-22 14:20:59 +02:00
twinaphex
ca8829fe3c
(D3D9) Simplifications
2018-04-22 14:00:32 +02:00
twinaphex
a7e40ea3f4
(d3d8_common.c) Define CINTERFACE, get rid of C++ versions
2018-04-22 13:34:05 +02:00
twinaphex
5ee6cdf753
(d3d9_common.c) Cleanups
2018-04-22 13:26:58 +02:00
twinaphex
8de03fe843
(D3D9 common) Define CINTERFACE and get rid of C++ ifdefs
2018-04-22 13:18:56 +02:00
twinaphex
58623d7540
(d3d_common.h) Cleanups
2018-04-22 13:09:03 +02:00
twinaphex
3033dda866
(x11_common.c) Cleanups
2018-04-22 13:05:40 +02:00
twinaphex
4c941d3ada
(gl2_renderchain) Try to prevent warning
2018-04-22 12:57:38 +02:00
twinaphex
db314ff82f
Uniquely namespace libchdr source files
2018-04-22 12:10:15 +02:00
twinaphex
ca9dd89975
Revert "(3DS/Emscripten/Vita/Wiiu) Add HAVE_CHD support"
...
This reverts commit d4c691527a844bcc15a166ce8077550f65448e4e.
2018-04-22 12:02:40 +02:00
twinaphex
d4c691527a
(3DS/Emscripten/Vita/Wiiu) Add HAVE_CHD support
2018-04-22 11:58:11 +02:00
Twinaphex
8c400ce6ab
Merge pull request #6603 from meleu/patch-20
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Fixing cheevos hardcore mode description
2018-04-22 08:56:19 +02:00
meleu
e325c68748
fixing cheevos hardcore mode description
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Removing fast-forward as something that is disabled when in Hardcore mode is enabled.
Fast-forwarding is allowed even in hardcore mode.
2018-04-22 01:14:03 -03:00
twinaphex
248f1242dc
Some warning fixes
2018-04-21 18:14:19 +02:00
twinaphex
1526c8a15d
(PS3) Should fix PS3 build with context driver
2018-04-21 18:05:25 +02:00
Twinaphex
f4c83157af
Fix CocoaGL context driver
2018-04-21 18:06:14 +02:00
twinaphex
413914a1cf
Add Rewind/Latency/Overlay Settings to Quick Menu
2018-04-21 15:55:05 +02:00
twinaphex
dae0f36a20
Some cleanups
2018-04-21 15:00:35 +02:00
gblues
ef36744859
Start implementing fall-back to async read
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== DETAILS
The Wii U GC adapter doesn't seem to like doing async reads if it is connected
via a USB hub. It seems to be device-specific, though, because my DS3 works
just fine through the same hub.
I tried creating a fallback to synchronous reads, but it resulted in a hard
lock of the system. So, for the time being, it's going to be a known
limitation. Might be solved by using a powered USB hub.
Learned that the cache alignment is 64, not 32, so the alignment math has
been updated. Thanks, @aliaspider for that info.
2018-04-20 21:58:45 -07:00
gblues
0c92fab0b9
Fix GameCube button detection
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This should fix the issue where R/L buttons didn't register when doing
input detection.
This also brings the GC pad in line with the rest of the gamepads in
input_autodetect_builtin.c.
Also fixed a really stupid bug that was part of why analog inputs aren't
being read. Analog still isn't working, mind, but it's a lot closer to
working now that it's actually getting down into the pad driver level!
2018-04-20 00:00:33 -07:00
gblues
53738e4a0d
Allow Wii U GCA to work without 2nd cable attached
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=== DETAILS
So, the GCA has 2 USB connections; one is the data connection, and the
second is used to drive rumble.
Due to a driver bug, if the second cable wasn't attached, the pads wouldn't
get detected.
I fixed that bug.
2018-04-18 23:12:45 -07:00
twinaphex
16df2ceb4e
Fix Xbox OG
2018-04-17 11:39:59 +02:00
twinaphex
d8fd499f3d
Update count
2018-04-19 23:41:15 +02:00
twinaphex
4d64a94cb2
Updates
2018-04-19 22:28:17 +02:00
twinaphex
835e491c62
Use int64_t type for feeding to filestream_read
2018-04-19 22:26:40 +02:00
Twinaphex
037c47eaf1
Merge pull request #6597 from fr500/master
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fix #6596
2018-04-19 18:06:56 +02:00
radius
d8b5fea374
fix coverity warnings
2018-04-19 10:07:59 -05:00
radius
8198e5c0b2
fix #6596
2018-04-19 09:54:16 -05:00
twinaphex
74d4bc80d9
(libretro-common) Updates
2018-04-19 09:43:21 +02:00
twinaphex
1c66905f0d
Updates
2018-04-19 08:01:07 +02:00
twinaphex
4914c164fa
Update file_stream_transforms
2018-04-19 07:56:57 +02:00
twinaphex
a7ad6e2024
(XMB) Add icons for shader/shader presets
2018-04-18 08:22:01 +02:00
twinaphex
070ee2fb40
(dispserv_win32.c) Simplify code
2018-04-18 08:03:34 +02:00
twinaphex
9532a77b4f
Buildfix
2018-04-18 07:53:25 +02:00
Twinaphex
ba25d90cc8
Merge pull request #6593 from Dwedit/silly_bug_fix
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Fix a silly bug in the code that tries to copy the DLL 30 times
2018-04-18 06:44:53 +02:00
twinaphex
e17c3d869d
Avoid warnings on gx2_common.h
2018-04-18 06:43:21 +02:00
Dwedit
af87a19675
Fix a silly bug in the code that tries copying the dll to 30 random files (should not return true at the end)
2018-04-17 23:25:26 -05:00
twinaphex
b0e62f3ec6
(D3D11) Add more feature levels
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(D3D11) If CreateDeviceAndSwapchain fails, error out gracefully
2018-04-17 21:29:02 +02:00
Twinaphex
a4f1c6b602
Merge pull request #6592 from Ryunam/playlist-work
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Add toggle to show/hide Playlist tabs on XMB
2018-04-17 19:09:03 +02:00