twinaphex
ad31643b51
(PS3 RMenu) Add initial options to Shader Manager - Load CGP function
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works
2013-04-10 13:17:01 +02:00
twinaphex
c52530d03e
(RMenu) Stub Shader Manager menu in - now to fill it in
2013-04-10 11:20:28 +02:00
twinaphex
4c0da898ae
(RMenu) Simplify some more lengthy strings that won't fit on 640x480
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screen
2013-04-10 10:20:27 +02:00
twinaphex
65bc6850d5
(RMenu) shorter descriptions so that they fit on Xbox 1 resolution
2013-04-10 10:15:03 +02:00
twinaphex
a871b6da54
(XDK) Remove texture_image_free - will have to manually do freeing
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memory management without a public function for Xbox
2013-04-10 09:59:29 +02:00
twinaphex
de31ccef3e
Revert "(XDK1 RMenu) Free up tmpBrowser for every switch between game and menu as well"
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This reverts commit 4fa02a1952b682b0fa3424cb42f577328703867a.
2013-04-10 09:57:13 +02:00
twinaphex
4fa02a1952
(XDK1 RMenu) Free up tmpBrowser for every switch between game and menu as well
2013-04-10 09:49:04 +02:00
twinaphex
c0f9c0dc6f
(RMenu) Get casts working for C99 as well - argh
2013-04-10 09:48:56 +02:00
twinaphex
9cabedca58
(RMenu) C++98 compatibility casts
2013-04-10 09:46:52 +02:00
twinaphex
5f24e5daf4
(RMenu) Put menu_texture and menu_panel textures on heap - free
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them for Xbox 1 after going out of the menu and into the game
2013-04-10 09:34:46 +02:00
twinaphex
9d6f4590e8
(RMenu XDK1) Updated RMenu for Xbox 1 to use new
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RGUI/RMenu rendering funtions
2013-04-10 06:54:16 +02:00
twinaphex
d313e9b8f9
(PS3 RMenu) RMenu now renders background texture the same way
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as RGUI
2013-04-10 06:22:37 +02:00
twinaphex
7cf75e5eb4
SETTING_EMU_SKIN action was mistakenly inside a HAVE_SHADER_MANAGER
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ifdef
2013-04-10 04:57:49 +02:00
twinaphex
af5dcd106a
(XDK1 RMenu) Show panel again even in low RAM mode
2013-04-10 04:54:22 +02:00
twinaphex
80390d8143
(XDK1 RMenu) Build fixes
2013-04-10 04:51:36 +02:00
twinaphex
43c9195a77
Get rid of rarch_position_t structure and move RMenu texture to
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rmenu.c instead of somewhere in g_extern global
2013-04-10 04:26:18 +02:00
twinaphex
7728e80e0f
(RMenu) Get rid of messy set_default_pos functions
2013-04-10 01:34:40 +02:00
twinaphex
6a87900f1a
(RMenu) Use HAVE_SHADER_MANAGER define for RMenu now as well
2013-04-10 00:47:14 +02:00
twinaphex
b91527749e
(RMenu) Some RMenu fixes - deal with overflow on 'pressed up'
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state in core options menu along with some other things
2013-04-09 09:58:26 +02:00
twinaphex
6a845dec64
(RMenu) Fix - Pops menu stack for a submenu - hack - needs a cleaner implementation
2013-04-09 09:16:23 +02:00
twinaphex
56de3696d0
(RMenu) Initial core options working - only FBA core currently shows
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'extra garbage' characters when updating a specific option -
"CPU Speed Overclock; 100%|110%|120%|130%|140%" etc - doesn't
happen in RGUI - could be the percentage sign
2013-04-09 08:55:54 +02:00
twinaphex
b02e9f374c
(RMenu) Further implement ingame_menu_core_options
2013-04-07 19:21:20 +02:00
twinaphex
3b82e779fe
(RMenu) Implement stub Core Options menu - real implementation
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tomorrow
2013-04-07 08:30:30 +02:00
twinaphex
b430ded254
(RMenu/Xbox 1) Hardcode some positioning values
2013-04-07 05:20:19 +02:00
twinaphex
4102d1cfb8
Make sinc resampler the default and remove Hermite - audio
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quality at high samplerates was too bad to be of any use
2013-04-07 03:41:06 +02:00
twinaphex
15eba51b22
(PS3) Get it at least compiling
2013-04-07 02:34:41 +02:00
twinaphex
909122122d
Take out obsolete console-style overscan options - just use
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Resize Mode instead
2013-04-07 01:23:10 +02:00
twinaphex
69c460bbec
(RMenu) Set 'selected' to FIRST_VIDEO_SETTING after selecting 'Change Game'
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in Ingame Menu
2013-04-07 00:31:12 +02:00
twinaphex
81896840f0
(RMenu) Remove ingame_menu function / make it part of select_setting
2013-04-06 23:49:28 +02:00
twinaphex
2ab049fd05
(Xbox 1) Addendum to 'always load panel' prior commit
2013-04-06 23:17:50 +02:00
twinaphex
ff19ff671d
(Xbox 1) Panel should always be loaded regardless of low RAM mode
2013-04-06 23:13:35 +02:00
twinaphex
bb0821b514
Remove screenshots_dir and cgp_dir from default_paths - cgp_dir
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is now the same as shaders_dir
2013-04-06 22:37:07 +02:00
twinaphex
bcbac5aac7
(RARCH_CONSOLE) Remove shader_dir from default_paths struct
2013-04-06 22:16:12 +02:00
twinaphex
cc05981455
(PS3/360) Now uses embedded shaders instead of stock shader from
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common-shaders
2013-04-06 21:53:03 +02:00
twinaphex
ec0e3e6087
(RMenu) Remove RMenu screenshot_dump function pointer - implement
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screenshot_dump instead for XDK1
2013-04-06 18:14:06 +02:00
twinaphex
1c5144f9bd
(RMenu) Move RMenu logic out of graphics driver context files
2013-04-06 17:44:07 +02:00
twinaphex
a2d9129782
Kill off set_fbo_state and get_fbo_state function pointers
2013-04-06 06:21:11 +02:00
twinaphex
eb0feac9e3
(PS3/All) Purge fixed-style shaders again - this time avoiding
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breakage on PS3. Maister -you will need to redo shader_parse.c
again though - and this time I need to test it on PS3 to avoid
a regression that happened two pages prior again
2013-04-06 05:46:09 +02:00
twinaphex
4f1cd6a5ee
Revert "(PS3) Remove fixed shader slots"
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This reverts commit f58a038a5f72d203403ece665cb4d29ac5da1489.
2013-04-06 03:54:57 +02:00
twinaphex
cbfe5ff111
Revert "More scrubbing - no more render_to_texture, fbo_scale_x / fbo_scale_y,"
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This reverts commit 7155dd9ca905aec44c6e707f8c3a908cc728894a.
2013-04-06 03:53:57 +02:00
twinaphex
09c123859d
Revert "(RMenu) take out no longer used HAVE_FBO ifdef"
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This reverts commit 5f6601ac7e5cbcba1588bedf16e43dcab19163c0.
2013-04-06 03:53:18 +02:00
twinaphex
5f6601ac7e
(RMenu) take out no longer used HAVE_FBO ifdef
2013-04-06 00:24:11 +02:00
twinaphex
7155dd9ca9
More scrubbing - no more render_to_texture, fbo_scale_x / fbo_scale_y,
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etc
2013-04-06 00:16:10 +02:00
twinaphex
f58a038a5f
(PS3) Remove fixed shader slots
2013-04-05 23:58:30 +02:00
twinaphex
52d6c0158f
(RMenu) Fixes INGAME_MENU_CHANGE_GAME
2013-04-01 09:53:31 +02:00
twinaphex
f5667f0297
(RMenu) Fixed 'Change Game' action
2013-04-01 09:38:16 +02:00
twinaphex
5d3949c610
(RMenu) Rewritten ingame menu
2013-04-01 09:18:30 +02:00
twinaphex
6f8a008d1b
(RMenu) Change menu labels
2013-04-01 06:31:17 +02:00
twinaphex
d2521204a0
(RMenu) Change 'Return to menu' to 'Change game'
2013-03-31 01:47:00 +01:00
twinaphex
57b4de45a3
(RMenu) Can now use L3 + R3 to exit ingame menu
2013-03-30 19:56:16 +01:00