(RMenu) Remove RMenu screenshot_dump function pointer - implement

screenshot_dump instead for XDK1
This commit is contained in:
twinaphex 2013-04-06 18:14:06 +02:00
parent 1c5144f9bd
commit ec0e3e6087
6 changed files with 66 additions and 46 deletions

View File

@ -3082,8 +3082,6 @@ static int ingame_menu_resize(uint8_t menu_type, uint64_t input)
static int ingame_menu_screenshot(uint8_t menu_type, uint64_t input)
{
DEVICE_CAST device_ptr = (DEVICE_CAST)driver.video_data;
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_MENU_DRAW);
if (g_extern.lifecycle_mode_state & (1ULL << MODE_MENU_INGAME))
@ -3094,9 +3092,21 @@ static int ingame_menu_screenshot(uint8_t menu_type, uint64_t input)
g_extern.lifecycle_mode_state |= (1ULL << MODE_MENU_DRAW);
}
#ifdef HAVE_SCREENSHOTS
if (input & (1ULL << RMENU_DEVICE_NAV_B))
if (device_ptr->ctx_driver->rmenu_screenshot_dump)
device_ptr->ctx_driver->rmenu_screenshot_dump(NULL);
{
const uint16_t *data = (const uint16_t*)g_extern.frame_cache.data;
unsigned width = g_extern.frame_cache.width;
unsigned height = g_extern.frame_cache.height;
int pitch = g_extern.frame_cache.pitch;
// Negative pitch is needed as screenshot takes bottom-up,
// but we use top-down.
screenshot_dump(g_settings.screenshot_directory,
data + (height - 1) * (pitch >> 1),
width, height, -pitch, false);
}
#endif
}
return 0;

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@ -100,11 +100,6 @@ static void rmenu_ctx_ps3_screenshot_enable(bool enable)
#endif
}
static void rmenu_ctx_ps3_screenshot_dump(void *data)
{
(void)data;
}
static void gfx_ctx_get_available_resolutions (void)
{
bool defaultresolution;
@ -343,7 +338,6 @@ const gfx_ctx_driver_t gfx_ctx_ps3 = {
"ps3",
#ifdef HAVE_RMENU
rmenu_ctx_ps3_screenshot_enable,
rmenu_ctx_ps3_screenshot_dump,
#endif
};

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@ -30,10 +30,6 @@
#include "config.h"
#endif
#include <xgraphics.h>
#include "../../screenshot.h"
#include "../fonts/d3d_font.h"
#if defined(_XBOX1)
@ -88,33 +84,6 @@ static void gfx_ctx_xdk_menu_screenshot_enable(bool enable)
{
}
static void gfx_ctx_xdk_menu_screenshot_dump(void *data)
{
xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)driver.video_data;
HRESULT ret = S_OK;
char filename[PATH_MAX];
char shotname[PATH_MAX];
fill_dated_filename(shotname, "bmp", sizeof(shotname));
snprintf(filename, sizeof(filename), "%s\\%s", default_paths.screenshots_dir, shotname);
#if defined(_XBOX1)
D3DSurface *surf = NULL;
d3d->d3d_render_device->GetBackBuffer(-1, D3DBACKBUFFER_TYPE_MONO, &surf);
ret = XGWriteSurfaceToFile(surf, filename);
surf->Release();
#elif defined(_XBOX360)
ret = 1; //false
//ret = D3DXSaveTextureToFile(filename, D3DXIFF_BMP, d3d->lpTexture, NULL);
#endif
if(ret == S_OK)
{
RARCH_LOG("Screenshot saved: %s.\n", filename);
msg_queue_push(g_extern.msg_queue, "Screenshot saved.", 1, 30);
}
}
static void gfx_ctx_xdk_update_window_title(bool reset) { }
static void gfx_ctx_xdk_get_video_size(unsigned *width, unsigned *height)
@ -260,8 +229,6 @@ static void gfx_ctx_xdk_destroy(void)
static void gfx_ctx_xdk_input_driver(const input_driver_t **input, void **input_data) { }
static bool gfx_ctx_xdk_bind_api(enum gfx_ctx_api api)
{
#if defined(_XBOX1)
@ -302,6 +269,5 @@ const gfx_ctx_driver_t gfx_ctx_xdk = {
"xdk",
#if defined(HAVE_RMENU)
gfx_ctx_xdk_menu_screenshot_enable,
gfx_ctx_xdk_menu_screenshot_dump,
#endif
};

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@ -109,7 +109,6 @@ typedef struct gfx_ctx_driver
#if defined(HAVE_RMENU)
void (*rmenu_screenshot_enable)(bool enable);
void (*rmenu_screenshot_dump)(void *data);
#endif
} gfx_ctx_driver_t;

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@ -435,7 +435,9 @@ NETPLAY
/*============================================================
SCREENSHOTS
============================================================ */
#ifdef HAVE_SCREENSHOTS
#if defined(_XBOX1)
#include "../xdk/screenshot_xdk1.c"
#elif defined(HAVE_SCREENSHOTS)
#include "../screenshot.c"
#endif

49
xdk/screenshot_xdk1.c Normal file
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@ -0,0 +1,49 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
* Copyright (C) 2011-2013 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <xtl.h>
#include <xgraphics.h>
#include "../screenshot.h"
bool screenshot_dump(const char *folder, const void *frame,
unsigned width, unsigned height, int pitch, bool bgr24)
{
(void)folder;
(void)frame;
(void)width;
(void)height;
(void)pitch;
(void)bgr24;
xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)driver.video_data;
HRESULT ret = S_OK;
char filename[PATH_MAX];
char shotname[PATH_MAX];
fill_dated_filename(shotname, "bmp", sizeof(shotname));
snprintf(filename, sizeof(filename), "%s\\%s", default_paths.screenshots_dir, shotname);
D3DSurface *surf = NULL;
d3d->d3d_render_device->GetBackBuffer(-1, D3DBACKBUFFER_TYPE_MONO, &surf);
ret = XGWriteSurfaceToFile(surf, filename);
surf->Release();
if(ret == S_OK)
{
RARCH_LOG("Screenshot saved: %s.\n", filename);
msg_queue_push(g_extern.msg_queue, "Screenshot saved.", 1, 30);
}
}