1998 Commits

Author SHA1 Message Date
twinaphex
ab33d16da1 Small cleanup 2019-04-03 16:33:16 +02:00
twinaphex
25ba8f4ab0 (GL1) GL1.x won't have mipmapping support 2019-04-03 16:13:01 +02:00
orbea
3fb4ed753d Fix caca warning.
One too many lines were removed in
commit f67bfa24efed294dec4410d04c970c53cca793f0.
2019-03-19 21:54:51 -07:00
twinaphex
794f9c8968 (GL) Add comments 2019-03-18 16:02:28 +01:00
twinaphex
7c93da1360 (GL2) Simplifications 2019-03-18 15:57:43 +01:00
twinaphex
819016b00c Move video_shader_driver_init to gl.c 2019-03-18 15:52:21 +01:00
twinaphex
27928081cf Cleanups 2019-03-18 15:27:37 +01:00
twinaphex
f67bfa24ef Get rid of video_poke_interface set_mvp 2019-03-18 15:19:11 +01:00
twinaphex
fe1255094f Get rid of now unused set_coords in video_driver_poke_interface 2019-03-18 05:04:23 +01:00
Brad Parker
a8a06d498c gl1: fix matrix not loading when threaded video is on 2019-03-17 12:46:01 -04:00
Francisco Javier Trujillo Mata
adf2743464 Implement CDFS and custom file descriptor support 2019-03-15 20:19:14 +01:00
Themaister
e3a88e8806 glcore: Set frame count in shader interface. 2019-03-15 15:36:18 +01:00
twinaphex
c8eb85ec2e Implement gl_core_wrap_type_to_enum 2019-03-14 20:04:04 +01:00
twinaphex
643cd1923e CXX_BUILD / C89_BUILD buildfixes 2019-03-14 14:14:44 +01:00
Brad Parker
8064672f11 gl: set shader data to null after deinit 2019-03-13 16:22:04 -04:00
Brad Parker
97247dbaec gl1: check for vender/renderer was in the wrong place 2019-03-13 14:44:03 -04:00
twinaphex
3691f4fabf Fix CXX_BUILD errors 2019-03-13 17:00:52 +01:00
twinaphex
b347b26d61 Reimplement shader flags being set - GL core should have only
Slang support and no GLSL, with the GL2 driver it is dependent
on the context driver
2019-03-13 14:06:50 +01:00
twinaphex
cd77093588 Reimplement gl2_get_flags to no longer be reliant on shader driver's
get flags implementation
2019-03-13 12:12:02 +01:00
Twinaphex
1a8b185c5e
Merge pull request #8455 from Tatsuya79/patch-1
glcore, fix rotation
2019-03-13 11:38:41 +01:00
twinaphex
191d0c0309 Add get_flags to GL shader interface 2019-03-13 11:21:00 +01:00
twinaphex
365053266f Add more flags 2019-03-13 11:04:52 +01:00
twinaphex
2c024f400e Start hooking up extra shader capability stats - not done yet 2019-03-13 00:54:11 +01:00
Tatsuya79
16681653b4
glcore, fix rotation 2019-03-12 22:32:47 +01:00
twinaphex
3d06b4aee2 Add comment about hack 2019-03-12 21:47:35 +01:00
cold-brewed
8a6de4adfb (macOS) Add temporary GL hack 2019-03-11 19:16:59 -04:00
twinaphex
6ba6f9e3ec (D3D9) Some buildfixes for C89 2019-03-11 17:07:49 +01:00
twinaphex
104508a29c (GL core) Fix menu widgets 2019-03-11 14:57:25 +01:00
Themaister
1d0b3b96e6 Be a bit more pedantic about which contexts are active. 2019-03-09 20:53:29 +01:00
Themaister
37298876fc Clear out FBO on startup.
Some cores seem to rely on it?
2019-03-09 13:15:14 +01:00
Themaister
4bb17fd6e9 Fix wrong condition for hard sync. 2019-03-09 12:42:11 +01:00
Themaister
07bf62eaba GLcore: Actually bind depth/stencil RT to HW fbo. 2019-03-09 12:30:49 +01:00
Themaister
74039617ce Use correct context flags. 2019-03-09 12:30:49 +01:00
Themaister
4adf16b5ed Fix version detection for non-HW cores. 2019-03-09 12:30:49 +01:00
Themaister
3029f96511 Add a new "glcore" driver with slang support.
This driver should sunset the old gl2 driver, but that driver will
likely live on to support really ancient and terrible GL stacks.
All the worst legacy cruft has been ripped out, and it's almost a decent
backend now.

Requirements for slang are GL 3.2+ or GLES3.
Some shaders require features which are not directly compatible with
GLES2 or legacy GL.

This driver shares a lot of concepts from the Vulkan driver.
The slang shader stack and SPIRV-Cross are used to implement the shader
spec, and the menu shaders are also shared with Vulkan.
2019-03-09 12:30:49 +01:00
Brad Parker
9279d06f93 Merge branch 'master' into send_debug 2019-03-07 19:23:41 -05:00
Brad Parker
10df615d14 add "Send Debug Info" option under Help 2019-03-07 19:17:54 -05:00
Francisco Javier Trujillo Mata
8316d073bc [PS2] Implement Pitch support in the ps2_gfx 2019-03-03 14:08:12 +01:00
Brad Parker
433cbb021f temporary crash fix 2019-02-26 23:37:08 -05:00
Francisco Javier Trujillo Mata
0e7d5ed32b Improvements regarding the ps2 font driver 2019-02-26 21:02:29 +01:00
Brad Parker
4f0d61a2ac update copyright 2019-02-22 19:13:36 -05:00
Brad Parker
477d46d52b update copyright 2019-02-22 19:13:36 -05:00
twinaphex
292c5e93ad Add d3d9_menu_widgets_enabled 2019-02-22 03:13:41 +01:00
Twinaphex
0778847062
Merge pull request #8341 from fjtrujy/feature/PS2AudioImprovement
[PS2] Audio improvement
2019-02-22 01:48:43 +01:00
Francisco Javier Trujillo Mata
7ec160f860 Remove the specific audio thread 2019-02-22 00:01:36 +01:00
twinaphex
74a35d8be1 (GL2) Add GL1 fallback 2019-02-21 21:49:22 +01:00
Brad Parker
0cb6ed7b29 remove tabs 2019-02-21 15:38:18 -05:00
twinaphex
a39bed3bb1 Silence warnings 2019-02-21 21:31:29 +01:00
twinaphex
e6d5f427fc (D3D9) Add widgets function call 2019-02-21 17:09:08 +01:00
Francisco Javier Trujillo Mata
cf68058e67 Fix issues with the GSFont 2019-02-21 00:38:56 +01:00