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(GL2) Add GL1 fallback
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@ -3329,7 +3329,11 @@ static void *gl2_init(const video_info_t *video,
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#ifdef _WIN32
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if (string_is_equal(vendor, "Microsoft Corporation"))
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if (string_is_equal(renderer, "GDI Generic"))
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#ifdef HAVE_OPENGL1
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rarch_force_video_driver_fallback("gl1");
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#else
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rarch_force_video_driver_fallback("gdi");
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#endif
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#endif
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hwr = video_driver_get_hw_context();
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