jdgleaver
67bc91c1d0
(gfx_display.c) Remove unused variables
2021-08-23 12:11:00 +01:00
twinaphex
bea512b70b
Get rid of gfx_display_draw_texture - use gfx_display_draw_quad instead
2021-08-22 17:57:21 +02:00
twinaphex
54ae219302
Fix gfx_display_draw_texture - fixes D3D11/D3D12/D3D10 OSK issues
2021-08-22 17:17:09 +02:00
sonninnos
2482a6f42a
(WINSDL2) Fix keycodes
2021-08-21 22:27:08 +03:00
twinaphex
b620325714
Rename HAVE_ARM_NEON_OPTIMIZATIOn to HAVE_ARM_NEON_ASM_OPTIMIZATIONS,
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rename DONT_WANT_ARM_OPTIMIZATIONS to DONT_WANT_ARM_NEON_OPTIMIZATIONS
2021-08-21 18:00:59 +02:00
twinaphex
462137305b
Simplify win32_get_metrics
2021-08-21 02:24:32 +02:00
twinaphex
eb50d7dbb4
(UWP) Push temporary fixes for issue that happens when resizing on UWP
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with latest Xbox Series dashboard; DXGIResizeBuffers passing 0, 0 as
width/height is apparently problematic as it changes 0, 0 to 8,8
instead,
breaking the program
2021-08-20 23:16:01 +02:00
twinaphex
ffb59e5261
(UWP) Turn this back on again - seems to work fine on Xbox
2021-08-20 10:07:29 +02:00
Francisco Javier Trujillo Mata
a442c5b14f
Simplify logic for transparencies
2021-08-16 13:12:06 +02:00
Autechre
9e84c5c2c8
Merge pull request #12787 from sonninnos/win32-orig-refresh
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(WIN32) Remember original refresh rate
2021-08-12 19:24:01 +02:00
Autechre
f0bd4e9172
Merge pull request #12785 from sonninnos/win32-vulkan-cleanup
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(WIN32/Vulkan) Refresh rate fixes + cleanups
2021-08-12 19:23:29 +02:00
sonninnos
f1c276b751
(WIN32) Remember original refresh rate
2021-08-12 19:15:55 +03:00
sonninnos
11b0667e72
(WIN32/Vulkan) Refresh rate fixes + cleanups
2021-08-12 18:33:58 +03:00
twinaphex
20ef0667b0
Add initial webOS port courtesy of informatic/webosbrew/mariotaku
2021-08-11 20:04:11 +02:00
Francisco Javier Trujillo Mata
2aeb0b079e
Implement aspect_ratio and scaling integer to PS2
2021-08-10 18:14:02 +02:00
twinaphex
6fe45a451d
(Metal raster font) Fix severe font driver leaks
2021-08-08 00:42:56 +02:00
Autechre
a40d1ce8b6
Merge pull request #12759 from fjtrujy/ps2_gfx_alpha
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Implement Alpha for the PS2_GFX driver
2021-08-07 16:14:49 +02:00
sonninnos
079070daf7
(WINRAW) Prevent Alt getting stuck when Alt-Tabbing
2021-08-07 04:24:20 +03:00
Francisco Javier Trujillo Mata
885f9bbcc3
Implement Alpha for the PS2_GFX driver
2021-08-06 14:29:37 +02:00
sonninnos
4e90b731d3
(WINRAW) Alt key fix
2021-08-05 15:24:41 +03:00
sonninnos
2c47d94bf5
(WINRAW) Change legacy virtual keys to scan codes
2021-08-04 19:23:56 +03:00
twinaphex
bdba803909
wnd_proc_common_internal - move out code that was only relevant for
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Winraw and put it into the Winraw specialized function callback, delay
initialization of mod variable until we use it
2021-08-03 13:46:58 +02:00
twinaphex
e596bf7925
Buildfix for previous commit
2021-08-02 16:19:26 +02:00
twinaphex
2af9441d35
Create separate wnd_proc functions for winraw
2021-08-02 16:14:58 +02:00
sonninnos
2962707d5f
(WINRAW) Trigger joypad driver reinit on DEVICECHANGE
2021-08-01 22:35:27 +03:00
twinaphex
78341e5824
(D3D12) Fix some header includes
2021-07-30 15:18:56 +02:00
twinaphex
ab9a4a95b1
(D3D12) Fix some header includes - probably a mistake that wiiu_dbg.h
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was added to the d3d12.c driver
2021-07-30 15:16:14 +02:00
Francisco Javier Trujillo Mata
dadf49764b
Implement proper ps2_font driver instead of using the font driver from gskit
2021-07-24 10:32:09 +02:00
Autechre
a65a5c675a
Merge pull request #12684 from jdgleaver/rs90-scaling
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(RS90) Add optional approximate 'semi-linear' scaling filter
2021-07-22 16:56:14 +02:00
Remi McGill
fdee0f4e7e
Max_Shader_Parameters_Increased_to_1024
2021-07-22 10:20:50 -04:00
jdgleaver
218286aa99
(RS90) Add optional approximate 'semi-linear' scaling filter
2021-07-21 14:11:42 +01:00
Autechre
be89054d07
Merge pull request #12681 from QuarkTheAwesome/gx2-scissorfix
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(Wii U) Fix Ozone rendering error
2021-07-20 14:58:53 +02:00
Ash Logan
60c32fe494
(Wii U) Render font lines with correct spacing
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No idea about this one, borrowed code from the Vita and it makes
multi-line rendering look correct again
2021-07-20 20:05:44 +10:00
Ash Logan
20e70f9caa
(Wii U) Only sample alpha channel when rendering fonts
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The font backend provides only the alpha channel for a given glyph, but
we were sampling that channel for the r, g, b and a. Fix by hard-coding
the sampled colour to white - the actually desired colour is multiplied
in later.
2021-07-20 19:57:35 +10:00
Ash Logan
4621ed7dcc
(Wii U) Display scissor doesn't use inverted coordinates
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Unlike the draw callback, seems the scissor callback does *not*
have an inverted y-coordinate. Yay!
2021-07-20 18:51:53 +10:00
Autechre
48830e72df
Merge pull request #12665 from embercold/fix-xdg-screensaver
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Prevent xdg-screensaver's "Protocol error" messages
2021-07-19 02:04:11 +02:00
jdgleaver
6b65daf07d
(OpenDingux Beta) Fix IPU scaling when running 256x224 (SNES/Genesis) content
2021-07-16 17:48:03 +01:00
Ember Cold
214a80b338
Prevent xdg-screensaver's "Protocol error" messages
2021-07-16 17:21:11 +03:00
jdgleaver
14580e5f6f
(RS-90) Fix offset of OSD text
2021-07-14 16:44:30 +01:00
Autechre
b644a37622
Merge pull request #12647 from jdgleaver/dingux-frameskip-fix
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(Dingux) Fix display when cores 'drop' frames
2021-07-13 21:42:02 +02:00
John Parton
f6aeb717ba
Basic rs90 build
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DINGUX_BETA has clock_gettime libogc
Add tinyalsa support to rs90
2021-07-13 11:36:48 -05:00
jdgleaver
eb259174b8
(Dingux) Fix display when cores 'drop' frames
2021-07-13 13:11:19 +01:00
Autechre
3bc06b0d57
Merge pull request #12588 from alphanu1/master
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Fixed some Monitor index bugs ad updated to the latest SR2
2021-07-12 16:49:44 +02:00
Autechre
7f4f1d82bb
Merge pull request #12644 from jdgleaver/fpu-fix
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(Menu+Widgets) Add workaround for FPU bug that breaks scale factor comparisons on certain platforms (fixes XMB thumbnails on 32bit Linux/Windows)
2021-07-12 16:49:28 +02:00
jdgleaver
7a3d78b1c0
(Menu+Widgets) Add workaround for FPU bug that breaks scale factor comparisons on certain platforms (fixes XMB thumbnails on 32bit Linux/Windows)
2021-07-12 12:14:55 +01:00
CrystalCT
89b46bc246
First basic RSX driver for PSL1GHT
2021-07-12 09:35:44 +02:00
Ben Templeman
197203d09b
Fixed monitor index corruption on Windows and added correct fractal scalling. only used when required.
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Updated log defines to match SR upstream.
Added new SR_CONFIG_PATHS for non Winddows and Linux systems.
Not that SR works on them but to fix RA compile issues
Updated SR2 code base to latest. Added supprt for windows monitor indexing.
Fixed monitor index bug where index 1 was not being used corretly
and "auto" was not being sent.
Updated swithres for x86 windows fix
fixed SR2 auto issue
Fixed auto monitor bug
Fixed monitor index corruption on Windows
Fixxed buffer size bug
Added correct fractal scalling. only used when required.
2021-07-07 18:06:47 +01:00
HyperspaceMadness
d14c4d2883
Added Aspect Ratio Full
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Fixes
Fixes
Moved ASPECT_RATIO_FULL to end of list, added TODO
Fixed Full Order
Fixed UI Visibility
2021-07-07 09:37:36 -04:00
p-sam
1bc588acbd
Fix building with libnx 4.0.0
2021-06-28 17:38:17 +02:00
twinaphex
b2c7fae912
desc.Flags should also be commented out for now
2021-06-26 05:46:37 +02:00