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(Dingux) Fix display when cores 'drop' frames
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3bc06b0d57
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@ -761,7 +761,13 @@ static bool sdl_dingux_gfx_frame(void *data, const void *frame,
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{
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sdl_dingux_video_t* vid = (sdl_dingux_video_t*)data;
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if (unlikely(!vid))
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/* Return early if:
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* - Input sdl_dingux_video_t struct is NULL
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* (cannot realistically happen)
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* - Menu is inactive and input 'content' frame
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* data is NULL (may happen when e.g. a running
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* core skips a frame) */
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if (unlikely(!vid || (!frame && !vid->menu_active)))
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return true;
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/* If fast forward is currently active, we may
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@ -805,16 +811,13 @@ static bool sdl_dingux_gfx_frame(void *data, const void *frame,
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if (likely(vid->mode_valid))
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{
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if (likely(frame))
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{
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/* Blit frame to SDL surface */
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if (vid->rgb32)
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sdl_dingux_blit_frame32(vid, (uint32_t*)frame,
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width, height, pitch);
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else
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sdl_dingux_blit_frame16(vid, (uint16_t*)frame,
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width, height, pitch);
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}
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/* Blit frame to SDL surface */
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if (vid->rgb32)
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sdl_dingux_blit_frame32(vid, (uint32_t*)frame,
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width, height, pitch);
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else
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sdl_dingux_blit_frame16(vid, (uint16_t*)frame,
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width, height, pitch);
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}
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/* If current display mode is invalid,
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* just display an error message */
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