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(D3D12) Fix some header includes - probably a mistake that wiiu_dbg.h
was added to the d3d12.c driver
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@ -44,7 +44,17 @@
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#include "../gfx_widgets.h"
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#endif
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#include "wiiu/wiiu_dbg.h"
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#include "../common/d3d_common.h"
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#include "../common/d3d12_common.h"
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#include "../common/dxgi_common.h"
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#include "../common/d3dcompiler_common.h"
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#ifdef HAVE_SLANG
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#include "../drivers_shader/slang_process.h"
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#endif
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#ifdef __WINRT__
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#include "../../uwp/uwp_func.h"
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#endif
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/* Temporary workaround for d3d12 not being able to poll flags during init */
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static gfx_ctx_driver_t d3d12_fake_context;
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