mirror of
https://github.com/libretro/RetroArch
synced 2025-03-02 19:13:34 +00:00
(UWP) Turn this back on again - seems to work fine on Xbox
This commit is contained in:
parent
0c0de9f0ad
commit
ffb59e5261
@ -709,12 +709,8 @@ static bool d3d11_init_swapchain(d3d11_video_t* d3d11,
|
||||
desc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
|
||||
#else
|
||||
d3d11->has_flip_model = true;
|
||||
#if 0
|
||||
/* TODO/FIXME - disable tear support for now for UWP
|
||||
* until we can check for this at runtime */
|
||||
d3d11->has_allow_tearing = true;
|
||||
desc.Flags = DXGI_SWAP_CHAIN_FLAG_ALLOW_TEARING;
|
||||
#endif
|
||||
desc.SwapEffect = DXGI_SWAP_EFFECT_FLIP_DISCARD;
|
||||
#endif
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user