(UWP) Turn this back on again - seems to work fine on Xbox

This commit is contained in:
twinaphex 2021-08-20 10:07:29 +02:00
parent 0c0de9f0ad
commit ffb59e5261

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@ -709,12 +709,8 @@ static bool d3d11_init_swapchain(d3d11_video_t* d3d11,
desc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
#else
d3d11->has_flip_model = true;
#if 0
/* TODO/FIXME - disable tear support for now for UWP
* until we can check for this at runtime */
d3d11->has_allow_tearing = true;
desc.Flags = DXGI_SWAP_CHAIN_FLAG_ALLOW_TEARING;
#endif
desc.SwapEffect = DXGI_SWAP_EFFECT_FLIP_DISCARD;
#endif