1060 Commits

Author SHA1 Message Date
Themaister
c4ba8d26a0 Support multiple displays in VK_KHR_display. 2018-07-01 01:21:51 +02:00
Stuart Carnie
367c15f488 feat(Metal): font rendering
* FPS and other OSD messages render correctly
* add autoreleasepool around entire render loop to avoid memory leaks
2018-06-23 23:54:23 -07:00
Stuart Carnie
eacd52f009 fix(Metal): improve shader stability
* use MTKView, which handles layer and scaling changes automatically
  between displays
2018-06-23 13:33:27 -07:00
Stuart Carnie
ee8d82dcfe add additional project files 2018-06-23 13:33:27 -07:00
Twinaphex
467aa30131 Cleanups 2018-06-21 07:26:05 +02:00
Stuart Carnie
411bcf8bdd feat(apple): Metal support for macOS
* includes rgui
* shader support

This is a work-in-progress and there are some bugs and visual artifacts
still to be fixed.
2018-06-20 21:33:45 -07:00
Hans-Kristian Arntzen
16c797f057 Vulkan: Fix two validation errors.
- Mipgen was only transitioning the first miplevel to GENERAL.
  Fix the image barrier helper function to transition all levels and
  layers.

- Validation layer was complaining that a VkSwapchainKHR was not
  properly destroyed. After recycling the swapchain, destroy the old
  one.
2018-06-06 23:23:32 +02:00
twinaphex
23b0444afe Update libretro-common 2018-05-28 17:30:56 +02:00
twinaphex
c7c1983c91 Update d3d9_set_pixel_shader 2018-05-18 20:43:12 +02:00
twinaphex
8fadef7082 Update d3d9_set_vertex_shader 2018-05-17 23:23:17 +02:00
twinaphex
6d2b5c8052 Move read_viewport function back to d3d9.c 2018-05-17 17:17:08 +02:00
twinaphex
2d540264e8 Start hooking up set_shader_mvp function 2018-05-15 06:02:10 +02:00
twinaphex
e1368a9209 (Cg D3D9) Buildfix 2018-05-14 21:42:14 +02:00
twinaphex
39f45a17d2 create d3d9_convert_geometry 2018-05-14 21:32:14 +02:00
twinaphex
e9054159ec Remove set_font_rect callback 2018-05-14 16:57:34 +02:00
twinaphex
232d3f4d92 Take out add_state_tracker function callback for D3D9 renderchain 2018-05-14 06:33:51 +02:00
twinaphex
2c5112f3ac Cleanups 2018-05-14 05:07:12 +02:00
twinaphex
c40c08375c (d3d9_common.h) Cleanups 2018-05-14 05:04:45 +02:00
twinaphex
cbe4c78979 (D3D8/D3D9) Cleanups 2018-05-14 04:55:33 +02:00
twinaphex
606d700bf2 No more D3D8/D3D9 header includes in d3d_common.c 2018-05-14 04:36:08 +02:00
twinaphex
8733a41e58 (d3d_common.c) Get rid of these header includes 2018-05-14 04:00:27 +02:00
twinaphex
6a9b39da3f Get rid of d3d.h and xdk_defines.h 2018-05-14 03:57:27 +02:00
twinaphex
d1c1e4e2aa Move D3D9_DECL_FVF_TEXCOORD to d3d9_common.h 2018-05-14 03:17:26 +02:00
twinaphex
2dae506e88 (MSVC2003) Buildfix 2018-05-14 01:11:47 +02:00
twinaphex
aea89bfde3 Cleanups 2018-05-14 00:37:03 +02:00
twinaphex
8a78b69689 Buildfix 2018-05-14 00:31:58 +02:00
Stuart Carnie
0a4ff225be Update Vulkan 2018-05-13 21:35:18 +02:00
twinaphex
85da5360d2 (D3D9) Update 2018-05-13 18:47:24 +02:00
twinaphex
34149e510e (D3D9) Cleanups 2018-05-13 18:36:17 +02:00
twinaphex
33d2c2d422 (D3D9) Cleanups 2018-05-13 18:33:16 +02:00
twinaphex
46f23f9fbd Get rid of d3d_video_viewport 2018-05-13 18:24:19 +02:00
twinaphex
5bde17025a Move min_filter_to_mag to gl_common.h 2018-05-13 14:24:49 +02:00
twinaphex
41295ef7b9 Remove viewport_info callback from D3D9 renderchain interface 2018-05-13 06:29:17 +02:00
twinaphex
27170674a5 (D3D9) Cleanups 2018-05-13 06:22:12 +02:00
twinaphex
dee50349ba Rename d3d_renderchain_driver to d3d9_renderchain_driver 2018-05-13 06:03:26 +02:00
twinaphex
494ddb16d9 Get rid of viewport_info callback function - was the same for both
GL1 and GL2 renderchains
2018-05-13 05:56:44 +02:00
twinaphex
6996e72b49 Move renderchain driver interface to gl_common.h - and replace
some void pointers in function callbacks with gl_t
2018-05-13 05:53:35 +02:00
twinaphex
be502a39fd Cleanups 2018-05-12 19:24:04 +02:00
twinaphex
58ac7c320e (dxgi_common.c) Add more __WINRT__ ifdefs 2018-05-12 19:22:37 +02:00
twinaphex
542294900f (WinRT) More compilation fixes 2018-05-12 19:03:39 +02:00
Dwedit
387d4d87eb Fix core selection appearing unnecessarily
Re-order the dialog items in core selection dialog to make the listbox have focus
Removed the "do wm close" stuff.
2018-05-09 21:04:23 -05:00
Dwedit
f3f0d4f787 Unify File Open and File Drag Drop code
* Code in `win32_drag_query_file` was split off into `win32_load_content_from_gui`
* File Open dialog now uses the same code as drag drop instead of the non-working code that was in there before.
* File Dialog and Core Select Dialog show and hide mouse cursor if they were invoked in fullscreen mode
2018-05-09 21:04:23 -05:00
twinaphex
46f7742afc Some early WinRT commits 2018-05-09 16:13:29 +02:00
twinaphex
82ebb9576f Create d3d9_video_t and d3d8_video_t 2018-05-03 22:03:12 +02:00
Dwedit
81457d74d3 Use WINAPI instead of __stdcall, not sure what keywords I can use or not, so I'll just use the macro instead of the keyword 2018-05-02 22:09:20 -05:00
Dwedit
0d2f9b9b11 Fix __stdcall calling convention for Win32 32-bit builds 2018-05-02 21:59:07 -05:00
twinaphex
95278d39f7 Buildfix for MSVC 2003 2018-05-02 01:03:40 +02:00
twinaphex
33c1d55801 GetDisplayConfigBufferSizes and QueryDisplayConfig now go
through function pointers for backwards compatibility
2018-05-01 21:44:10 +02:00
Brad Parker
a1aefc901c Qt WIMP GUI 2018-04-30 14:33:05 -04:00
twinaphex
714f7b7b13 Cleanups 2018-04-27 23:21:44 +02:00