twinaphex
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4bfbd8d9e9
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(XDK) D3D - Drop BeginScene/EndScene - they are just stub on XDK
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2013-03-17 15:09:51 +01:00 |
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twinaphex
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1219177c00
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(XDK D3D RGUI) Change base_size to RGUI_WIDTH * 2 - still shows
nothing
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2013-03-13 18:53:52 +01:00 |
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twinaphex
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3a9d191885
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(XDK RGUI) Blit rgui_data into RGUI D3D texture - still shows
nothing though
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2013-03-13 18:49:48 +01:00 |
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twinaphex
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dfcd7f38da
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(RGUI XDK) Quick build fixes
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2013-03-12 18:41:01 +01:00 |
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twinaphex
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441d4a0698
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(Xbox 1) Initial RGUI code - incomplete
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2013-03-12 02:43:02 +01:00 |
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twinaphex
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05faa24307
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(XDK) Build fixes
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2013-03-11 22:04:56 +01:00 |
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twinaphex
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b4108eb343
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Add set_osd_msg to video_poke
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2013-03-11 21:42:02 +01:00 |
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twinaphex
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63883a1131
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Combine render_msg and render_msg_place with params argument
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2013-03-11 20:05:05 +01:00 |
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twinaphex
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6149031c2a
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(XDK D3D) Add set_rgui_texture
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2013-03-10 23:24:28 +01:00 |
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twinaphex
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dbc6d8263f
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(360) Build fix
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2013-03-10 21:18:04 +01:00 |
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twinaphex
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cf4b45e49b
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(360) Implemented get_fbo_state
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2013-03-10 20:28:45 +01:00 |
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twinaphex
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dd697ded76
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(XDK) Ifdef FBO video_poke functions with HAVE_FBO
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2013-03-10 20:24:19 +01:00 |
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twinaphex
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9400d4030f
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(XDK) Implement apply_state_changes
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2013-03-10 20:00:58 +01:00 |
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twinaphex
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59ff094b3b
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Add set_blend to video_poke interface
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2013-03-10 03:53:42 +01:00 |
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twinaphex
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6c622c4e4b
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(XDK1) Build fix
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2013-03-10 03:39:05 +01:00 |
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twinaphex
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79a27e34ed
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(XDK) Start to implement video_poke interface
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2013-03-10 03:34:37 +01:00 |
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twinaphex
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13de2c5acd
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(360) Move class definitions to rmenu_xui.cpp instead of header
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2013-03-09 22:31:13 +01:00 |
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twinaphex
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ae0dbd4702
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(XDK) Build fix
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2013-03-09 18:33:08 +01:00 |
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twinaphex
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66e7606b25
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HAVE_RGUI and HAVE_RMENU are now mutually exclusive - no longer
have to be defined both for (say) the Android port
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2013-03-09 17:42:19 +01:00 |
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twinaphex
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34515fd7f5
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(RARCH_CONSOLE) Integrate rarch-console_video into gfx_common
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2013-03-09 03:20:59 +01:00 |
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twinaphex
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037edbd247
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(360) Build fixes
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2013-03-09 01:02:30 +01:00 |
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twinaphex
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4a2c0ea4f7
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(XDK) Fixes re-entrancy
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2013-01-19 12:45:35 +01:00 |
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twinaphex
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328e60ceac
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(XDK) Reset works correctly now
|
2013-01-19 12:35:16 +01:00 |
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twinaphex
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267819f5f4
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(XDK) Reimplement restart - use d3dr->Reset (one half of the
screen uses a leftover frame)
|
2013-01-19 12:19:54 +01:00 |
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twinaphex
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ce640ea777
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(XDK) Try to setup xdk_d3d_restart - still errors out
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2013-01-19 10:59:52 +01:00 |
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twinaphex
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04cacb5e30
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Upgrade lifecycle_menu_state to 64bit variable lifecycle_mode_state
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2013-01-12 03:13:03 +01:00 |
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twinaphex
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c7adeb9ed0
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(RMenu) Rmenu now uses g_settings.video.font_size
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2013-01-11 21:05:15 +01:00 |
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twinaphex
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cc43b84ff2
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(RARCH_CONSOLE) Refactor more state variables
|
2013-01-11 19:44:34 +01:00 |
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twinaphex
|
d84dec4c96
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(360) Fix build
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2013-01-11 18:22:18 +01:00 |
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twinaphex
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b67fd69c26
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(RARCH_CONSOLE) Refactored out rmenu_hd/rmenu_widescreen
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2013-01-11 18:14:54 +01:00 |
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twinaphex
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ca3be92255
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(RARCH_CONSOLE) Refactor msg_fps variable
|
2013-01-11 06:56:05 +01:00 |
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twinaphex
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5bf022fd99
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(RARCH_CONSOLE) Use local variable copy of g_extern.lifecycle_menu_state in frame
functions - more state functionality will be moved here (for console ports)
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2013-01-11 06:32:35 +01:00 |
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twinaphex
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9bc24151f2
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(XDK D3D) Go through local pointer to render device
|
2013-01-11 00:58:08 +01:00 |
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twinaphex
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3c8bb7333e
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(RMenu) Refactor g_extern.draw_menu
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2013-01-10 19:43:00 +01:00 |
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twinaphex
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27a71de056
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(360) Build fix
|
2013-01-09 17:59:23 +01:00 |
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twinaphex
|
84f7a2f5f8
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Indenting nits
|
2013-01-09 07:27:05 +01:00 |
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twinaphex
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f3a74fe44f
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(XDK) Clear to black in xdk_d3d_frame
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2013-01-08 19:16:06 +01:00 |
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twinaphex
|
7b63268036
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(XDK) Bind xdk_d3d_set_shader to callback system
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2013-01-08 19:07:06 +01:00 |
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twinaphex
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3fbb716a8e
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(360) Do Clear() at start of xdk_frame - should do menu
rendering properly now
|
2013-01-08 19:03:42 +01:00 |
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twinaphex
|
db6235ab06
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(360) Starts up again - bad sound/controls
|
2013-01-08 18:32:28 +01:00 |
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twinaphex
|
5192ce4709
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(360) Add some more checks
|
2013-01-08 18:24:31 +01:00 |
|
twinaphex
|
10fd5ea617
|
(360) Add more error checking in D3D code
|
2013-01-08 17:48:55 +01:00 |
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twinaphex
|
59e434ab09
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(360) Stays in MODE_MENU now - still black screen thouh
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2013-01-08 17:15:43 +01:00 |
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twinaphex
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728e88994d
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(Xbox 1) Fixes double swap issue - fixes flickering in
RMenu
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2013-01-08 06:17:20 +01:00 |
|
Themaister
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d9b640fafe
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(RARCH_CONSOLE) fixups for set_shader().
|
2013-01-08 04:08:15 +01:00 |
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twinaphex
|
46a62a44fc
|
(XDK) Build fixes
|
2013-01-07 18:44:22 +01:00 |
|
twinaphex
|
3a5d056b95
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Expand functionality of set_shader callback function
|
2013-01-07 16:46:26 +01:00 |
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twinaphex
|
08afcbfa3d
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(RARCH_CONSOLE) Use void* for param passing type
|
2013-01-03 03:02:52 +01:00 |
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twinaphex
|
d0c4de9635
|
(XDK) Build fixes
|
2013-01-02 17:23:31 +01:00 |
|
Themaister
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0b4cf2d053
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Update license headers to 2013.
|
2013-01-01 01:41:15 +01:00 |
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