(XDK) Implement apply_state_changes

This commit is contained in:
twinaphex 2013-03-10 20:00:58 +01:00
parent adc7c665e2
commit 9400d4030f

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@ -971,11 +971,18 @@ static void xdk_d3d_set_blend(void *data, bool enable)
d3d->d3d_render_device->SetRenderState(D3DRS_ALPHABLENDENABLE, enable);
}
static void xdk_d3d_apply_state_changes(void *data)
{
gl_t *gl = (gl_t*)data;
gl->should_resize = true;
}
static const video_poke_interface_t d3d_poke_interface = {
xdk_d3d_set_blend,
xdk_d3d_set_filtering,
xdk_d3d_set_fbo_state,
xdk_d3d_set_aspect_ratio,
xdk_d3d_apply_state_changes,
};
static void d3d_get_poke_interface(void *data, const video_poke_interface_t **iface)