(RARCH_CONSOLE) Use local variable copy of g_extern.lifecycle_menu_state in frame

functions - more state functionality will be moved here (for console ports)
This commit is contained in:
twinaphex 2013-01-11 06:32:35 +01:00
parent 936e7b2709
commit 5bf022fd99
3 changed files with 12 additions and 7 deletions

View File

@ -1192,6 +1192,9 @@ static bool gl_frame(void *data, const void *frame, unsigned width, unsigned hei
RARCH_PERFORMANCE_START(frame_run);
gl_t *gl = (gl_t*)data;
#ifdef HAVE_RMENU
unsigned lifecycle_menu_state = g_extern.lifecycle_menu_state;
#endif
gl_shader_use_func(gl, 1);
@ -1285,7 +1288,7 @@ static bool gl_frame(void *data, const void *frame, unsigned width, unsigned hei
RARCH_PERFORMANCE_STOP(frame_run);
#ifdef HAVE_RMENU
if (g_extern.lifecycle_menu_state & (1 << MODE_MENU_DRAW))
if (lifecycle_menu_state & (1 << MODE_MENU_DRAW))
context_rmenu_frame_func(gl);
else
#endif

View File

@ -868,6 +868,7 @@ static bool gx_frame(void *data, const void *frame,
gx_video_t *gx = (gx_video_t*)driver.video_data;
bool should_resize = gx->should_resize;
u8 clear_efb = GX_FALSE;
u32 lifecycle_menu_state = g_extern.lifecycle_menu_state;
(void)data;
@ -876,7 +877,7 @@ static bool gx_frame(void *data, const void *frame,
else
gx->msg[0] = 0;
if(!frame && !(g_extern.lifecycle_menu_state & (1 << MODE_MENU_DRAW)))
if(!frame && !(lifecycle_menu_state & (1 << MODE_MENU_DRAW)))
return true;
if (!frame)
@ -888,7 +889,7 @@ static bool gx_frame(void *data, const void *frame,
clear_efb = GX_TRUE;
}
while ((g_vsync || (g_extern.lifecycle_menu_state & (1 << MODE_MENU_DRAW))) && !g_draw_done)
while ((g_vsync || (lifecycle_menu_state & (1 << MODE_MENU_DRAW))) && !g_draw_done)
LWP_ThreadSleep(g_video_cond);
if (width != gx_old_width || height != gx_old_height)
@ -905,14 +906,14 @@ static bool gx_frame(void *data, const void *frame,
{
if (gx->rgb32)
convert_texture32(frame, g_tex.data, width, height, pitch);
else if (g_extern.lifecycle_menu_state & (1 << MODE_MENU_DRAW))
else if (lifecycle_menu_state & (1 << MODE_MENU_DRAW))
convert_texture16_conv(frame, g_tex.data, width, height, pitch);
else
convert_texture16(frame, g_tex.data, width, height, pitch);
DCFlushRange(g_tex.data, height * (width << (gx->rgb32 ? 2 : 1)));
}
if (g_extern.lifecycle_menu_state & (1 << MODE_MENU_DRAW))
if (lifecycle_menu_state & (1 << MODE_MENU_DRAW))
{
convert_texture16(gx->menu_data, menu_tex.data, RGUI_WIDTH, RGUI_HEIGHT, RGUI_WIDTH * 2);
DCFlushRange(menu_tex.data, RGUI_WIDTH * RGUI_HEIGHT * 2);
@ -927,7 +928,7 @@ static bool gx_frame(void *data, const void *frame,
GX_DrawDone();
}
if(g_extern.lifecycle_menu_state & (1 << MODE_MENU_DRAW))
if(lifecycle_menu_state & (1 << MODE_MENU_DRAW))
{
GX_LoadTexObj(&menu_tex.obj, GX_TEXMAP0);
GX_CallDispList(display_list, display_list_size);

View File

@ -693,6 +693,7 @@ static bool xdk_d3d_frame(void *data, const void *frame,
{
xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)data;
LPDIRECT3DDEVICE d3dr = (LPDIRECT3DDEVICE)d3d->d3d_render_device;
unsigned lifecycle_menu_state = g_extern.lifecycle_menu_state;
#ifdef HAVE_FBO
D3DSurface* pRenderTarget0;
#endif
@ -892,7 +893,7 @@ static bool xdk_d3d_frame(void *data, const void *frame,
if (msg)
d3d->font_ctx->render_msg_place(d3d, msg_width, msg_height, 0.0f, 0, msg);
if (g_extern.lifecycle_menu_state & (1 << MODE_MENU_DRAW))
if (lifecycle_menu_state & (1 << MODE_MENU_DRAW))
{
#ifdef _XBOX360
app.Render();