Twinaphex
e948412bb4
Merge pull request #6108 from aliaspider/master
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(direct3D) fix scaling in the menu display driver.
2018-01-15 03:48:40 +01:00
aliaspider
25a7c04a27
(direct3D) fix scaling in the menu display driver.
2018-01-15 03:45:37 +01:00
twinaphex
93b523e6ea
C89 buildfix
2018-01-15 01:01:41 +01:00
aliaspider
7b09d5399c
(Direct3D) Menu display driver implementation.
2018-01-14 02:21:48 +01:00
aliaspider
24cb240079
(WIIU) add remaining menu shaders.
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- move some files around.
2018-01-12 02:54:45 +01:00
aliaspider
eac088696a
(WIIU) add ribbon shader. fix menu bg gradient.
2018-01-11 02:09:03 +01:00
twinaphex
7e9945cde9
Buildfix
2018-01-09 23:47:13 +01:00
Twinaphex
2a42983b4f
Merge pull request #6077 from aliaspider/master
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(WIIU) fix detection of 32bit input frames.
2018-01-09 17:53:47 +01:00
aliaspider
a8d3ddc05d
(WIIU) fix detection of 32bit input frames.
2018-01-09 17:05:09 +01:00
Twinaphex
ae8d0630e2
Merge pull request #6076 from aliaspider/master
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(WIIU) custom shader: add support for input textures and most uniforms.
2018-01-09 16:52:20 +01:00
aliaspider
f34e180b40
(WIIU) custom shader: add support for input textures and most uniforms.
2018-01-09 16:41:01 +01:00
Twinaphex
bf1bd83631
Merge pull request #6071 from fr500/master
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Disable hard sync on FF without mangling settings"
2018-01-09 03:43:33 +01:00
Twinaphex
31728bd2ca
Merge pull request #6074 from aliaspider/master
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(WIIU) revert forced 480p mode.
2018-01-09 03:29:28 +01:00
aliaspider
22a776bb3e
(WIIU) revert forced 480p mode.
2018-01-09 03:26:11 +01:00
Twinaphex
ae9e13324d
Merge pull request #6073 from aliaspider/master
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(WIIU) improve support for custom shaders.
2018-01-09 03:22:49 +01:00
aliaspider
0236b52b03
(WIIU) update uniform blocks correctly for custom shaders.
2018-01-09 03:06:54 +01:00
radius
8007c3efd7
Disable hard sync on FF without mangling settings
2018-01-08 20:06:24 -05:00
twinaphex
7fdb621481
Update
2018-01-08 23:23:37 +01:00
twinaphex
8f9d807306
Remove some more Xbox ifdefs
2018-01-08 23:06:09 +01:00
twinaphex
23ace06ca1
Cleanups
2018-01-07 20:55:00 +01:00
twinaphex
141f09ad2e
Cleanups
2018-01-07 20:25:30 +01:00
twinaphex
d3a4cc90c8
Cleanups - get rid of shader ifdefs
2018-01-07 20:21:08 +01:00
twinaphex
3ab8f017d9
Cleanups
2018-01-07 11:06:27 +01:00
twinaphex
88d1e455e3
Add code that allows for debug D3D
2018-01-07 10:46:53 +01:00
twinaphex
9f6a97db76
Update
2018-01-06 21:10:30 +01:00
twinaphex
ef05fd8a78
Cleanups
2018-01-06 19:51:29 +01:00
twinaphex
9b52164b00
Create d3d_get_adapter_display_mode
2018-01-06 16:10:05 +01:00
twinaphex
23437f27b4
Cleanups
2018-01-06 15:42:47 +01:00
twinaphex
b42c92c619
Create d3d_is_windowed_enable
2018-01-06 15:32:02 +01:00
twinaphex
67220c358c
Create d3d_get_color_format_front_buffer
2018-01-06 15:25:11 +01:00
twinaphex
7cc8040347
Create d3d_get_color_format
2018-01-06 15:18:02 +01:00
Andrés
dedcd26495
Merge pull request #6053 from aliaspider/master
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(WIIU) add preliminary multi-pass shader support.
2018-01-05 21:48:30 -05:00
aliaspider
55d262f5d8
(WIIU) add preliminary multi-pass shader support.
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can load *.slangp and *.slang files. since there is no runtime compiler,
precompiled shaders (*.gsh) need to be present next to each *.slang
source file.
2018-01-06 03:39:53 +01:00
twinaphex
f677a7ad7e
Add HAVE_OVERLAY to qb system
2018-01-05 16:10:34 +01:00
aliaspider
8e095164e0
(WIIU) add a frame shader to match the shaders used by the gl/vulkan
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drivers.
2018-01-05 13:18:55 +01:00
aliaspider
a7632620da
(WIIU) add a sprite shader.
2018-01-04 17:38:04 +01:00
twinaphex
6eddea99c0
Cleanups
2018-01-04 14:50:56 +01:00
SaltyFist
ad695a8b72
(switch) Add support for RETRO_PIXEL_FORMAT_XRGB8888
2018-01-04 07:28:17 +01:00
misson20000
a039e6c41e
(NSW) temporary fix for graphic buffer dequeue failure
2018-01-04 07:28:12 +01:00
orbea
a4ab4794cf
C89_BUILD: Remove c++ style comments
2018-01-03 14:56:22 -08:00
twinaphex
3a3776ba24
Create d3d_initialize_symbols
2018-01-03 18:38:13 +01:00
twinaphex
30ba656f5c
Create d3d_create
2018-01-03 18:09:31 +01:00
twinaphex
dddfbe311a
(XBox OG) Buildfix
2018-01-03 14:42:09 +01:00
twinaphex
88a91af0dc
Remove this rule from the conditional
2018-01-03 14:40:41 +01:00
twinaphex
7a481236bf
(Xbox OG) Some more buildfixes
2018-01-03 14:37:35 +01:00
twinaphex
82d44e9ad3
Cut down on more HAVE_MENU ifdefs
2017-12-31 18:02:14 +01:00
twinaphex
bd16fd49ab
Fix ./configure --disable-rgui
2017-12-31 17:53:11 +01:00
twinaphex
cf3a010ead
Remove some HAVE_MENU ifdefs
2017-12-31 17:42:07 +01:00
aliaspider
0a32642f17
(WIIU) shader: use a single attribute stream.
2017-12-31 14:06:49 +01:00
misson20000
be5ebbc039
(NSW) since we haven't yet gotten the OS graphics driver, upon calling display_finalize
, to release some of the (currently global) resouces we give it when we initialized it, we need to maintain a little bit of global state in the graphics driver so it can be freed and reinitialized when we load a core. this should be able to be reverted when we implement alloc_pages
in libtransistor. see https://github.com/reswitched/libtransistor/issues/74 and https://github.com/reswitched/libtransistor/issues/69
2017-12-31 03:04:15 +01:00