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https://github.com/libretro/RetroArch
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@ -1196,9 +1196,9 @@ void win32_destroy_window(void)
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{
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#ifndef _XBOX
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UnregisterClass("RetroArch", GetModuleHandle(NULL));
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#endif
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#if defined(_WIN32_WINNT) && _WIN32_WINNT >= 0x500 /* 2K */
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UnregisterDeviceNotification(notification_handler);
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#endif
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#endif
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main_window.hwnd = NULL;
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}
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@ -1284,9 +1284,7 @@ static void d3d_free(void *data)
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d3d->dev = NULL;
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g_pD3D = NULL;
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#ifndef _XBOX
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win32_monitor_from_window();
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#endif
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if (d3d)
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free(d3d);
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