(switch) Add support for RETRO_PIXEL_FORMAT_XRGB8888

This commit is contained in:
SaltyFist 2018-01-03 22:06:02 -05:00 committed by twinaphex
parent a039e6c41e
commit ad695a8b72

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@ -35,6 +35,7 @@
typedef struct
{
bool vsync;
bool rgb32;
unsigned width, height;
unsigned rotation;
struct video_viewport vp;
@ -110,6 +111,8 @@ static void *switch_init(const video_info_t *video,
video_driver_set_size(&sw->vp.width, &sw->vp.height);
sw->vsync = video->vsync;
sw->rgb32 = video->rgb32;
*input = NULL;
*input_data = NULL;
@ -142,7 +145,6 @@ static bool switch_frame(void *data, const void *frame,
uint64_t begin, done_copying, post_vsync, pre_swizzle, post_swizzle,
copy_ms, swizzle_ms, vsync_ms;
int tgtw, tgth, centerx, centery;
const uint16_t *frame_pixels = frame;
uint32_t *out_buffer = NULL;
switch_video_t *sw = data;
int xsf = 1280 / width;
@ -163,21 +165,29 @@ static bool switch_frame(void *data, const void *frame,
{
for(y = 0; y < height; y++)
{
unsigned subx, suby;
uint32_t spixel = frame_pixels[(y*pitch/sizeof(uint16_t)) + x];
uint32_t dpixel = 0;
uint8_t r = (spixel >> 11) & 31;
uint8_t g = (spixel >> 5) & 63;
uint8_t b = (spixel >> 0) & 31;
r = (r * 256) / 32;
g = (g * 256) / 64;
b = (b * 256) / 32;
dpixel = (r << 0) | (g << 8) | (b << 16) | (0xFF << 24);
uint32_t pixel = 0;
if (sw->rgb32)
{
const uint32_t *frame_pixels = frame;
pixel = frame_pixels[(y*pitch/sizeof(uint32_t)) + x];
} else {
const uint16_t *frame_pixels = frame;
unsigned subx, suby;
uint32_t spixel = frame_pixels[(y*pitch/sizeof(uint16_t)) + x];
uint8_t r = (spixel >> 11) & 31;
uint8_t g = (spixel >> 5) & 63;
uint8_t b = (spixel >> 0) & 31;
r = (r * 256) / 32;
g = (g * 256) / 64;
b = (b * 256) / 32;
pixel = (r << 0) | (g << 8) | (b << 16) | (0xFF << 24);
}
for (subx = 0; subx < xsf; subx++)
for (suby = 0; suby < ysf; suby++)
image[(((y*sf)+suby+centery)*1280)
+ ((x*sf)+subx+centerx)] = dpixel;
+ ((x*sf)+subx+centerx)] = pixel;
}
}
@ -424,4 +434,4 @@ video_driver_t video_switch = {
NULL, /* overlay_interface */
#endif
switch_get_poke_interface,
};
};