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(Xbox OG) Some more buildfixes
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@ -579,6 +579,7 @@ void d3d_make_d3dpp(void *data,
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d3dpp->MultiSampleType = D3DMULTISAMPLE_NONE;
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d3dpp->EnableAutoDepthStencil = FALSE;
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#if defined(_XBOX1)
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{
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/* Get the "video mode" */
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DWORD video_mode = XGetVideoFlags();
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@ -609,6 +610,7 @@ void d3d_make_d3dpp(void *data,
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if (widescreen_mode)
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d3dpp->Flags |= D3DPRESENTFLAG_WIDESCREEN;
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}
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#elif defined(_XBOX360)
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#if 0
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if (!widescreen_mode)
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@ -408,43 +408,43 @@
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Name="Debug|Xbox">
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<Tool
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Name="VCCLCompilerTool"
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CompileAs="2"/>
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CompileAs="1"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Profile|Xbox">
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<Tool
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Name="VCCLCompilerTool"
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CompileAs="2"/>
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CompileAs="1"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Profile_FastCap|Xbox">
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<Tool
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Name="VCCLCompilerTool"
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CompileAs="2"/>
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CompileAs="1"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Xbox">
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<Tool
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Name="VCCLCompilerTool"
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CompileAs="2"/>
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CompileAs="1"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release_LTCG|Xbox">
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<Tool
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Name="VCCLCompilerTool"
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CompileAs="2"/>
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CompileAs="1"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release_BigStack|Xbox">
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<Tool
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Name="VCCLCompilerTool"
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CompileAs="2"/>
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CompileAs="1"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release_LTCG_BigStack|Xbox">
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<Tool
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Name="VCCLCompilerTool"
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CompileAs="2"/>
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CompileAs="1"/>
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</FileConfiguration>
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</File>
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<File
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