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OpenMW/apps/openmw/mwlua
psi29a 67421a400a Merge branch 'bookluabinds' into 'master'
Lua API for Book records

See merge request OpenMW/openmw!1886
2022-05-20 14:09:09 +00:00
..
types remove duplication 2022-05-20 18:50:00 +08:00
asyncbindings.cpp Fix LuaUtil::Callback 2022-05-15 21:34:48 +02:00
camerabindings.cpp [Lua] makeStrictReadOnly for enums 2022-05-16 00:16:26 +02:00
cellbindings.cpp [Lua] Replace cell.selectObjects with cell.getAll 2022-03-15 23:35:36 +01:00
context.hpp Lua i18n updates 2022-04-10 07:57:02 +00:00
debugbindings.cpp Support rendering for navmesh update frequency as a heatmap 2022-05-17 01:54:20 +02:00
debugbindings.hpp Support rendering for navmesh update frequency as a heatmap 2022-05-17 01:54:20 +02:00
eventqueue.cpp move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4 2022-01-23 17:04:48 +01:00
eventqueue.hpp
globalscripts.hpp
inputbindings.cpp Merge branch 'post_malone' into 'master' 2022-05-16 14:51:13 +00:00
localscripts.cpp Lua stats 2022-03-25 20:03:13 +00:00
localscripts.hpp Lua stats 2022-03-25 20:03:13 +00:00
luabindings.cpp Support rendering for navmesh update frequency as a heatmap 2022-05-17 01:54:20 +02:00
luabindings.hpp moddable post-processing pipeline 2022-05-15 10:03:58 -07:00
luamanagerimp.cpp Merge branch 'sol' into 'master' 2022-05-18 07:57:32 +00:00
luamanagerimp.hpp Support rendering for navmesh update frequency as a heatmap 2022-05-17 01:54:20 +02:00
nearbybindings.cpp [Lua] makeStrictReadOnly for enums 2022-05-16 00:16:26 +02:00
object.cpp Cleanup mwlua includes 2022-05-16 22:25:48 +02:00
object.hpp Cleanup mwlua includes 2022-05-16 22:25:48 +02:00
objectbindings.cpp Merge branch 'lua_activate' into 'master' 2022-05-08 08:30:50 +00:00
playerscripts.hpp [Lua] Rename onInputUpdate -> onFrame and call it even when the game is on pause (#6745) 2022-05-13 19:14:34 +02:00
postprocessingbindings.cpp dont bind rendertargets unless we use them, otherwise texture limit will be reached quickly 2022-05-18 19:45:09 -07:00
settingsbindings.cpp Permanent storage for Lua data 2022-01-11 11:21:03 +01:00
stats.cpp Reorganize delayed Lua actions 2022-04-11 22:19:51 +02:00
stats.hpp Lua stats 2022-03-25 20:03:13 +00:00
uibindings.cpp [Lua] makeStrictReadOnly for enums 2022-05-16 00:16:26 +02:00
userdataserializer.cpp A few small fixes + expose makeReadOnly to Lua + an option to apply makeReadOnly during deserialize 2021-12-15 02:38:54 +01:00
userdataserializer.hpp
worldview.cpp move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4 2022-01-23 17:04:48 +01:00
worldview.hpp Cleanup mwlua includes 2022-05-16 22:25:48 +02:00