Alexei Kotov
74225991ca
Play blocked hit sound on the victim, not the attacker
2022-12-26 19:07:02 +03:00
Cédric Mocquillon
76d77bf3c3
Connect zoom in/out only when the option is allowed
2022-12-25 17:03:28 +01:00
Petr Mikheev
de57a95c9d
Rename mCells -> mWorldModel
2022-12-16 00:15:11 +01:00
Petr Mikheev
ac6303a83a
Rename MWWorld::Cells -> WorldModel
2022-12-15 20:45:18 +01:00
AnyOldName3
66b8d4fb29
Add a setting to control coverage adjustment
...
With it on, which was always the case before this setting was added,
vanilla content and poorly-made mods will look acceptable, but well-made
mods will have alpha-tested meshes appear to grow and potentially gain a
weird outline as they get further away.
With it off, which replicates the 0.46 behaviour, well-made mods will
look really good, but vanilla content and poorly-made mods will have
alpha-tested meshes shrink as they get further away.
It's been bugging me that this was forced on since 0.47 released, and
I'd hoped to figure out a solution for automatic detection at some point
before 0.48 branched off, but I didn't, so now this is what we're
getting to have Tamriel Rebuilt look right.
2022-12-09 00:22:08 +00:00
psi29a
1d55be8214
Merge branch 'lua_profiler' into 'master'
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Lua profiler
See merge request OpenMW/openmw!2523
2022-12-07 10:53:47 +00:00
psi29a
eabb230de2
Merge branch 'keep_calm_and_get_hit' into 'master'
...
Add option to restore non-MCP Calm spell behaviour
Closes #7063
See merge request OpenMW/openmw!2522
2022-12-07 10:33:17 +00:00
Evil Eye
69fe4594fc
Reset mCharGen along with the other MyGUI-holding members
2022-12-05 17:48:24 +01:00
psi29a
06a626452c
Merge branch 'ptr2' into 'master'
...
Refactoring; slightly reduce amount of code in worldimp.cpp
See merge request OpenMW/openmw!2498
2022-12-05 08:54:18 +00:00
Petr Mikheev
7c36a7eb49
Run Lua GC in every frame
2022-12-03 17:09:11 +01:00
Petr Mikheev
55db95d4cf
Update Lua profiler; add ability to run OpenMW with old LuaJit that doesn't allow custom allocator (Lua profiler will be disabled in this case)
2022-12-03 16:58:03 +01:00
Evil Eye
209a102061
Update a reference's base record pointer on resurrection
2022-12-01 17:07:10 +01:00
Petr Mikheev
02a9069a0e
Lua Profiler
2022-11-30 00:06:14 +01:00
Petr Mikheev
6fa65e4729
Track memory and CPU usage per script in LuaUtil::LuaState
2022-11-30 00:06:14 +01:00
Evil Eye
a648e4cc11
Add option to restore non-MCP Calm spell behaviour
2022-11-23 20:59:37 +01:00
Cédric Mocquillon
dde8ee0611
Delay the deletion of esm versions after the deletion of the scene as it is used in one of its workers (the objectpaging one)
2022-11-20 20:48:48 +01:00
Petr Mikheev
aa230698a8
Apply clang-format
2022-11-13 15:35:26 +01:00
Petr Mikheev
313df72be0
Remove raycasting functions from MWWorld::World
2022-11-13 15:35:26 +01:00
Petr Mikheev
7a354d8c78
Remove from MWWorld::World a few functions that already exist in MWWorld::Cells and MWWorld::Scene
2022-11-13 12:37:37 +01:00
Petr Mikheev
2df993004c
Make MWWorld:Cells and MWWorld::Scene to be accessible via Environment
2022-11-13 12:37:37 +01:00
AnyOldName3
08361a6682
Merge branch 'LOD-support-to-Object-Paging' into 'master'
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Add LOD support to Object Paging
See merge request OpenMW/openmw!2459
2022-11-12 15:25:57 +00:00
Cédric Mocquillon
7142bb4ce7
Select only one level of LOD outside the active grid
...
Do not create group when not needed
2022-11-11 20:56:46 +01:00
psi29a
518bd03547
Merge branch 'post_ui' into 'master'
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Improve postprocess HUD layout
See merge request OpenMW/openmw!2505
2022-11-10 22:36:04 +00:00
Evil Eye
b94818b24a
Tweak message and temporarily set model ttl to 0
2022-11-10 17:24:58 +01:00
Andrei Kortunov
da5b442fcf
Improve postprocess HUD layout
2022-11-10 08:31:21 +04:00
Alexei Kotov
1d31c5eb6f
Remove the correct bound item when the effect expires
2022-11-10 01:18:46 +03:00
psi29a
d29d68f1ba
Merge branch 'allycache' into 'master'
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Always consider an actor their own ally (bug #6313 )
Closes #4229 and #6313
See merge request OpenMW/openmw!2504
2022-11-09 21:01:57 +00:00
Cédric Mocquillon
4140e4ea05
Remove LOD which could never be displayed in a chunk
2022-11-09 21:57:48 +01:00
psi29a
577c9ad5fb
Merge branch 'deprecated' into 'master'
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Replace gmtime with safer equivalents
See merge request OpenMW/openmw!2503
2022-11-09 09:20:07 +00:00
Evil Eye
0ae5755abb
Implement TestModels/T3D
2022-11-08 22:36:15 +01:00
Alexei Kotov
5d11238723
Always consider an actor their own ally (bug #6313 )
2022-11-08 20:13:20 +03:00
psi29a
7669a43495
Merge branch 'dialogue_result_scripts' into 'master'
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Reimplement --script-all-dialogue to be more useful to modders
See merge request OpenMW/openmw!2494
2022-11-08 15:46:16 +00:00
Alexei Kotov
914fba229d
Replace gmtime with safer equivalents
2022-11-08 16:38:40 +03:00
Alexei Kotov
a5adb73900
Make idle emitters emit ripples every 1.5 seconds (bug #5883 )
2022-11-08 12:48:24 +03:00
psi29a
3ca17e5183
Merge branch 'landofwindandshade' into 'master'
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Handle landing in the frame the jump is over (bug #5849 )
Closes #5849
See merge request OpenMW/openmw!2499
2022-11-08 08:25:31 +00:00
Alexei Kotov
1db9247c45
Restart player block animation during blocking if necessary
2022-11-07 22:09:56 +03:00
Alexei Kotov
180963488f
Play shield hit sound when the hit is blocked (bug #6645 )
2022-11-07 22:02:30 +03:00
Alexei Kotov
9b8399c353
Handle landing in the frame the jump is over (bug #5849 )
2022-11-07 19:06:01 +03:00
Evil Eye
f61083d02c
Replace switch statements
2022-11-04 12:20:37 +01:00
Evil Eye
29a46b0fc0
Reimplement --script-all-dialogue to be more useful to modders
2022-11-03 20:54:44 +01:00
elsid
013f56088b
Support negative days in TimeStamp
...
As vanilla engine does.
2022-11-01 22:17:39 +01:00
Evil Eye
4a48156378
Only force adjust the player and NPCs teleported out of the active grid
2022-10-31 12:29:29 +01:00
Evil Eye
5448338b21
Allow bound effects to be recast if they're attached to a recastable effect
2022-10-28 23:10:47 +02:00
Petr Mikheev
4f5443118e
Merge branch 'fix_coroutine_crash' into 'master'
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Fix coroutine-related crashes
Closes #6996
See merge request OpenMW/openmw!2447
2022-10-18 22:30:13 +00:00
uramer
a2fa1fe0a5
Execute async callbacks on the main Lua stack
2022-10-18 22:12:11 +02:00
uramer
8108fa0724
Merge branch 'fix_7039' into 'master'
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Fix #7039 : freeze after throwing an error in a queued Lua callback
Closes #7039
See merge request OpenMW/openmw!2469
2022-10-18 19:53:30 +00:00
Evil Eye
48726eedaa
Mark constant methods const
2022-10-18 20:28:35 +02:00
Evil Eye
a207b5e419
Prevent potentially returning garbage flags
2022-10-18 20:28:35 +02:00
Evil Eye
c8a594d9d2
Don't use potentially invalid cache entry
2022-10-18 20:28:35 +02:00
psi29a
bc1e0d3522
Merge branch 'grayscale_dialogue' into 'master'
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Fix dialogue issues
Closes #6419 and #7047
See merge request OpenMW/openmw!2478
2022-10-18 15:41:56 +00:00