mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-02-26 15:39:51 +00:00
Restart player block animation during blocking if necessary
This commit is contained in:
parent
180963488f
commit
1db9247c45
@ -385,9 +385,17 @@ namespace MWMechanics
|
||||
bool knockout = stats.getFatigue().getCurrent() < 0 || stats.getFatigue().getBase() == 0;
|
||||
bool recovery = stats.getHitRecovery();
|
||||
bool knockdown = stats.getKnockedDown();
|
||||
bool block = stats.getBlock();
|
||||
bool block = stats.getBlock() && !knockout && !recovery && !knockdown;
|
||||
bool isSwimming = world->isSwimming(mPtr);
|
||||
|
||||
stats.setBlock(false);
|
||||
|
||||
if (mPtr == getPlayer() && mHitState == CharState_Block && block)
|
||||
{
|
||||
mHitState = CharState_None;
|
||||
resetCurrentIdleState();
|
||||
}
|
||||
|
||||
if (mHitState != CharState_None)
|
||||
{
|
||||
if (!mAnimation->isPlaying(mCurrentHit))
|
||||
@ -396,7 +404,6 @@ namespace MWMechanics
|
||||
mCurrentHit.clear();
|
||||
stats.setKnockedDown(false);
|
||||
stats.setHitRecovery(false);
|
||||
stats.setBlock(false);
|
||||
resetCurrentIdleState();
|
||||
}
|
||||
else if (isKnockedOut())
|
||||
@ -451,7 +458,6 @@ namespace MWMechanics
|
||||
mCurrentHit.clear();
|
||||
stats.setKnockedDown(false);
|
||||
stats.setHitRecovery(false);
|
||||
stats.setBlock(false);
|
||||
resetCurrentIdleState();
|
||||
return;
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user