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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-03 17:37:18 +00:00
Commit Graph

48 Commits

Author SHA1 Message Date
Calandiel Elende
9248e37156 add OFFENSE_TYPE and commitCrime to lua 2024-10-20 09:37:27 +00:00
Max Yari
55ffb6d7d2 Animation blending implementation for NIF and osgAnimation through YAML files
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2024-07-19 00:04:15 +01:00
psi29a
157a5a4489 Merge branch 'l10n' into 'master'
Many localization fixes

See merge request OpenMW/openmw!4108
2024-05-24 17:46:47 +00:00
Andrei Kortunov
5a1ec8ce87 Implement Lua-based music 2024-05-19 22:10:54 +04:00
Alexei Kotov
309201934a Fix Calendar localizations in German, Swedish and Russian
The proper translations for some lines can't come from data/l10n/Calendar variants of the files as these are overridden and aren't included to begin with
Capitalize Dag in Swedish localization
Add all missing lines in Russian localization
Properly supply all localization files
2024-05-17 02:55:56 +03:00
Zackhasacat
d73c1c8590 Merge branch 'master' of gitlab.com:openmw/openmw into lua_controller_cursor 2024-02-20 12:07:23 -06:00
Zackhasacat
873877795a Move gamepad controls to lua interface 2024-02-20 12:06:19 -06:00
psi29a
a060a7297c Merge branch 'dehardcode-skillprogression' into 'master'
Lua: Dehardcode skill and level progression

See merge request OpenMW/openmw!3779
2024-02-12 14:10:51 +00:00
Mads Buvik Sandvei
011d9d6493 Dehardcode skill and level progression 2024-01-30 21:25:36 +01:00
uramer
9cce2e39ba Merge branch 'master' into menuscripts 2024-01-27 15:45:31 +01:00
Mads Buvik Sandvei
a94add741e Lua: Animation bindings 2024-01-26 21:39:33 +00:00
uramer
c6a27d06b0 Move controls settings to menu context 2024-01-10 23:13:27 +01:00
uramer
d1d430b431 Initial Menu context Settings implementation 2024-01-10 22:29:03 +01:00
uramer
d1268acf95 Merge branch 'master' into menuscripts 2024-01-07 23:15:21 +01:00
psi29a
e9f3e5c6d1 Merge branch 'lua_actions_electric_boogaloo' into 'master'
Lua actions take 3

See merge request OpenMW/openmw!2628
2023-12-29 18:56:59 +00:00
uramer
0e2e386dc9 Lua actions take 3 2023-12-29 18:56:59 +00:00
Cody Glassman
187f63d3d3 support postprocess distortion 2023-12-21 10:56:38 -08:00
Petr Mikheev
1dd7a15255 Draft: add new type of Lua scripts - menu scripts 2023-10-31 10:29:24 +01:00
Petr Mikheev
23a7661d0b Control UI pause from Lua 2023-09-03 03:41:13 +02:00
Petr Mikheev
ea8692a534 Add usehandlers.lua (same approach as activationhandlers.lua) 2023-08-30 22:48:51 +02:00
Petr Mikheev
87eacf774a Control GUI modes from Lua 2023-08-20 17:49:56 +02:00
Evil Eye
f02dd0ef03 Implement onNewExterior to spawn fish in generated exteriors 2023-06-13 17:04:22 +02:00
Petr Mikheev
773669e69b Add Lua script to handler ESM4 doors with Flag_AutomaticDoor 2023-06-07 20:57:48 +02:00
Petr Mikheev
61d207bd78 Allow Lua scripts to extend or override standard activation mechanics 2023-04-16 23:50:27 +02:00
Petr Mikheev
f442e2831e Fixes in calendar.lua 2023-03-26 13:43:44 +02:00
Petr Mikheev
685f86f19e Move Morrowind-specific l10n files to a separate data dir; dehardcode a few GMST names. 2023-03-12 13:12:13 +01:00
glassmancody.info
897ee702d1 move water normal to vfs 2023-01-29 11:14:08 -08:00
psi29a
319aa11d84 Merge branch 'l10n_rename' into 'master'
Reorganize l10n files

See merge request OpenMW/openmw!2546
2023-01-04 21:48:00 +00:00
Petr Mikheev
8c7d347179 Reorganize l10n files 2023-01-02 13:21:05 +01:00
Alexei Kotov
ecadcc37bb OMWControls: Russian localization 2023-01-02 14:50:46 +03:00
Joakim Berg
f120622dad Updates to Swedish translations 2023-01-01 14:00:32 +00:00
Petr Mikheev
1869aeae5c Move some of player controls logic from C++ to Lua 2022-12-28 22:04:19 +01:00
Andrei Kortunov
3178868cc3 Improve built-in default fonts 2022-08-30 07:54:20 +00:00
jvoisin
534f0377d5 Add wareya's linear bloom shader 2022-08-20 19:50:34 +02:00
Arnaud Dochain
19f4e58fed French i10n translations 2022-08-09 20:04:12 +02:00
cody glassman
ac4b29be08 cleanup default shaders and remove confusing main shader 2022-08-07 06:42:48 -07:00
Matt
8ccadba799 German translation 2022-07-28 12:41:44 +00:00
Joakim Berg
0a22919820 Update files/data/l10n/BuiltInShaders/sv.yaml, files/data/CMakeLists.txt 2022-07-26 11:29:18 +00:00
Andrei Kortunov
e0c05a15fb Post processing shaders localization 2022-07-24 13:18:50 +00:00
Joakim Berg
03b178c2eb Swedish i10n translations 2022-07-19 06:49:50 +00:00
Andrei Kortunov
6f6b5ba04b Some refactoring 2022-07-17 22:01:48 +04:00
Andrei Kortunov
c47a48e25d Inject layout files to VFS 2022-07-17 22:01:48 +04:00
Andrei Kortunov
dd04bfccfb Load fonts 2022-07-17 22:01:48 +04:00
Andrei Kortunov
ccbb5e03fb Use YAML files to translate MyGUI's localization tags 2022-07-12 08:20:40 +04:00
Andrei Kortunov
0989e273d4 Add a Russian localization for built-in Lua content 2022-07-03 09:59:10 +04:00
Petr Mikheev
1ca0a3a555 Addition camera features: move360, pov_auto_switch, slow_view_change 2022-06-12 00:09:13 +02:00
Petr Mikheev
860d5899c4 Control camera settings in-game 2022-06-12 00:06:39 +02:00
Petr Mikheev
6d5a0542e7 Merge files/builtin_scripts and files/vfs into one dir 2022-05-26 01:47:38 +02:00