Jason Hooks
f4e7bd6dfd
Made some recommended changes
2011-11-11 00:20:53 -05:00
Jason Hooks
042bceb547
Changes to insertObjectRendering; Proposed insertObject
2011-11-09 18:06:55 -05:00
Jason Hooks
1faa07b279
insertObjectRendering proposed
2011-11-09 15:47:06 -05:00
Jason Hooks
a7652bcb0c
Yacoby's changes on Objects
2011-11-09 13:53:29 -05:00
Jason Hooks
c25b49d2b6
refdata change
2011-11-08 22:59:39 -05:00
Jason Hooks
469086747e
Compile error fix;RenderingInterface separated; buildStaticGeometry argument changed
2011-11-07 23:35:39 -05:00
Jacob Essex
9aac625000
Changes to move the mutable ESM::Position data to RefData
2011-11-08 00:08:00 +00:00
Marc Zinnschlag
9794c4b928
Merge branch 'cmake'
2011-11-06 14:42:18 +01:00
Marc Zinnschlag
cb1373a4c7
rewrote cmake scripts for components
2011-11-06 09:30:15 +01:00
Jason Hooks
c11b3a57c1
Made buildStaticGeometry function
2011-11-05 14:57:33 -04:00
Jason Hooks
8edcd4d15b
removing tabs
2011-11-04 21:57:39 -04:00
Jason Hooks
6c80e75deb
More Objects functionality
2011-11-04 21:48:52 -04:00
Jason Hooks
e041006063
Adding light and fog functions
2011-11-03 23:47:15 -04:00
Jason Hooks
edf85b26f9
Insert Mesh, Insert Light, insertBegin improved
2011-11-03 19:40:37 -04:00
Jason Hooks
9ac627c931
Commenting out assert
2011-11-02 22:45:58 -04:00
Jason Hooks
d49a02abe5
new insertBegin()
2011-11-02 22:41:48 -04:00
Jacob Essex
0e3859385d
Now ensures that the directory to the config file exists before Ogre tries to access it
2011-11-02 11:11:27 +00:00
Jason Hooks
c2181d2091
Dealing with scenenodes
2011-11-02 00:13:33 -04:00
Jason Hooks
5822221ae1
Made recommended changes
2011-11-01 13:47:36 -04:00
Jason Hooks
3d43a4cd33
Made recommended changes
2011-11-01 13:46:57 -04:00
Jason Hooks
f1bc5b0ab6
Objects started, RenderingInterface
2011-10-31 23:59:16 -04:00
Jason Hooks
3761271c59
Empty creature, objects, npc
2011-10-31 00:04:06 -04:00
Jason Hooks
86d3cec1aa
Changing refdata3
2011-10-30 22:38:15 -04:00
Jason Hooks
15fae749ae
Changing refdata2
2011-10-30 17:31:49 -04:00
Jason Hooks
e1558e8e14
Changing refdata
2011-10-30 16:59:40 -04:00
Jason Hooks
1083db5582
Hiding debugging
2011-10-30 00:25:29 -04:00
Jason Hooks
db73487623
Physics fix and cmake changes
2011-10-29 18:52:57 -04:00
Jason Hooks
ee923e1abe
Testing
2011-10-29 18:43:16 -04:00
Marc Zinnschlag
2ee6be1a34
finished cmake cleanup for apps/openmw source files
2011-10-29 13:17:04 +02:00
Marc Zinnschlag
583e7221ef
silenced a warning and removed some tabs
2011-10-29 09:55:22 +02:00
Marc Zinnschlag
33ecd8b66c
fixed collision toggling bug
2011-10-29 09:50:11 +02:00
Jason Hooks
c3a492bf74
Debugging file renamed
2011-10-25 14:06:44 -04:00
Jason Hooks
d4f63443e6
Hiding the rendering manager; crash eliminated
2011-10-24 22:11:36 -04:00
Jason Hooks
965ff24597
Removing Object:
2011-10-24 13:57:12 -04:00
Jason Hooks
0c8aa7fae3
Removing Object:
2011-10-24 13:55:10 -04:00
Jason Hooks
6efc61b9df
Removal of MWScene; Object listing fixed
2011-10-24 13:42:36 -04:00
Marc Zinnschlag
ad086312b8
testing: cmake script simplification
2011-10-22 13:55:06 +02:00
Jason Hooks
30ba9b74da
Simple Debugging class
2011-10-22 00:15:15 -04:00
Jason Hooks
47593f3641
Removing old files
2011-10-20 19:35:49 -04:00
Jason Hooks
fcf404d27b
GetFacedHandle in Physics. RenderingManager constructor code added
2011-10-20 18:15:30 -04:00
Jason Hooks
3315de8b4a
Naming convention change
2011-10-20 15:02:19 -04:00
Jason Hooks
d0f922ec5d
Moved SkyManager creation
2011-10-20 13:55:56 -04:00
Jason Hooks
0992f1e903
Applying Gus's Windows fix
2011-10-18 21:02:42 -04:00
Jason Hooks
9126bb27b6
empty functions
2011-10-18 19:50:19 -04:00
Marc Zinnschlag
abeb3a22d4
Issue #19 : Cleaned up Engine includes
2011-10-09 13:12:44 +02:00
Marc Zinnschlag
bc8db3612a
Issue #19 : Create OGRE renderer in go function instead of Engine's constructor
...
This avoids setting up a renderer each time openmw is called with the --help switch.
2011-10-09 13:05:38 +02:00
Marc Zinnschlag
39af941d6f
Issue #19 : Moved code from Engine to WindowManager and ScriptManager
2011-10-09 12:05:13 +02:00
Marc Zinnschlag
38c0f36d44
Issue #19 : Finished cleaning out the Engine framelistener
2011-10-09 09:28:36 +02:00
Marc Zinnschlag
8bf4abf53b
Issue #19 : Focus Reporting Improvements
...
- moved focus reporting code out of the framelistener
- made focus reporting optional (new --report-focus switch)
- report based on tiem passed instead of number of frames passed
- only report if focus has changed
2011-10-08 10:31:23 +02:00
Marc Zinnschlag
fbcb5fe681
Issue #19 : Some more framelistener cleanup
2011-10-08 10:15:03 +02:00