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testing: cmake script simplification
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a3a1b82929
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@ -7,6 +7,12 @@ IF (APPLE)
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set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.6.sdk")
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ENDIF (APPLE)
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# Macros
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set(CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake/)
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include (OpenMWMacros)
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# Version
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set (OPENMW_VERSION_MAJOR 0)
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@ -76,9 +82,6 @@ ELSE()
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message (STATUS "OpenMW pre-built binaries not found. Using standard locations.")
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ENDIF()
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# Add path for CMake scripts
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set(CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake/)
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# source directory: components
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set(COMP_DIR ${CMAKE_SOURCE_DIR}/components)
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@ -15,26 +15,9 @@ set(GAME_HEADER
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config.hpp)
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source_group(game FILES ${GAME} ${GAME_HEADER})
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set(GAMEREND
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mwrender/rendering_manager.cpp
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mwrender/mwscene.cpp
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mwrender/cellimp.cpp
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mwrender/interior.cpp
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mwrender/exterior.cpp
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mwrender/sky.cpp
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mwrender/player.cpp
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add_openmw_dir (mwrender
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rendering_manager mwscene cellimp interior exterior sky player
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)
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set(GAMEREND_HEADER
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mwrender/rendering_manager.hpp
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mwrender/cell.hpp
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mwrender/cellimp.hpp
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mwrender/mwscene.hpp
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mwrender/interior.hpp
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mwrender/exterior.hpp
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mwrender/sky.hpp
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mwrender/player.hpp
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)
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source_group(apps\\openmw\\mwrender FILES ${GAMEREND} ${GAMEREND_HEADER})
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set(GAMEINPUT
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mwinput/inputmanager.cpp
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@ -237,10 +220,10 @@ set(GAMEMECHANICS_HEADER
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)
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source_group(apps\\openmw\\mwmechanics FILES ${GAMEMECHANICS} ${GAMEMECHANICS_HEADER})
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set(OPENMW_CPP ${GAME} ${GAMEREND} ${GAMEINPUT} ${GAMESCRIPT} ${GAMESOUND} ${GAMEGUI} ${GAMEWORLD}
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set(OPENMW_CPP ${GAME} ${GAMEINPUT} ${GAMESCRIPT} ${GAMESOUND} ${GAMEGUI} ${GAMEWORLD}
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${GAMECLASS} ${GAMEMECHANICS} ${GAMEDIALOGUE}
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)
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set(OPENMW_HEADER ${GAME_HEADER} ${GAMEREND_HEADER} ${GAMEINPUT_HEADER} ${GAMESCRIPT_HEADER}
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set(OPENMW_HEADER ${GAMEREND_HEADER} ${GAMEINPUT_HEADER} ${GAMESCRIPT_HEADER}
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${GAMESOUND_HEADER} ${GAMEGUI_HEADER} ${GAMEWORLD_HEADER} ${GAMECLASS_HEADER}
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${GAMEMECHANICS_HEADER} ${GAMEDIALOG_HEADERUE}
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)
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@ -249,6 +232,7 @@ set(OPENMW_HEADER ${GAME_HEADER} ${GAMEREND_HEADER} ${GAMEINPUT_HEADER} ${GAMESC
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add_executable(openmw
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${COMPONENTS} ${COMPONENTS_HEADER}
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${OPENMW_LIBS} ${OPENMW_LIBS_HEADER}
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${OPENMW_FILES}
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${OPENMW_CPP} ${OPENMW_HEADER}
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${APPLE_BUNDLE_RESOURCES}
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)
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9
cmake/OpenMWMacros.cmake
Normal file
9
cmake/OpenMWMacros.cmake
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@ -0,0 +1,9 @@
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macro (add_openmw_dir dir)
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set (files)
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foreach (u ${ARGN})
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list (APPEND files "${dir}/${u}")
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list (APPEND OPENMW_FILES "${dir}/${u}")
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endforeach (u)
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source_group (apps\\openmw\\${dir} FILES ${files})
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endmacro (add_openmw_dir)
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