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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-28 14:53:58 +00:00

15810 Commits

Author SHA1 Message Date
Andrei Kortunov
ad8b10c8db
Merge pull request #2464 from Capostrophic/enchant
Ignore on-strike enchanted projectile charge (#5104)
2019-08-05 11:32:16 +04:00
capostrophic
6928adcee1 Prevent front() and operator[] from causing undefined behavior 2019-08-04 14:47:33 +03:00
Alexei Dobrohotov
4d4a21ff09
Merge pull request #2460 from Capostrophic/swim
Don't force-trace down swimming actors (bug #5089)
2019-08-03 23:23:12 +03:00
Alexei Dobrohotov
b3fe85fb6d
Merge pull request #2324 from elsid/aiwander_navmesh
Use navmesh for AiWander
2019-08-03 23:11:18 +03:00
Alex Rice
e7ae7a8ca6 Allow user controller bindings 2019-08-03 19:55:58 +00:00
elsid
6c46d929c2
Build path to first pathgrid node by navmesh 2019-08-03 16:10:55 +02:00
elsid
f684c90932
Make angular velocity depending on actor speed
To avoid moving in circles for actors with high speed.
2019-08-03 16:06:04 +02:00
capostrophic
82ac99ec56 Apply instant FX in AddSpell immediately (bug #5055) 2019-08-02 21:26:47 +03:00
capostrophic
f8c07ca9dc Don't "jump" with 0 vertical velocity in all cases (bug #5106) 2019-08-02 18:16:47 +03:00
capostrophic
e9c71a3808 Ignore on-strike enchanted projectile charge (#5104) 2019-08-02 18:15:27 +03:00
capostrophic
ff133bd740 Don't clamp final actor fight rating to 0 (bug #5105)
Fix werewolf aggro distance
2019-08-02 18:11:48 +03:00
Alexei Dobrohotov
3f2b63122d
Merge pull request #2467 from Capostrophic/stream
[Regression] Editor: Avoid locale-related settings parsing issues
2019-08-01 20:39:06 +03:00
elsid
4ad04a28f9
Reset path after AiTravel is fast forwarded
Otherwise actor will keep going to the first path point that may be
unreachable.
2019-08-01 15:13:03 +02:00
Artem Nykolenko
610e87cb24 Fix Non-swimming enemies entering water if player is water walking (bug #5099) 2019-08-01 10:02:35 +00:00
Andrei Kortunov
264a769827
Merge pull request #2466 from Capostrophic/doll
[Regression] Avoid confusing inventory doll with player in non-uniform scaling
2019-08-01 13:10:40 +04:00
capostrophic
5341ca4e22 [Regression] Avoid locale-related conversion issues in editor 2019-08-01 11:47:31 +03:00
capostrophic
2affb8ed63 Human-readable light source duration (feature #5091) 2019-07-31 21:37:20 +03:00
Alexei Dobrohotov
1a2f51ef6f
Merge pull request #2415 from Assumeru/unix-console
Unix console hotkeys
2019-07-31 21:34:09 +03:00
capostrophic
dcbe76d888 [Regression] Avoid confusing inventory doll with player 2019-07-31 17:34:32 +03:00
capostrophic
e2496af5c5 Vanilla-friendly ranged crits (bug #5067) 2019-07-31 13:55:09 +03:00
capostrophic
e7ec27e45d Use up-to-date magic effects for GetEffect (bug #3894) 2019-07-31 01:06:06 +03:00
capostrophic
6fe429c4e8 Don't force-trace down swimming actors (bug #5089) 2019-07-31 00:45:54 +03:00
capostrophic
15bf05215e Revert questionable input manager decisions
Remove Options Menu shortcut
Revert to more pleasant 0.45.0 Escape behavior
Re-enable keyboard GUI arrow conversion feature
Remove gamepad button release handling
2019-07-30 19:48:46 +03:00
Capostrophic
4e54ed86b3 Fix jumping mechanics framerate dependency (bug #4991) 2019-07-29 15:45:57 +03:00
Capostrophic
0b074f2211 Rewrite messed up playerlooking switch handling (bug #5078) 2019-07-29 15:44:17 +03:00
Alexei Dobrohotov
facbb2e0db
[Regression] Make sure unloaded objects can be opened 2019-07-20 00:12:05 +03:00
Chris Djali
576285573b
Merge pull request #2404 from Capostrophic/framerate
Make framerate limit configurable in the launcher
2019-07-19 16:16:20 +01:00
Andrei Kortunov
69277b52d0
Merge pull request #2451 from Capostrophic/sounds
Fix combat sound inconsistencies (bugs #5092, #5093)
2019-07-19 08:03:33 +04:00
Artem Nykolenko
d996b565a5 Improve character window resizing (bug #4276) 2019-07-17 00:44:36 -04:00
Alexei Dobrohotov
29ebfe709e
Play 'Hand To Hand Hit' only for fatigue damage (bug #5093) 2019-07-14 23:56:38 +03:00
Alexei Dobrohotov
65ee420ab9
Only play on-strike failure sound on the player (bug #5092) 2019-07-14 23:42:42 +03:00
Alexei Dobrohotov
366906ac51
Fix paralyzed actors' death animations 2019-07-12 12:31:10 +03:00
Axel Vestin
c0f66ac70c Fixes Albemic typo in OpenMW-CS 2019-07-06 00:13:30 +02:00
jeremy
962462c1c5 Removed unnecessary calls to stopSound3D
playSound3D (the one taking a ptr) already stops the sound if it's playing.
2019-07-04 22:54:39 +02:00
jeremy
c8c06ceee9 Fixed SoundManager::stopSound when output is not initialized (bug #4600 probably) 2019-07-04 22:48:33 +02:00
Evil Eye
cb4664b31b Remove arrow key behaviour as it's in MyGUI now 2019-07-03 22:38:07 +02:00
Evil Eye
405c556ce9 Merge branch 'master' of https://github.com/OpenMW/openmw into unix-console 2019-07-03 21:58:06 +02:00
Nat Meo
bcc5142b32 Issue #4202: Open .omwaddon files without needing to open openmw-cs first. 2019-07-02 16:07:38 +00:00
Justin Ivany
643f259cbf Adding option for cursor speed when using gamepad 2019-07-02 11:19:10 +00:00
Nat Meo
af1e5e01b4 Issue #5005: Instance window via Scene window 2019-07-01 23:26:05 +00:00
Justin Ivany
49f2615d2b Fix scrolling with controller on gui 2019-07-01 17:32:20 -03:00
Alexei Dobrohotov
9dfee1dfe2
Fix invisibility/chameleon alpha (thanks Hrnchamd) 2019-06-30 16:13:11 +03:00
Alexei Dobrohotov
19dc01232c
Fix CenterOnCell target rotation 2019-06-30 16:03:24 +03:00
Capostrophic
b8afe14206 Disallow paralyzed actors to greet the player (bug #5074) 2019-06-29 13:31:36 +03:00
Andrei Kortunov
633b8e26ad
Merge pull request #2436 from Capostrophic/enchanting
Correct cast style behavior when there's no item picked (bug #5075)
2019-06-29 13:01:13 +04:00
Capostrophic
cbb22f0f63 Correct cast style behavior when there's no object (bug #5075) 2019-06-28 15:52:37 +03:00
Capostrophic
453068cc7d Disallow actors to start combat with themselves (bug #3550)
Allow creatures to play initial attack dialogue
Don't add combat package to dead actors
2019-06-27 19:50:54 +03:00
Alexei Dobrohotov
3cbe4ab85d
Fix idlestorm blend mask (bugs #4240, #5071) 2019-06-22 23:05:20 +03:00
Capostrophic
9502e9f3f7 Disable FPS limit spinbox by default and set the maximum to 1000
Make window border and framerate limit labels consistent with other labels
2019-06-22 18:15:19 +03:00
Capostrophic
b87b29eeb0 Make framerate limit configurable in the launcher 2019-06-22 18:15:19 +03:00